* ObjectWriter.cs, ObjectReader.cs: Added suport for headers.
[mono.git] / mcs / class / corlib / System.Runtime.Serialization.Formatters.Binary / ObjectWriter.cs
1 // ObjectWriter.cs
2 //
3 // Author:
4 //   Lluis Sanchez Gual (lluis@ideary.com)
5 //
6 // (C) 2003 Lluis Sanchez Gual
7 \r
8 // FIXME: Implement the missing binary elements\r
9 \r
10 using System;\r
11 using System.IO;\r
12 using System.Collections;\r
13 using System.Runtime.Serialization;\r
14 using System.Runtime.Remoting.Messaging;\r
15 using System.Reflection;\r
16 \r
17 namespace System.Runtime.Serialization.Formatters.Binary\r
18 {\r
19         internal class ObjectWriter\r
20         {\r
21                 ObjectIDGenerator _idGenerator = new ObjectIDGenerator();\r
22                 Hashtable _cachedTypes = new Hashtable();\r
23                 Queue _pendingObjects = new Queue();\r
24                 Hashtable _assemblyCache = new Hashtable();\r
25 \r
26                 static Assembly _corlibAssembly = typeof(string).Assembly;\r
27 \r
28                 ISurrogateSelector _surrogateSelector;\r
29                 StreamingContext _context;\r
30 \r
31                 class TypeMetadata\r
32                 {\r
33                         public Type[] Types;\r
34                         public string[] Names;\r
35                         public Assembly TypeAssembly;\r
36                         public Type InstanceType;\r
37                         public long ObjectID;\r
38                         public bool CustomSerialization;\r
39 \r
40                         public bool Equals (TypeMetadata other)\r
41                         {\r
42                                 if (!CustomSerialization) return true;\r
43 \r
44                                 TypeMetadata tm = (TypeMetadata)other;\r
45                                 if (Types.Length != tm.Types.Length) return false;\r
46                                 if (TypeAssembly != other.TypeAssembly) return false;\r
47                                 if (InstanceType != other.InstanceType) return false;\r
48                                 for (int n=0; n<Types.Length; n++)\r
49                                 {\r
50                                         if (Types[n] != tm.Types[n]) return false;\r
51                                         if (Names[n] != tm.Names[n]) return false;\r
52                                 }\r
53                                 return true;\r
54                         }\r
55                 }\r
56 \r
57                 public ObjectWriter(ISurrogateSelector surrogateSelector, StreamingContext context)\r
58                 {\r
59                         _surrogateSelector = surrogateSelector;\r
60                         _context = context;\r
61                 }\r
62 \r
63                 public void WriteObjectGraph (BinaryWriter writer, object obj, Header[] headers)\r
64                 {\r
65                         _pendingObjects.Clear();\r
66                         if (headers != null) QueueObject (headers);\r
67                         QueueObject (obj);\r
68                         WriteQueuedObjects (writer);\r
69                         WriteSerializationEnd (writer);\r
70                 }\r
71 \r
72                 public void QueueObject (object obj)\r
73                 {\r
74                         _pendingObjects.Enqueue (obj);\r
75                 }\r
76 \r
77                 public void WriteQueuedObjects (BinaryWriter writer)\r
78                 {\r
79                         while (_pendingObjects.Count > 0)\r
80                                 WriteObjectInstance (writer, _pendingObjects.Dequeue());\r
81                 }\r
82 \r
83                 public void WriteObjectInstance (BinaryWriter writer, object obj)\r
84                 {\r
85                         bool firstTime;\r
86                         long id = _idGenerator.GetId (obj, out firstTime);\r
87 \r
88                         if (obj.GetType() == typeof(string)) {\r
89                                 WriteString (writer, id, (string)obj);\r
90                         }\r
91                         else if (obj.GetType().IsArray) {\r
92                                 WriteArray (writer, id, (Array)obj);\r
93                         }\r
94                         else\r
95                                 WriteObject (writer, id, obj);\r
96                 }\r
97 \r
98                 public static void WriteSerializationEnd (BinaryWriter writer)\r
99                 {\r
100                         writer.Write ((byte) BinaryElement.End);\r
101                 }\r
102 \r
103                 private void WriteObject (BinaryWriter writer, long id, object obj)\r
104                 {\r
105                         object[] values;\r
106                         TypeMetadata metadata;\r
107 \r
108                         GetObjectData (obj, out metadata, out values);\r
109 \r
110                         TypeMetadata chachedMetadata = (TypeMetadata)_cachedTypes[metadata.InstanceType];\r
111 \r
112                         if (chachedMetadata != null && metadata.Equals(chachedMetadata))\r
113                         {\r
