2 using System.Globalization;
5 namespace Mono.Globalization.Unicode
7 internal class NormalizationTableUtil
9 public static readonly CodePointIndexer Prop;
10 public static readonly CodePointIndexer Map;
11 public static readonly CodePointIndexer Combining;
12 public static readonly CodePointIndexer Composite;
13 public static readonly CodePointIndexer Helper;
15 static NormalizationTableUtil ()
17 int [] propStarts = new int [] {
18 0, 0x0910, 0x1B00, 0x2460, 0x2980,
19 0x2C70, 0x2D60, 0x2E90, 0xA770, 0xF900,
20 // 0x1D100, 0x2f800, 0x2fa10
22 int [] propEnds = new int [] {
23 0x06E0, 0x1200, 0x2330, 0x2600, 0x2AE0,
24 0x2C80, 0x2D70, 0x3400, 0xA780, 0x10000,
25 // 0x1D800, 0x2f810, 0x2fa20
27 int [] mapStarts = new int [] {
28 0x90, 0x0920, 0x1D20, 0x2460, 0x24A0, 0x2A00,
29 0x2D60, 0x2E90, 0xF900,
32 int [] mapEnds = new int [] {
33 0x06E0, 0x1100, 0x2330, 0x24A0, 0x24F0, 0x2AE0,
34 0x2D70, 0x3400, 0x10000,
37 int [] combiningStarts = new int [] {
38 0x02F0, 0x0480, 0x0590, 0x0930, 0x09B0,
39 0x0A30, 0x0AB0, 0x0B30, 0x0BC0, 0x0C40,
40 0x0CB0, 0x0D40, 0x0DC0, 0x0E30, 0x0EB0,
41 0x0F00, 0x1030, 0x1350, 0x1710, 0x17D0,
42 0x18A0, 0x1930, 0x1A10, 0x1DC0, 0x20D0,
43 0x3020, 0x3090, 0xA800, 0xFB10, 0xFE20,
44 // 0x10A00, 0x1D160, 0x1D240
46 int [] combiningEnds = new int [] {
47 0x0360, 0x0490, 0x0750, 0x0960, 0x09D0,
48 0x0A50, 0x0AD0, 0x0B50, 0x0BD0, 0x0C60,
49 0x0CD0, 0x0D50, 0x0DD0, 0x0E50, 0x0ED0,
50 0x0FD0, 0x1040, 0x1360, 0x1740, 0x17E0,
51 0x18B0, 0x1940, 0x1A20, 0x1DD0, 0x20F0,
52 0x3030, 0x30A0, 0xA810, 0xFB20, 0xFE30,
53 // 0x10A40, 0x1D1B0, 0x1D250
55 // since mapToCompositeIndex only holds canonical
56 // mappings, those indexes could be still shorten.
57 int [] compositeStarts = new int [] {
60 int [] compositeEnds = new int [] {
61 0x10C0, 0x15D0, 0x2190
63 int [] helperStarts = new int [] {
64 0, 0x900, 0x1D00, 0x2500, 0x3000, 0x3B90,
65 0x4010, 0x4E00, 0xFB40,
66 // 0x1D150, 0x20100, 0x20510,
67 // 0x20630, 0x20800, 0x20A20, 0x20B60, 0x214E0,
69 int [] helperEnds = new int [] {
70 0x700, 0x1200, 0x2300, 0x2600, 0x3160, 0x3BA0,
71 0x4030, 0xA000, 0xFB50,
72 // 0x1D1C0, 0x20130, 0x20550,
73 // 0x20640, 0x208E0, 0x20A30, 0x20B70, 0x214F0,
76 Prop = new CodePointIndexer (propStarts, propEnds, 0, 0);
77 Map = new CodePointIndexer (mapStarts, mapEnds, 0, 0);
78 Combining = new CodePointIndexer (combiningStarts,
80 Composite = new CodePointIndexer (compositeStarts,
82 Helper = new CodePointIndexer (helperStarts, helperEnds,
86 public static int PropIdx (int cp)
88 return Prop.ToIndex (cp);
91 public static int PropCP (int index)
93 return Prop.ToCodePoint (index);
96 public static int PropCount { get { return Prop.TotalCount; } }
98 public static int MapIdx (int cp)
100 return Map.ToIndex (cp);
103 public static int MapCP (int index)
105 return Map.ToCodePoint (index);
108 public static int CbIdx (int cp)
110 return Combining.ToIndex (cp);
113 public static int CbCP (int index)
115 return Combining.ToCodePoint (index);
118 public static int MapCount { get { return Map.TotalCount; } }