Set svn:eol-style=native, delete svn:executable.
[mono.git] / mcs / class / corlib / System.Runtime.Serialization.Formatters.Binary / ObjectWriter.cs
1 // ObjectWriter.cs\r
2 //\r
3 // Author:\r
4 //   Lluis Sanchez Gual (lluis@ideary.com)\r
5 //\r
6 // (C) 2003 Lluis Sanchez Gual\r
7
8 //
9 // Copyright (C) 2004 Novell, Inc (http://www.novell.com)
10 //
11 // Permission is hereby granted, free of charge, to any person obtaining
12 // a copy of this software and associated documentation files (the
13 // "Software"), to deal in the Software without restriction, including
14 // without limitation the rights to use, copy, modify, merge, publish,
15 // distribute, sublicense, and/or sell copies of the Software, and to
16 // permit persons to whom the Software is furnished to do so, subject to
17 // the following conditions:
18 // 
19 // The above copyright notice and this permission notice shall be
20 // included in all copies or substantial portions of the Software.
21 // 
22 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
25 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
26 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 //
30 \r
31 using System;\r
32 using System.IO;\r
33 using System.Collections;\r
34 using System.Runtime.Serialization;\r
35 using System.Runtime.Remoting.Messaging;\r
36 using System.Reflection;\r
37 using System.Globalization;\r
38 \r
39 namespace System.Runtime.Serialization.Formatters.Binary\r
40 {\r
41         abstract class TypeMetadata\r
42         {\r
43                 public string TypeAssemblyName;\r
44                 public string InstanceTypeName;\r
45                 \r
46                 public abstract void WriteAssemblies (ObjectWriter ow, BinaryWriter writer);\r
47                 public abstract void WriteTypeData (ObjectWriter ow, BinaryWriter writer, bool writeTypes);\r
48                 public abstract void WriteObjectData (ObjectWriter ow, BinaryWriter writer, object data);\r
49                 \r
50                 public virtual bool IsCompatible (TypeMetadata other)\r
51                 {\r
52                         return true;\r
53                 }\r
54                 \r
55                 public abstract bool RequiresTypes { get; }\r
56         }\r
57         \r
58         abstract class ClrTypeMetadata: TypeMetadata\r
59         {\r
60                 public Type InstanceType;\r
61 \r
62                 public ClrTypeMetadata (Type instanceType)\r
63                 {\r
64                         InstanceType = instanceType;\r
65                         InstanceTypeName = instanceType.FullName;\r
66                         TypeAssemblyName = instanceType.Assembly.FullName;\r
67                 }\r
68                 \r
69                 public override bool RequiresTypes {\r
70                         get { return false; }\r
71                 }\r
72         }\r
73         \r
74         class SerializableTypeMetadata: TypeMetadata\r
75         {\r
76                 Type[] types;\r
77                 string[] names;\r
78                 \r
79                 public SerializableTypeMetadata (Type itype, SerializationInfo info)\r
80                 {\r
81                         types = new Type [info.MemberCount];\r
82                         names = new string [info.MemberCount];\r
83 \r
84                         SerializationInfoEnumerator e = info.GetEnumerator ();\r
85 \r
86                         int n = 0;\r
87                         while (e.MoveNext ())\r
88                         {\r
89                                 types[n] = e.ObjectType;\r
90                                 names[n] = e.Name;\r
91                                 n++;\r
92                         }\r
93 \r
94                         TypeAssemblyName = info.AssemblyName;\r
95                         InstanceTypeName = info.FullTypeName;\r
96                 }\r
97                 \r
98                 public override bool IsCompatible (TypeMetadata other)\r
99                 {\r
100                         if (!(other is SerializableTypeMetadata)) return false;\r
101                         \r
102                         SerializableTypeMetadata tm = (SerializableTypeMetadata)other;\r
103                         if (types.Length != tm.types.Length) return false;\r
104                         if (TypeAssemblyName != tm.TypeAssemblyName) return false;\r
105                         if (InstanceTypeName != tm.InstanceTypeName) return false;\r
106                         for (int n=0; n<types.Length; n++)\r
107                         {\r
108                                 if (types[n] != tm.types[n]) return false;\r
109                                 if (names[n] != tm.names[n]) return false;\r
110                         }\r
111                         return true;\r
112                 }\r
113                 \r
114                 public override void WriteAssemblies (ObjectWriter ow, BinaryWriter writer)\r
115                 {\r
116                         foreach (Type mtype in types)\r
117                         {\r
118                                 Type type = mtype;\r
119                                 while (type.IsArray) \r
120                                         type = type.GetElementType();\r
121                                         \r
122                                 ow.WriteAssembly (writer, type.Assembly);\r
123                         }\r
124                 }\r
125                 \r
126                 public override void WriteTypeData (ObjectWriter ow, BinaryWriter writer, bool writeTypes)\r
127                 {\r
128                         writer.Write (types.Length);\r
129 \r
130                         // Names of fields\r
131                         foreach (string name in names)\r
132                                 writer.Write (name);\r
133 \r
134                         // Types of fields\r
135                         foreach (Type type in types)\r
136                                 ObjectWriter.WriteTypeCode (writer, type);\r
137 \r
138                         // Type specs of fields\r
139                         foreach (Type type in types)\r
140                                 ow.WriteTypeSpec (writer, type);\r
141                 }\r
142                 \r