114                                 // An object of the same type has already been serialized\r
115                                 // It is not necessary to write again type metadata\r
116 \r
117                                 writer.Write ((byte) BinaryElement.RefTypeObject);\r
118                                 writer.Write ((int)id);\r
119 \r
120                                 // Get the id of the object that has the same type as this\r
121                                 long refId = chachedMetadata.ObjectID;\r
122 \r
123                                 writer.Write ((int)refId);\r
124                                 WriteObjectContent (writer, metadata.Types, values);\r
125                                 return;\r
126                         }\r
127 \r
128                         if (chachedMetadata == null)\r
129                         {\r
130                                 metadata.ObjectID = id;\r
131                                 _cachedTypes [metadata.InstanceType] = metadata;\r
132                         }\r
133 \r
134                         BinaryElement objectTag;\r
135 \r
136                         int assemblyId;\r
137                         if (metadata.TypeAssembly == _corlibAssembly)\r
138                         {\r
139                                 // A corlib type\r
140                                 objectTag = BinaryElement.RuntimeObject;\r
141                                 assemblyId = -1;\r
142                         }\r
143                         else\r
144                         {\r
145                                 objectTag = BinaryElement.ExternalObject;\r
146 \r
147                                 bool firstTime;\r
148                                 assemblyId = RegisterAssembly (metadata.TypeAssembly, out firstTime);\r
149                                 if (firstTime) WriteAssembly (writer, assemblyId, metadata.TypeAssembly);\r
150                         }\r
151 \r
152                         // Registers the assemblies needed for each field\r
153                         // If there are assemblies that where not registered before this object,\r
154                         // write them now\r
155 \r
156                         foreach (object value in values)\r
157                         {\r
158                                 if (value == null) continue;\r
159 \r
160                                 Type memberType = value.GetType();\r
161                                 while (memberType.IsArray) \r
162                                         memberType = memberType.GetElementType();\r
163 \r
164                                 if (memberType.Assembly != _corlibAssembly)\r
165                                 {\r
166                                         bool firstTime;\r
167                                         int aid = RegisterAssembly (memberType.Assembly, out firstTime);\r
168                                         if (firstTime) WriteAssembly (writer, aid, memberType.Assembly);\r
169                                 }\r
170                         }\r
171 \r
172                         // Writes the object\r
173 \r
174                         writer.Write ((byte) objectTag);\r
175                         writer.Write ((int)id);\r
176                         writer.Write (metadata.InstanceType.FullName);\r
177                         WriteObjectMetadata (writer, metadata, assemblyId);\r
178                         WriteObjectContent (writer, metadata.Types, values);\r
179                 }\r
180 \r
181                 private void WriteObjectMetadata (BinaryWriter writer, TypeMetadata metadata, int assemblyId)\r
182                 {\r
183                         Type[] types = metadata.Types;\r
184                         string[] names = metadata.Names;\r
185 \r
186                         writer.Write (types.Length);\r
187 \r
188                         // Names of fields\r
189                         foreach (string name in names)\r
190                                 writer.Write (name);\r
191 \r
192                         // Types of fields\r
193                         foreach (Type type in types)\r
194                                 WriteTypeCode (writer, type);\r
195 \r
196                         // Type specs of fields\r
197                         foreach (Type type in types)\r
198                                 WriteTypeSpec (writer, type);\r
199 \r
200                         if (assemblyId != -1) writer.Write (assemblyId);\r
201                 }\r
202 \r
203                 private void WriteObjectContent (BinaryWriter writer, Type[] types, object[] values)\r
204                 {\r
205                         for (int n=0; n<values.Length; n++)\r
206                                 WriteValue (writer, types[n], values[n]);\r
207                 }\r
208 \r
209                 private void GetObjectData (object obj, out TypeMetadata metadata, out object[] values)\r
210                 {\r
211                         metadata = new TypeMetadata();\r
212                         metadata.InstanceType = obj.GetType();\r
213                         metadata.TypeAssembly = metadata.InstanceType.Assembly;\r
214 \r
