remove warning
[mono.git] / mcs / class / corlib / System / LocalDataStoreSlot.cs
1 //
2 // System.LocalDataStoreSlot.cs
3 //
4 // Author:
5 //   Dick Porter (dick@ximian.com)
6 //
7 // (C) Ximian, Inc.  http://www.ximian.com
8 //
9
10 //
11 // Copyright (C) 2004 Novell, Inc (http://www.novell.com)
12 //
13 // Permission is hereby granted, free of charge, to any person obtaining
14 // a copy of this software and associated documentation files (the
15 // "Software"), to deal in the Software without restriction, including
16 // without limitation the rights to use, copy, modify, merge, publish,
17 // distribute, sublicense, and/or sell copies of the Software, and to
18 // permit persons to whom the Software is furnished to do so, subject to
19 // the following conditions:
20 // 
21 // The above copyright notice and this permission notice shall be
22 // included in all copies or substantial portions of the Software.
23 // 
24 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
25 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
26 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
27 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
28 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
29 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
30 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 //
32
33 using System.Reflection;
34 using System.Runtime.CompilerServices;
35 using System.Runtime.InteropServices;
36
37 namespace System 
38 {
39 #if NET_2_0
40         [ComVisible (true)]
41 #endif
42         public sealed class LocalDataStoreSlot
43         {
44                 internal int slot;
45                 internal bool thread_local; // false for context-local
46
47                 static object lock_obj = new object ();
48                 static bool[] slot_bitmap_thread;
49                 static bool[] slot_bitmap_context;
50
51                 internal LocalDataStoreSlot (bool in_thread)
52                 {
53                         thread_local = in_thread;
54                         lock (lock_obj) {
55                                 int i;
56                                 bool[] slot_bitmap;
57                                 if (in_thread)
58                                         slot_bitmap = slot_bitmap_thread;
59                                 else
60                                         slot_bitmap = slot_bitmap_context;
61                                 if (slot_bitmap != null) {
62                                         for (i = 0; i < slot_bitmap.Length; ++i) {
63                                                 if (!slot_bitmap [i]) {
64                                                         slot = i;
65                                                         slot_bitmap [i] = true;
66                                                         return;
67                                                 }
68                                         }
69                                         bool[] new_bitmap = new bool [i + 2];
70                                         slot_bitmap.CopyTo (new_bitmap, 0);
71                                         slot_bitmap = new_bitmap;
72                                 } else {
73                                         slot_bitmap = new bool [2];
74                                         i = 0;
75                                 }
76                                 slot_bitmap [i] = true;
77                                 slot = i;
78                                 if (in_thread)
79                                         slot_bitmap_thread = slot_bitmap;
80                                 else
81                                         slot_bitmap_context = slot_bitmap;
82                         }
83                 }
84
85                 ~LocalDataStoreSlot ()
86                 {
87                         /* first remove all the values from the slots and
88                          * then free the slot itself for reuse.
89                          */
90                         System.Threading.Thread.FreeLocalSlotValues (slot, thread_local);
91                         lock (lock_obj) {
92                                 if (thread_local)
93                                         slot_bitmap_thread [slot] = false;
94                                 else
95                                         slot_bitmap_context [slot] = false;
96                         }
97                 }
98         }
99 }