143                 public override void WriteObjectData (ObjectWriter ow, BinaryWriter writer, object data)\r
144                 {\r
145                         SerializationInfo info = (SerializationInfo) data;\r
146                         SerializationInfoEnumerator e = info.GetEnumerator ();\r
147 \r
148                         while (e.MoveNext ())\r
149                                 ow.WriteValue (writer, e.ObjectType, e.Value);\r
150                 }\r
151                 \r
152                 public override bool RequiresTypes {\r
153                         get { return true; }\r
154                 }\r
155         }\r
156         \r
157         class MemberTypeMetadata: ClrTypeMetadata\r
158         {\r
159                 MemberInfo[] members;\r
160                 \r
161                 public MemberTypeMetadata (Type type, StreamingContext context): base (type)\r
162                 {\r
163                         members = FormatterServices.GetSerializableMembers (type, context);\r
164                 }\r
165 \r
166                 public override void WriteAssemblies (ObjectWriter ow, BinaryWriter writer)\r
167                 {\r
168                         foreach (FieldInfo field in members)\r
169                         {\r
170                                 Type type = field.FieldType;\r
171                                 while (type.IsArray) \r
172                                         type = type.GetElementType();\r
173                                         \r
174                                 ow.WriteAssembly (writer, type.Assembly);\r
175                         }\r
176                 }\r
177                 \r
178                 public override void WriteTypeData (ObjectWriter ow, BinaryWriter writer, bool writeTypes)\r
179                 {\r
180                         writer.Write (members.Length);\r
181 \r
182                         // Names of fields\r
183                         foreach (FieldInfo field in members)\r
184                                 writer.Write (field.Name);\r
185 \r
186                         if (writeTypes) {\r
187                                 // Types of fields\r
188                                 foreach (FieldInfo field in members)\r
189                                         ObjectWriter.WriteTypeCode (writer, field.FieldType);\r
190         \r
191                                 // Type specs of fields\r
192                                 foreach (FieldInfo field in members)\r
193                                         ow.WriteTypeSpec (writer, field.FieldType);\r
194                         }\r
195                 }\r
196                 \r
197                 public override void WriteObjectData (ObjectWriter ow, BinaryWriter writer, object data)\r
198                 {\r
199                         object[] values = FormatterServices.GetObjectData (data, members);\r
200                         for (int n=0; n<values.Length; n++)\r
201                                 ow.WriteValue (writer, ((FieldInfo)members[n]).FieldType, values[n]);\r
202                 }\r
203         }\r
204         \r
205         internal class ObjectWriter\r
206         {\r
207                 ObjectIDGenerator _idGenerator = new ObjectIDGenerator();\r
208                 Hashtable _cachedMetadata = new Hashtable();\r
209                 Queue _pendingObjects = new Queue();\r
210                 Hashtable _assemblyCache = new Hashtable();\r
211                 \r
212                 // Type metadata that can be shared with all serializers\r
213                 static Hashtable _cachedTypes = new Hashtable();\r
214 \r
215                 internal static Assembly CorlibAssembly = typeof(string).Assembly;\r
216                 internal static string CorlibAssemblyName = typeof(string).Assembly.FullName;\r
217 \r
218                 ISurrogateSelector _surrogateSelector;\r
219                 StreamingContext _context;\r
220                 FormatterAssemblyStyle _assemblyFormat;\r
221                 FormatterTypeStyle _typeFormat;\r
222                 byte[] arrayBuffer;
223                 int ArrayBufferLength = 4096;\r
224                 \r
225                 class MetadataReference\r
226                 {\r
227                         public TypeMetadata Metadata;\r
228                         public long ObjectID;\r
229                         \r
230                         public MetadataReference (TypeMetadata metadata, long id)\r
231                         {\r
232                                 Metadata = metadata;\r
233                                 ObjectID = id;\r
234                         }\r
235                 }\r
236                 \r
237                 public ObjectWriter (ISurrogateSelector surrogateSelector, StreamingContext context, FormatterAssemblyStyle assemblyFormat, FormatterTypeStyle typeFormat)\r
238                 {\r
239                         _surrogateSelector = surrogateSelector;\r
240                         _context = context;\r
241                         _assemblyFormat = assemblyFormat;\r
242                         _typeFormat = typeFormat;\r
243                 }\r
244 \r
245                 public void WriteObjectGraph (BinaryWriter writer, object obj, Header[] headers)\r
246                 {\r
247                         _pendingObjects.Clear();\r
248                         if (headers != null) QueueObject (headers);\r
249                         QueueObject (obj);\r
250                         WriteQueuedObjects (writer);\r
251                         WriteSerializationEnd (writer);\r
252                 }\r
253 \r
254                 public void QueueObject (object obj)\r
255                 {\r
256                         _pendingObjects.Enqueue (obj);\r
257                 }\r
258 \r
259                 public void WriteQueuedObjects (BinaryWriter writer)\r
260                 {\r
261                         while (_pendingObjects.Count > 0)\r
262                                 WriteObjectInstance (writer, _pendingObjects.Dequeue(), false);\r
263                 }\r
264 \r
265                 public void WriteObjectInstance (BinaryWriter writer, object obj, bool isValueObject)\r
266                 {\r
267                         bool firstTime;\r
268                         long id;\r
269 \r