215                         // Check if the formatter has a surrogate selector \96 if it does, \r
216                         // check if the surrogate selector handles objects of the given type. \r
217 \r
218                         if (_surrogateSelector != null)\r
219                         {\r
220                                 ISurrogateSelector selector;\r
221                                 ISerializationSurrogate surrogate = _surrogateSelector.GetSurrogate (metadata.InstanceType, _context, out selector);\r
222                                 if (surrogate != null)\r
223                                 {\r
224                                         SerializationInfo info = new SerializationInfo (metadata.InstanceType, new FormatterConverter ());\r
225                                         surrogate.GetObjectData(obj, info, _context);\r
226                                         GetDataFromSerializationInfo (info, ref metadata, out values);\r
227                                         return;\r
228                                 }\r
229                         }\r
230 \r
231                         // Check if the object is marked with the Serializable attribute\r
232 \r
233                         if (!metadata.InstanceType.IsSerializable)\r
234                                 throw new SerializationException ("Type " + metadata.InstanceType +
235                                                                   " is not marked as Serializable " + 
236                                                                   "and does not implement ISerializable.");
237 \r
238                         ISerializable ser = obj as ISerializable;\r
239 \r
240                         if (ser != null) \r
241                         {\r
242                                 SerializationInfo info = new SerializationInfo (metadata.InstanceType, new FormatterConverter ());\r
243                                 ser.GetObjectData (info, _context);\r
244                                 GetDataFromSerializationInfo (info, ref metadata, out values);\r
245                         } \r
246                         else \r
247                                 GetDataFromObjectFields (obj, ref metadata, out values);\r
248                 }\r
249 \r
250                 private void GetDataFromSerializationInfo (SerializationInfo info, ref TypeMetadata metadata, out object[] values)\r
251                 {\r
252                         Type[] types = types = new Type [info.MemberCount];\r
253                         string[] names = new string [info.MemberCount];\r
254                         values = new object [info.MemberCount];\r
255 \r
256                         SerializationInfoEnumerator e = info.GetEnumerator ();\r
257 \r
258                         int n = 0;\r
259                         while (e.MoveNext ())\r
260                         {\r
261                                 values[n] = e.Value;\r
262                                 types[n] = e.ObjectType;\r
263                                 names[n] = e.Name;\r
264                                 n++;\r
265                         }\r
266 \r
267                         if (info.FullTypeName != metadata.InstanceType.FullName || info.AssemblyName != metadata.TypeAssembly.FullName) \r
268                         {\r
269                                 metadata.TypeAssembly = Assembly.Load (info.AssemblyName);\r
270                                 metadata.InstanceType = metadata.TypeAssembly.GetType (info.FullTypeName);\r
271                         }\r
272 \r
273                         metadata.Types = types;\r
274                         metadata.Names = names;\r
275                         metadata.CustomSerialization = true;\r
276                 }\r
277 \r
278                 private void GetDataFromObjectFields (object obj, ref TypeMetadata metadata, out object[] values)\r
279                 {\r
280                         MemberInfo[] members = FormatterServices.GetSerializableMembers (obj.GetType(), _context);\r
281                         values = FormatterServices.GetObjectData (obj, members);\r
282 \r
283                         Type[] types = new Type [members.Length];\r
284                         string[] names = new string [members.Length];\r
285 \r
286                         for (int n=0; n<members.Length; n++)\r
287                         {\r
288                                 MemberInfo member = members[n];\r
289                                 names[n] = member.Name;\r
290                                 if (member is FieldInfo)\r
291                                         types[n] = ((FieldInfo)member).FieldType;\r
292                                 else if (member is PropertyInfo)\r
293                                         types[n] = ((PropertyInfo)member).PropertyType;\r
294                         }\r
295 \r
296                         metadata.Types = types;\r
297                         metadata.Names = names;\r
298                         metadata.CustomSerialization = false;\r
299                 }\r
300 \r
301                 private void WriteArray (BinaryWriter writer, long id, Array array)\r
