[runtime] As mono_use_imt is always true, remove dead code paths where it is not.
[mono.git] / mcs / class / corlib / System / IAsyncResult.cs
1 //------------------------------------------------------------------------------
2 // 
3 // System.IAsyncResult.cs 
4 //
5 // Copyright (C) 2001 Michael Lambert, All Rights Reserved
6 // 
7 // Author:         Michael Lambert, michaellambert@email.com
8 // Created:        Mon 08/24/2001 
9 //
10 //------------------------------------------------------------------------------
11 //
12 // Copyright (C) 2004 Novell, Inc (http://www.novell.com)
13 //
14 // Permission is hereby granted, free of charge, to any person obtaining
15 // a copy of this software and associated documentation files (the
16 // "Software"), to deal in the Software without restriction, including
17 // without limitation the rights to use, copy, modify, merge, publish,
18 // distribute, sublicense, and/or sell copies of the Software, and to
19 // permit persons to whom the Software is furnished to do so, subject to
20 // the following conditions:
21 // 
22 // The above copyright notice and this permission notice shall be
23 // included in all copies or substantial portions of the Software.
24 // 
25 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
26 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
27 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
28 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
29 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
30 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
31 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32 //
33
34 using System;
35 using System.Threading;
36 using System.Runtime.CompilerServices;
37 using System.Runtime.InteropServices;
38
39 namespace System {
40
41         [ComVisible(true)]
42         public interface IAsyncResult
43         {
44                 object AsyncState
45                 {
46                         get;
47                 }
48
49                 WaitHandle AsyncWaitHandle
50                 {
51                         get;
52                 }
53
54                 bool CompletedSynchronously
55                 {
56                         get;
57                 }
58
59                 bool IsCompleted
60                 {
61                         get;
62                 }
63         }
64         
65 } // Namespace System
66
67