270                         // If the object is a value type (not boxed) then there is no need\r
271                         // to register it in the id generator, because it won't have other\r
272                         // references to it\r
273 \r
274                         if (isValueObject) id = _idGenerator.NextId;\r
275                         else id = _idGenerator.GetId (obj, out firstTime);\r
276 \r
277                         if (obj is string) {\r
278                                 WriteString (writer, id, (string)obj);\r
279                         }\r
280                         else if (obj is Array) {\r
281                                 WriteArray (writer, id, (Array)obj);\r
282                         }\r
283                         else\r
284                                 WriteObject (writer, id, obj);\r
285                 }\r
286 \r
287                 public static void WriteSerializationEnd (BinaryWriter writer)\r
288                 {\r
289                         writer.Write ((byte) BinaryElement.End);\r
290                 }\r
291 \r
292                 private void WriteObject (BinaryWriter writer, long id, object obj)\r
293                 {\r
294                         object data;\r
295                         TypeMetadata metadata;\r
296 \r
297                         GetObjectData (obj, out metadata, out data);\r
298                         MetadataReference metadataReference = (MetadataReference)_cachedMetadata [metadata.InstanceTypeName];\r
299 \r
300                         if (metadataReference != null && metadata.IsCompatible (metadataReference.Metadata))\r
301                         {\r
302                                 // An object of the same type has already been serialized\r
303                                 // It is not necessary to write again type metadata\r
304 \r
305                                 writer.Write ((byte) BinaryElement.RefTypeObject);\r
306                                 writer.Write ((int)id);\r
307 \r
308                                 writer.Write ((int)metadataReference.ObjectID);\r
309                                 metadata.WriteObjectData (this, writer, data);\r
310                                 return;\r
311                         }\r
312 \r
313                         if (metadataReference == null)\r
314                         {\r
315                                 metadataReference = new MetadataReference (metadata, id);\r
316                                 _cachedMetadata [metadata.InstanceTypeName] = metadataReference;\r
317                         }\r
318                         \r
319                         bool writeTypes = metadata.RequiresTypes || _typeFormat == FormatterTypeStyle.TypesAlways;\r
320 \r
321                         BinaryElement objectTag;\r
322 \r
323                         int assemblyId;\r
324                         if (metadata.TypeAssemblyName == CorlibAssemblyName)\r
325                         {\r
326                                 // A corlib type\r
327                                 objectTag = writeTypes ? BinaryElement.RuntimeObject : BinaryElement.UntypedRuntimeObject;\r
328                                 assemblyId = -1;\r
329                         }\r
330                         else\r
331                         {\r
332                                 objectTag = writeTypes ? BinaryElement.ExternalObject : BinaryElement.UntypedExternalObject;\r
333                                 assemblyId = WriteAssemblyName (writer, metadata.TypeAssemblyName);\r
334                         }\r
335 \r
336                         // Registers the assemblies needed for each field\r
337                         // If there are assemblies that where not registered before this object,\r
338                         // write them now\r
339 \r
340                         metadata.WriteAssemblies (this, writer);\r
341 \r
342                         // Writes the object\r
343 \r
344                         writer.Write ((byte) objectTag);\r
345                         writer.Write ((int)id);\r
346                         writer.Write (metadata.InstanceTypeName);\r
347                         \r
348                         metadata.WriteTypeData (this, writer, writeTypes);\r
349                         if (assemblyId != -1) writer.Write (assemblyId);\r
350                         \r
351                         metadata.WriteObjectData (this, writer, data);\r
352                 }\r
353 \r
354                 private void GetObjectData (object obj, out TypeMetadata metadata, out object data)\r
355                 {\r
356                         Type instanceType = obj.GetType();\r
357 \r
358                         // Check if the formatter has a surrogate selector, if it does, \r
359                         // check if the surrogate selector handles objects of the given type. \r
360 \r
361                         if (_surrogateSelector != null)\r
362                         {\r
363                                 ISurrogateSelector selector;\r
364                                 ISerializationSurrogate surrogate = _surrogateSelector.GetSurrogate (instanceType, _context, out selector);\r
365                                 if (surrogate != null)\r
366                                 {\r
367                                         SerializationInfo info = new SerializationInfo (instanceType, new FormatterConverter ());\r
368                                         surrogate.GetObjectData (obj, info, _context);\r
369                                         metadata = new SerializableTypeMetadata (instanceType, info);\r
370                                         data = info;\r
371                                         return;\r
372                                 }\r
373                         }\r
374 \r
375                         // Check if the object is marked with the Serializable attribute\r
376 \r
377                         BinaryCommon.CheckSerializable (instanceType, _surrogateSelector, _context);\r
378 \r
379                         ISerializable ser = obj as ISerializable;\r
380 \r
381                         if (ser != null) \r
382                         {\r
383                                 SerializationInfo info = new SerializationInfo (instanceType, new FormatterConverter ());\r
384                                 ser.GetObjectData (info, _context);\r