302                 {\r
303                         // There are 4 ways of serializing arrays:\r
304                         // The element GenericArray (7) can be used for all arrays.\r
305                         // The element ArrayOfPrimitiveType (15) can be used for single-dimensional\r
306                         // arrays of primitive types\r
307                         // The element ArrayOfObject (16) can be used for single-dimensional Object arrays\r
308                         // The element ArrayOfString (17) can be used for single-dimensional string arrays\r
309 \r
310                         Type elementType = array.GetType().GetElementType();\r
311 \r
312                         if (elementType == typeof (object) && array.Rank == 1) {\r
313                                 WriteObjectArray (writer, id, array);\r
314                         }\r
315                         else if (elementType == typeof (string) && array.Rank == 1) {\r
316                                 WriteStringArray (writer, id, array);\r
317                         }\r
318                         else if (BinaryCommon.IsPrimitive(elementType) && array.Rank == 1) {\r
319                                 WritePrimitiveTypeArray (writer, id, array);\r
320                         }\r
321                         else\r
322                                 WriteGenericArray (writer, id, array);\r
323                 }\r
324 \r
325                 private void WriteGenericArray (BinaryWriter writer, long id, Array array)\r
326                 {\r
327                         Type elementType = array.GetType().GetElementType();\r
328 \r
329                         // Registers and writes the assembly of the array element type if needed\r
330 \r
331                         if (!elementType.IsArray && elementType.Assembly != _corlibAssembly)\r
332                         {\r
333                                 bool firstTime;\r
334                                 int aid = RegisterAssembly (elementType.Assembly, out firstTime);\r
335                                 if (firstTime) WriteAssembly (writer, aid, elementType.Assembly);\r
336                         }\r
337 \r
338                         // Writes the array\r
339 \r
340                         writer.Write ((byte) BinaryElement.GenericArray);\r
341                         writer.Write ((int)id);\r
342                         \r
343                         // Write the structure of the array\r
344 \r
345                         if (elementType.IsArray) \r
346                                 writer.Write ((byte) ArrayStructure.Jagged);\r
347                         else if (array.Rank == 1)\r
348                                 writer.Write ((byte) ArrayStructure.SingleDimensional);\r
349                         else\r
350                                 writer.Write ((byte) ArrayStructure.MultiDimensional);\r
351 \r
352                         // Write the number of dimensions and the length\r
353                         // of each dimension\r
354 \r
355                         writer.Write (array.Rank);\r
356                         for (int n=0; n<array.Rank; n++)\r
357                                 writer.Write (array.GetUpperBound (n) + 1);\r
358 \r
359                         // Writes the type\r
360                         WriteTypeCode (writer, elementType);\r
361                         WriteTypeSpec (writer, elementType);\r
362 \r
363                         // Writes the values. For single-dimension array, a special tag is used\r
364                         // to represent multiple consecutive null values. I don't know why this\r
365                         // optimization is not used for multidimensional arrays.\r
366 \r
367                         if (array.Rank == 1 && !elementType.IsValueType)\r
368                         {\r
369                                 WriteSingleDimensionArrayElements (writer, array, elementType);\r
370                         }\r
371                         else\r
372                         {\r
373                                 int[] indices = new int[array.Rank];\r
374 \r
375                                 // Initialize indexes\r
376                                 for (int dim = array.Rank-1; dim >= 0; dim--)\r
377                                         indices[dim] = array.GetLowerBound (dim);\r
378 \r
379                                 bool end = false;\r
380                                 while (!end)\r
381                                 {\r
382                                         WriteValue (writer, elementType, array.GetValue (indices));\r
383 \r
384                                         for (int dim = array.Rank-1; dim >= 0; dim--)\r
385                                         {\r
386                                                 indices[dim]++;\r
387                                                 if (indices[dim] > array.GetUpperBound (dim))\r
388                                                 {\r
389                                                         if (dim > 0) {\r
390                                                                 indices[dim] = array.GetLowerBound (dim);\r