385                                 metadata = new SerializableTypeMetadata (instanceType, info);\r
386                                 data = info;\r
387                         } \r
388                         else \r
389                         {\r
390                                 data = obj;\r
391                                 if (_context.Context != null)\r
392                                 {\r
393                                         // Don't cache metadata info when the Context property is not null sice\r
394                                         // we can't control the number of possible contexts in this case\r
395                                         metadata = new MemberTypeMetadata (instanceType, _context);\r
396                                         return;\r
397                                 }\r
398                                 \r
399                                 Hashtable typesTable;\r
400                                 bool isNew = false;\r
401                                 lock (_cachedTypes) {\r
402                                         typesTable = (Hashtable) _cachedTypes [_context.State];\r
403                                         if (typesTable == null) {\r
404                                                 typesTable = new Hashtable ();\r
405                                                 _cachedTypes [_context.State] = typesTable;\r
406                                                 isNew = true;\r
407                                         }\r
408                                 }\r
409 \r
410                                 metadata = null;\r
411                                 lock (typesTable) {\r
412                                         if (!isNew) {\r
413                                                 metadata = (TypeMetadata) typesTable [instanceType];\r
414                                         }\r
415 \r
416                                         if (metadata == null) {\r
417                                                 metadata = CreateMemberTypeMetadata (instanceType);\r
418                                         }\r
419 \r
420                                         typesTable [instanceType] = metadata;\r
421                                 }\r
422                         }\r
423                 }\r
424                 \r
425                 TypeMetadata CreateMemberTypeMetadata (Type type)\r
426                 {\r
427                         if (!BinaryCommon.UseReflectionSerialization) {\r
428                                 Type metaType = CodeGenerator.GenerateMetadataType (type, _context);\r
429                                 return (TypeMetadata) Activator.CreateInstance (metaType);\r
430                         }\r
431                         else\r
432                                 return new MemberTypeMetadata (type, _context);\r
433                 }\r
434 \r
435                 private void WriteArray (BinaryWriter writer, long id, Array array)\r
436                 {\r
437                         // There are 4 ways of serializing arrays:\r
438                         // The element GenericArray (7) can be used for all arrays.\r
439                         // The element ArrayOfPrimitiveType (15) can be used for single-dimensional\r
440                         // arrays of primitive types\r
441                         // The element ArrayOfObject (16) can be used for single-dimensional Object arrays\r
442                         // The element ArrayOfString (17) can be used for single-dimensional string arrays\r
443 \r
444                         Type elementType = array.GetType().GetElementType();\r
445 \r
446                         if (elementType == typeof (object) && array.Rank == 1) {\r
447                                 WriteObjectArray (writer, id, array);\r
448                         }\r
449                         else if (elementType == typeof (string) && array.Rank == 1) {\r
450                                 WriteStringArray (writer, id, array);\r
451                         }\r
452                         else if (BinaryCommon.IsPrimitive(elementType) && array.Rank == 1) {\r
453                                 WritePrimitiveTypeArray (writer, id, array);\r
454                         }\r
455                         else\r
456                                 WriteGenericArray (writer, id, array);\r
457                 }\r
458 \r
459                 private void WriteGenericArray (BinaryWriter writer, long id, Array array)\r
460                 {\r
461                         Type elementType = array.GetType().GetElementType();\r
462 \r
463                         // Registers and writes the assembly of the array element type if needed\r
464 \r
465                         if (!elementType.IsArray)\r
466                                 WriteAssembly (writer, elementType.Assembly);\r
467 \r
468                         // Writes the array\r
469 \r
470                         writer.Write ((byte) BinaryElement.GenericArray);\r
471                         writer.Write ((int)id);\r
472                         \r
473                         // Write the structure of the array\r
474 \r
475                         if (elementType.IsArray) \r
476                                 writer.Write ((byte) ArrayStructure.Jagged);\r
477                         else if (array.Rank == 1)\r
478                                 writer.Write ((byte) ArrayStructure.SingleDimensional);\r
479                         else\r
480                                 writer.Write ((byte) ArrayStructure.MultiDimensional);\r
481 \r
482                         // Write the number of dimensions and the length\r
483                         // of each dimension\r
484 \r
485                         writer.Write (array.Rank);\r
486                         for (int n=0; n<array.Rank; n++)\r
487                                 writer.Write (array.GetUpperBound (n) + 1);\r
488 \r
489                         // Writes the type\r
490                         WriteTypeCode (writer, elementType);\r
491                         WriteTypeSpec (writer, elementType);\r
492 \r
493                         // Writes the values. For single-dimension array, a special tag is used\r
494                         // to represent multiple consecutive null values. I don't know why this\r
495                         // optimization is not used for multidimensional arrays.\r
496 \r
497                         if (array.Rank == 1 && !elementType.IsValueType)\r
498                         {\r
499                                 WriteSingleDimensionArrayElements (writer, array, elementType);\r
500                         }\r
501                         else\r
502                         {\r
503                                 foreach (object item in array)\r
504                                         WriteValue (writer, elementType, item);\r
505                         }\r
506                 }\r
507 \r
508                 private void WriteObjectArray (BinaryWriter writer, long id, Array array)\r
509                 {\r
510                         writer.Write ((byte) BinaryElement.ArrayOfObject);\r
511                         writer.Write ((int)id);\r
512                         writer.Write (array.Length);    // Single dimension. Just write the length\r
513                         WriteSingleDimensionArrayElements (writer, array, typeof (object));\r
514                 }\r
515 \r
516                 private void WriteStringArray (BinaryWriter writer, long id, Array array)\r
517                 {\r
518                         writer.Write ((byte) BinaryElement.ArrayOfString);\r
519                         writer.Write ((int)id);\r
520                         writer.Write (array.Length);    // Single dimension. Just write the length\r
521                         WriteSingleDimensionArrayElements (writer, array, typeof (string));\r
522                 }\r
523 \r
524                 private void WritePrimitiveTypeArray (BinaryWriter writer, long id, Array array)\r
525                 {\r
526                         writer.Write ((byte) BinaryElement.ArrayOfPrimitiveType);\r
527                         writer.Write ((int)id);\r
528                         writer.Write (array.Length);    // Single dimension. Just write the length\r
529 \r
530                         Type elementType = array.GetType().GetElementType();\r
531                         WriteTypeSpec (writer, elementType);\r
532 \r
533                         switch (Type.GetTypeCode (elementType))\r
534                         {\r
535                                 case TypeCode.Boolean:\r
536                                         foreach (bool item in (bool[]) array)\r
537                                                 writer.Write (item);\r
538                                         break;\r
539 \r
540                                 case TypeCode.Byte:\r
541                                         writer.Write ((byte[]) array);\r
542                                         break;\r
543 \r
544                                 case TypeCode.Char:\r
545                                         writer.Write ((char[]) array);\r
546                                         break;\r
547 \r
548                                 case TypeCode.DateTime: \r
549                                         foreach (DateTime item in (DateTime[]) array)\r
550                                                 writer.Write (item.Ticks);\r
551                                         break;\r
552 \r
553                                 case TypeCode.Decimal:\r
554                                         foreach (decimal item in (decimal[]) array)\r
555                                                 writer.Write (item);\r
556                                         break;\r
557 \r
558                                 case TypeCode.Double:
559                                         if (array.Length > 2)
560                                                 BlockWrite (writer, array, 8);
561                                         else\r
562                                                 foreach (double item in (double[]) array)
563                                                         writer.Write (item);\r
564                                         break;\r
565 \r
566                                 case TypeCode.Int16:\r
567                                         if (array.Length > 2)
568                                                 BlockWrite (writer, array, 2);
569                                         else
570                                                 foreach (short item in (short[]) array)\r
571                                                         writer.Write (item);\r
572                                         break;\r
573 \r
574                                 case TypeCode.Int32:
575                                         if (array.Length > 2)
576                                                 BlockWrite (writer, array, 4);
577                                         else\r
578                                                 foreach (int item in (int[]) array)\r
579                                                         writer.Write (item);\r
580                                         break;\r
581 \r
582                                 case TypeCode.Int64:
583                                         if (array.Length > 2)
584                                                 BlockWrite (writer, array, 8);
585                                         else\r
586                                                 foreach (long item in (long[]) array)
587                                                         writer.Write (item);\r
588                                         break;\r
589 \r
590                                 case TypeCode.SByte:\r
591                                         if (array.Length > 2)
592                                                 BlockWrite (writer, array, 1);
593                                         else\r
594                                                 foreach (sbyte item in (sbyte[]) array)\r
595                                                         writer.Write (item);\r
596                                         break;\r
597 \r
598                                 case TypeCode.Single:\r
599                                         if (array.Length > 2)
600                                                 BlockWrite (writer, array, 4);
601                                         else\r