391                                                                 continue;       // Increment the next dimension's index\r
392                                                         }\r
393                                                         end = true;     // That was the last dimension. Finished.\r
394                                                 }\r
395                                                 break;\r
396                                         }\r
397                                 }\r
398                         }\r
399                 }\r
400 \r
401                 private void WriteObjectArray (BinaryWriter writer, long id, Array array)\r
402                 {\r
403                         writer.Write ((byte) BinaryElement.ArrayOfObject);\r
404                         writer.Write ((int)id);\r
405                         writer.Write (array.Length);    // Single dimension. Just write the length\r
406                         WriteSingleDimensionArrayElements (writer, array, typeof (object));\r
407                 }\r
408 \r
409                 private void WriteStringArray (BinaryWriter writer, long id, Array array)\r
410                 {\r
411                         writer.Write ((byte) BinaryElement.ArrayOfString);\r
412                         writer.Write ((int)id);\r
413                         writer.Write (array.Length);    // Single dimension. Just write the length\r
414                         WriteSingleDimensionArrayElements (writer, array, typeof (string));\r
415                 }\r
416 \r
417                 private void WritePrimitiveTypeArray (BinaryWriter writer, long id, Array array)\r
418                 {\r
419                         writer.Write ((byte) BinaryElement.ArrayOfPrimitiveType);\r
420                         writer.Write ((int)id);\r
421                         writer.Write (array.Length);    // Single dimension. Just write the length\r
422 \r
423                         Type elementType = array.GetType().GetElementType();\r
424                         WriteTypeSpec (writer, elementType);\r
425 \r
426                         for (int n=0; n<array.Length; n++)\r
427                                 WritePrimitiveValue (writer, array.GetValue (n));\r
428                 }\r
429 \r
430                 private void WriteSingleDimensionArrayElements (BinaryWriter writer, Array array, Type elementType)\r
431                 {\r
432                         int numNulls = 0;\r
433                         for (int n = array.GetLowerBound (0); n<=array.GetUpperBound(0); n++)\r
434                         {\r
435                                 object val = array.GetValue (n);\r
436                                 if (val != null && numNulls > 0)\r
437                                 {\r
438                                         WriteNullFiller (writer, numNulls);\r
439                                         WriteValue (writer, elementType, val);\r
440                                         numNulls = 0;\r
441                                 }\r
442                                 else if (val == null)\r
443                                         numNulls++;\r
444                                 else\r
445                                         WriteValue (writer, elementType, val);\r
446                         }\r
447                         if (numNulls > 0)\r
448                                 WriteNullFiller (writer, numNulls);\r
449                 }\r
450 \r
451                 private void WriteNullFiller (BinaryWriter writer, int numNulls)\r
452                 {\r
453                         if (numNulls == 1) {\r
454                                 writer.Write ((byte) BinaryElement.NullValue);\r
455                         }\r
456                         else if (numNulls == 2) {\r
457                                 writer.Write ((byte) BinaryElement.NullValue);\r
458                                 writer.Write ((byte) BinaryElement.NullValue);\r
459                         }\r
460                         else if (numNulls <= byte.MaxValue) {\r
461                                 writer.Write ((byte) BinaryElement.ArrayFiller8b);\r
462                                 writer.Write ((byte) numNulls);\r
463                         }\r
464                         else {\r
465                                 writer.Write ((byte) BinaryElement.ArrayFiller32b);\r
466                                 writer.Write (numNulls);\r
467                         }\r
468                 }\r
469 \r
470                 private void WriteObjectReference (BinaryWriter writer, long id)\r
471                 {\r
472                         writer.Write ((byte) BinaryElement.ObjectReference);\r
473                         writer.Write ((int)id);\r
474                 }\r
475 \r
476                 private void WriteValue (BinaryWriter writer, Type valueType, object val)\r
477                 {\r
478                         if (val == null) \r
479                         {\r
480                                 writer.Write ((byte) BinaryElement.NullValue);\r
481                         }\r
482                         else if (BinaryCommon.IsPrimitive(val.GetType()))\r