602                                                 foreach (float item in (float[]) array)\r
603                                                         writer.Write (item);\r
604                                         break;\r
605 \r
606                                 case TypeCode.UInt16:\r
607                                         if (array.Length > 2)
608                                                 BlockWrite (writer, array, 2);
609                                         else\r
610                                                 foreach (ushort item in (ushort[]) array)\r
611                                                         writer.Write (item);\r
612                                         break;\r
613 \r
614                                 case TypeCode.UInt32:\r
615                                         if (array.Length > 2)
616                                                 BlockWrite (writer, array, 4);
617                                         else\r
618                                                 foreach (uint item in (uint[]) array)\r
619                                                         writer.Write (item);\r
620                                         break;\r
621 \r
622                                 case TypeCode.UInt64:\r
623                                         if (array.Length > 2)
624                                                 BlockWrite (writer, array, 8);
625                                         else\r
626                                                 foreach (ulong item in (ulong[]) array)\r
627                                                         writer.Write (item);\r
628                                         break;\r
629 \r
630                                 case TypeCode.String:\r
631                                         foreach (string item in (string[]) array)\r
632                                                 writer.Write (item);\r
633                                         break;\r
634 \r
635                                 default:\r
636                                         if (elementType == typeof (TimeSpan)) {\r
637                                                 foreach (TimeSpan item in (TimeSpan[]) array)\r
638                                                         writer.Write (item.Ticks);\r
639                                         }\r
640                                         else\r
641                                                 throw new NotSupportedException ("Unsupported primitive type: " + elementType.FullName);\r
642                                         break;\r
643                         }                       \r
644                 }
645                 
646                 private void BlockWrite (BinaryWriter writer, Array array, int dataSize)
647                 {
648                         int totalSize = Buffer.ByteLength (array);
649                         
650                         if (arrayBuffer == null || (totalSize > arrayBuffer.Length && arrayBuffer.Length != ArrayBufferLength))
651                                 arrayBuffer = new byte [totalSize <= ArrayBufferLength ? totalSize : ArrayBufferLength];
652                         
653                         int pos = 0;
654                         while (totalSize > 0) {
655                                 int size = totalSize < arrayBuffer.Length ? totalSize : arrayBuffer.Length;
656                                 Buffer.BlockCopy (array, pos, arrayBuffer, 0, size);
657                                 
658                                 if (!BitConverter.IsLittleEndian && dataSize > 1)
659                                         BinaryCommon.SwapBytes (arrayBuffer, size, dataSize);
660                                 
661                                 writer.Write (arrayBuffer, 0, size);
662                                 totalSize -= size;
663                                 pos += size;
664                         }
665                 }\r
666 \r
667                 private void WriteSingleDimensionArrayElements (BinaryWriter writer, Array array, Type elementType)\r
668                 {\r
669                         int numNulls = 0;\r
670                         foreach (object val in array)\r
671                         {\r
672                                 if (val != null && numNulls > 0)\r
673                                 {\r
674                                         WriteNullFiller (writer, numNulls);\r
675                                         WriteValue (writer, elementType, val);\r
676                                         numNulls = 0;\r
677                                 }\r
678                                 else if (val == null)\r
679                                         numNulls++;\r
680                                 else\r
681                                         WriteValue (writer, elementType, val);\r
682                         }\r
683                         if (numNulls > 0)\r
684                                 WriteNullFiller (writer, numNulls);\r
685                 }\r
686 \r
687                 private void WriteNullFiller (BinaryWriter writer, int numNulls)\r
688                 {\r
689                         if (numNulls == 1) {\r
690                                 writer.Write ((byte) BinaryElement.NullValue);\r
691                         }\r
692                         else if (numNulls == 2) {\r
693                                 writer.Write ((byte) BinaryElement.NullValue);\r
694                                 writer.Write ((byte) BinaryElement.NullValue);\r
695                         }\r
696                         else if (numNulls <= byte.MaxValue) {\r
697                                 writer.Write ((byte) BinaryElement.ArrayFiller8b);\r
698                                 writer.Write ((byte) numNulls);\r
699                         }\r
700                         else {\r
701                                 writer.Write ((byte) BinaryElement.ArrayFiller32b);\r
702                                 writer.Write (numNulls);\r
703                         }\r
704                 }\r
705 \r
706                 private void WriteObjectReference (BinaryWriter writer, long id)\r
707                 {\r
708 \r
709                         writer.Write ((byte) BinaryElement.ObjectReference);\r
710                         writer.Write ((int)id);\r
711                 }\r
712 \r
713                 public void WriteValue (BinaryWriter writer, Type valueType, object val)\r
714                 {\r
715                         if (val == null) \r
716                         {\r
717                                 BinaryCommon.CheckSerializable (valueType, _surrogateSelector, _context);\r
718                                 writer.Write ((byte) BinaryElement.NullValue);\r
719                         }\r
720                         else if (BinaryCommon.IsPrimitive(val.GetType()))\r
721                         {\r
722                                 if (!BinaryCommon.IsPrimitive(valueType))\r
723                                 {\r
724                                         // It is a boxed primitive type value\r
725                                         writer.Write ((byte) BinaryElement.BoxedPrimitiveTypeValue);\r
726                                         WriteTypeSpec (writer, val.GetType());\r
727                                 }\r
728                                 WritePrimitiveValue (writer, val);\r
729                         }\r
730                         else if (valueType.IsValueType)\r
731                         {\r
732                                 // Value types are written embedded in the containing object\r
733                                 WriteObjectInstance (writer, val, true);\r
734                         }\r
735                         else if (val is string)\r
736                         {\r
737                                 // Strings are written embedded, unless already registered\r
738                                 bool firstTime;\r
739                                 long id = _idGenerator.GetId (val, out firstTime);\r
740 \r
741                                 if (firstTime) WriteObjectInstance (writer, val, false);\r
742                                 else WriteObjectReference (writer, id);\r
743                         }                       \r
744                         else\r
745                         {\r
746                                 // It is a reference type. Write a forward reference and queue the\r
747                                 // object to the pending object list (unless already written).\r
748 \r
749                                 bool firstTime;\r
750                                 long id = _idGenerator.GetId (val, out firstTime);\r
751 \r
752                                 if (firstTime) _pendingObjects.Enqueue (val);\r
753                                 WriteObjectReference (writer, id);\r
754                         }\r
755                 }\r
756                 \r
757                 private void WriteString (BinaryWriter writer, long id, string str)\r
758                 {\r
759                         writer.Write ((byte) BinaryElement.String);\r
760                         writer.Write ((int)id);\r
761                         writer.Write (str);\r
762                 }\r
763 \r
764                 public int WriteAssembly (BinaryWriter writer, Assembly assembly)\r
765                 {\r
766                         return WriteAssemblyName (writer, assembly.FullName);\r
767                 }\r
768                 \r
769                 public int WriteAssemblyName (BinaryWriter writer, string assembly)\r
770                 {\r
771                         if (assembly == ObjectWriter.CorlibAssemblyName) return -1;\r
772                         \r
773                         bool firstTime;\r
774                         int id = RegisterAssembly (assembly, out firstTime);\r
775                         if (!firstTime) return id;\r
776                                         \r
777                         writer.Write ((byte) BinaryElement.Assembly);\r
778                         writer.Write (id);\r
779                         if (_assemblyFormat == FormatterAssemblyStyle.Full)\r
780                                 writer.Write (assembly);\r
781                         else {\r
782                                 int i = assembly.IndexOf (',');\r
783                                 if (i != -1) assembly = assembly.Substring (0, i);\r
784                                 writer.Write (assembly);\r
785                         }\r
786                                 \r
787                         return id;\r
788                 }\r
789 \r
790                 public int GetAssemblyId (Assembly assembly)\r
791                 {\r
792                         return GetAssemblyNameId (assembly.FullName);\r
793                 }\r
794                 \r
795                 public int GetAssemblyNameId (string assembly)\r
796                 {\r
797                         return (int)_assemblyCache[assembly];\r
798                 }\r
799 \r
800                 private int RegisterAssembly (string assembly, out bool firstTime)\r
801                 {\r
802                         if (_assemblyCache.ContainsKey (assembly))\r
803                         {\r
804                                 firstTime = false;\r
805                                 return (int)_assemblyCache[assembly];\r
806                         }\r
807                         else\r
808                         {\r
809                                 int id = (int)_idGenerator.GetId (0, out firstTime);\r
810                                 _assemblyCache.Add (assembly, id);\r
811                                 return id;\r
812                         }\r
813                 }\r
814 \r
815                 public static void WritePrimitiveValue (BinaryWriter writer, object value)\r
816                 {\r
817                         Type type = value.GetType();\r
818 \r
819                         switch (Type.GetTypeCode (type))\r
820                         {\r
821                                 case TypeCode.Boolean:\r
822                                         writer.Write ((bool)value);\r
823                                         break;\r
824 \r
825                                 case TypeCode.Byte:\r
826                                         writer.Write ((byte) value);\r
827                                         break;\r
828 \r
829                                 case TypeCode.Char:\r
830                                         writer.Write ((char) value);\r