483                         {\r
484                                 if (!BinaryCommon.IsPrimitive(valueType))\r
485                                 {\r
486                                         // It is a boxed primitive type value\r
487                                         writer.Write ((byte) BinaryElement.BoxedPrimitiveTypeValue);\r
488                                         WriteTypeSpec (writer, val.GetType());\r
489                                 }\r
490                                 WritePrimitiveValue (writer, val);\r
491                         }\r
492                         else if (valueType.IsValueType)\r
493                         {\r
494                                 // Value types are written embedded in the containing object\r
495                                 WriteObjectInstance (writer, val);\r
496                         }\r
497                         else if (val.GetType() == typeof(string))\r
498                         {\r
499                                 // Strings are written embedded, unless already registered\r
500                                 bool firstTime;\r
501                                 long id = _idGenerator.GetId (val, out firstTime);\r
502 \r
503                                 if (firstTime) WriteObjectInstance (writer, val);\r
504                                 else WriteObjectReference (writer, id);\r
505                         }                       \r
506                         else\r
507                         {\r
508                                 // It is a reference type. Write a forward reference and queue the\r
509                                 // object to the pending object list (unless already written).\r
510 \r
511                                 bool firstTime;\r
512                                 long id = _idGenerator.GetId (val, out firstTime);\r
513 \r
514                                 if (firstTime) _pendingObjects.Enqueue (val);\r
515                                 WriteObjectReference (writer, id);\r
516                         }\r
517                 }\r
518                 \r
519                 private void WriteString (BinaryWriter writer, long id, string str)\r
520                 {\r
521                         writer.Write ((byte) BinaryElement.String);\r
522                         writer.Write ((int)id);\r
523                         writer.Write (str);\r
524                 }\r
525 \r
526                 private void WriteAssembly (BinaryWriter writer, int id, Assembly assembly)\r
527                 {\r
528                         writer.Write ((byte) BinaryElement.Assembly);\r
529                         writer.Write (id);\r
530                         writer.Write (assembly.GetName ().FullName);\r
531                 }\r
532 \r
533                 private int GetAssemblyId (Assembly assembly)\r
534                 {\r
535                         return (int)_assemblyCache[assembly];\r
536                 }\r
537 \r
538                 private int RegisterAssembly (Assembly assembly, out bool firstTime)\r
539                 {\r
540                         if (_assemblyCache.ContainsKey (assembly))\r
541                         {\r
542                                 firstTime = false;\r
543                                 return (int)_assemblyCache[assembly];\r
544                         }\r
545                         else\r
546                         {\r
547                                 int id = (int)_idGenerator.GetId (0, out firstTime);\r
548                                 _assemblyCache.Add (assembly, id);\r
549                                 return id;\r
550                         }\r
551                 }\r
552 \r
553                 public static void WritePrimitiveValue (BinaryWriter writer, object value)\r
554                 {\r
555                         switch (Type.GetTypeCode (value.GetType()))\r
556                         {\r
557                                 case TypeCode.Boolean:\r
558                                         writer.Write ((bool)value);\r
559                                         break;\r
560 \r
561                                 case TypeCode.Byte:\r
562                                         writer.Write ((byte) value);\r
563                                         break;\r
564 \r
565                                 case TypeCode.Char:\r
566                                         writer.Write ((char) value);\r
567                                         break;\r
568 \r
569                                 case TypeCode.DateTime: \r
570                                         writer.Write ( ((DateTime)value).Ticks);\r
571                                         break;\r
572 \r
573                                 case TypeCode.Decimal:\r
574                                         writer.Write ((decimal) value);\r
575                                         break;\r
576 \r
577                                 case TypeCode.Double:\r
578                                         writer.Write ((double) value);\r
579                                         break;\r
580 \r
581                                 case TypeCode.Int16:\r