831                                         break;\r
832 \r
833                                 case TypeCode.DateTime: \r
834                                         writer.Write ( ((DateTime)value).Ticks);\r
835                                         break;\r
836 \r
837                                 case TypeCode.Decimal:\r
838                                         writer.Write (((decimal) value).ToString (CultureInfo.InvariantCulture));\r
839                                         break;\r
840 \r
841                                 case TypeCode.Double:\r
842                                         writer.Write ((double) value);\r
843                                         break;\r
844 \r
845                                 case TypeCode.Int16:\r
846                                         writer.Write ((short) value);\r
847                                         break;\r
848 \r
849                                 case TypeCode.Int32:\r
850                                         writer.Write ((int) value);\r
851                                         break;\r
852 \r
853                                 case TypeCode.Int64:\r
854                                         writer.Write ((long) value);\r
855                                         break;\r
856 \r
857                                 case TypeCode.SByte:\r
858                                         writer.Write ((sbyte) value);\r
859                                         break;\r
860 \r
861                                 case TypeCode.Single:\r
862                                         writer.Write ((float) value);\r
863                                         break;\r
864 \r
865                                 case TypeCode.UInt16:\r
866                                         writer.Write ((ushort) value);\r
867                                         break;\r
868 \r
869                                 case TypeCode.UInt32:\r
870                                         writer.Write ((uint) value);\r
871                                         break;\r
872 \r
873                                 case TypeCode.UInt64:\r
874                                         writer.Write ((ulong) value);\r
875                                         break;\r
876 \r
877                                 case TypeCode.String:\r
878                                         writer.Write ((string) value);\r
879                                         break;\r
880 \r
881                                 default:\r
882                                         if (type == typeof (TimeSpan))\r
883                                                 writer.Write (((TimeSpan)value).Ticks);\r
884                                         else\r
885                                                 throw new NotSupportedException ("Unsupported primitive type: " + value.GetType().FullName);\r
886                                         break;\r
887                         }\r
888                 }\r
889 \r
890                 public static void WriteTypeCode (BinaryWriter writer, Type type)\r
891                 {\r
892                         writer.Write ((byte) GetTypeTag (type));\r
893                 }\r
894 \r
895                 public static TypeTag GetTypeTag (Type type)\r
896                 {\r
897                         if (type == typeof (string)) {\r
898                                 return TypeTag.String;\r
899                         }\r
900                         else if (BinaryCommon.IsPrimitive (type)) {\r
901                                 return TypeTag.PrimitiveType;\r
902                         }\r
903                         else if (type == typeof (object)) {\r
904                                 return TypeTag.ObjectType;\r
905                         }\r
906                         else if (type.IsArray && type.GetArrayRank() == 1 && type.GetElementType() == typeof (object)) {\r
907                                 return TypeTag.ArrayOfObject; \r
908                         }\r
909                         else if (type.IsArray && type.GetArrayRank() == 1 && type.GetElementType() == typeof (string)){\r
910                                 return TypeTag.ArrayOfString;\r
911                         }\r
912                         else if (type.IsArray && type.GetArrayRank() == 1 && BinaryCommon.IsPrimitive(type.GetElementType())) {\r
913                                 return TypeTag.ArrayOfPrimitiveType;\r
914                         }\r
915                         else if (type.Assembly == CorlibAssembly) {\r
916                                 return TypeTag.RuntimeType;\r
917                         }\r
918                         else\r
919                                 return TypeTag.GenericType;\r
920                 }\r
921 \r
922                 public void WriteTypeSpec (BinaryWriter writer, Type type)\r
923                 {\r
924                         // WARNING Keep in sync with EmitWriteTypeSpec\r
925                         \r
926                         switch (GetTypeTag (type))\r
927                         {\r
928                                 case TypeTag.PrimitiveType:\r
929                                         writer.Write (BinaryCommon.GetTypeCode (type));\r
930                                         break;\r
931 \r
932                                 case TypeTag.RuntimeType:\r
933                                         writer.Write (type.FullName);\r
934                                         break;\r
935 \r
936                                 case TypeTag.GenericType:\r
937                                         writer.Write (type.FullName);\r
938                                         writer.Write ((int)GetAssemblyId (type.Assembly));\r
939                                         break;\r
940 \r
941                                 case TypeTag.ArrayOfPrimitiveType:\r
942                                         writer.Write (BinaryCommon.GetTypeCode (type.GetElementType()));\r
943                                         break;\r
944 \r
945                                 default:\r
946                                         // Type spec not needed\r
947                                         break;\r
948                         }\r
949                 }\r
950         }\r
951 }\r