582                                         writer.Write ((short) value);\r
583                                         break;\r
584 \r
585                                 case TypeCode.Int32:\r
586                                         writer.Write ((int) value);\r
587                                         break;\r
588 \r
589                                 case TypeCode.Int64:\r
590                                         writer.Write ((long) value);\r
591                                         break;\r
592 \r
593                                 case TypeCode.SByte:\r
594                                         writer.Write ((sbyte) value);\r
595                                         break;\r
596 \r
597                                 case TypeCode.Single:\r
598                                         writer.Write ((float) value);\r
599                                         break;\r
600 \r
601                                 case TypeCode.UInt16:\r
602                                         writer.Write ((ushort) value);\r
603                                         break;\r
604 \r
605                                 case TypeCode.UInt32:\r
606                                         writer.Write ((uint) value);\r
607                                         break;\r
608 \r
609                                 case TypeCode.UInt64:\r
610                                         writer.Write ((ulong) value);\r
611                                         break;\r
612 \r
613                                 case TypeCode.String:\r
614                                         writer.Write ((string) value);\r
615                                         break;\r
616 \r
617                                 default:\r
618                                         throw new NotSupportedException ("Unsupported primitive type: " + value.GetType().FullName);\r
619                         }\r
620                 }\r
621 \r
622                 public static void WriteTypeCode (BinaryWriter writer, Type type)\r
623                 {\r
624                         writer.Write ((byte) GetTypeTag (type));\r
625                 }\r
626 \r
627                 public static TypeTag GetTypeTag (Type type)\r
628                 {\r
629                         if (type == typeof (string)) {\r
630                                 return TypeTag.String;\r
631                         }\r
632                         else if (BinaryCommon.IsPrimitive (type)) {\r
633                                 return TypeTag.PrimitiveType;\r
634                         }\r
635                         else if (type == typeof (object)) {\r
636                                 return TypeTag.ObjectType;\r
637                         }\r
638                         else if (type.IsArray && type.GetArrayRank() == 1 && type.GetElementType() == typeof (object)) {\r
639                                 return TypeTag.ArrayOfObject; \r
640                         }\r
641                         else if (type.IsArray && type.GetArrayRank() == 1 && type.GetElementType() == typeof (string)){\r
642                                 return TypeTag.ArrayOfString;\r
643                         }\r
644                         else if (type.IsArray && type.GetArrayRank() == 1 && BinaryCommon.IsPrimitive(type.GetElementType())) {\r
645                                 return TypeTag.ArrayOfPrimitiveType;\r
646                         }\r
647                         else if (type.Assembly == _corlibAssembly) {\r
648                                 return TypeTag.RuntimeType;\r
649                         }\r
650                         else\r
651                                 return TypeTag.GenericType;\r
652                 }\r
653 \r
654                 public void WriteTypeSpec (BinaryWriter writer, Type type)\r
655                 {\r
656                         switch (GetTypeTag (type))\r
657                         {\r
658                                 case TypeTag.PrimitiveType:\r
659                                         writer.Write (BinaryCommon.GetTypeCode (type));\r
660                                         break;\r
661 \r
662                                 case TypeTag.RuntimeType:\r
663                                         writer.Write (type.FullName);\r
664                                         break;\r
665 \r
666                                 case TypeTag.GenericType:\r
667                                         writer.Write (type.FullName);\r
668                                         writer.Write ((int)GetAssemblyId (type.Assembly));\r
669                                         break;\r
670 \r
671                                 case TypeTag.ArrayOfPrimitiveType:\r
672                                         writer.Write (BinaryCommon.GetTypeCode (type.GetElementType()));\r
673                                         break;\r
674 \r
675                                 default:\r
676                                         // Type spec not needed\r
677                                         break;\r
678                         }\r
679                 }\r
680         }\r
681 }\r