2 // FlowLayoutSettings.cs
4 // Permission is hereby granted, free of charge, to any person obtaining
5 // a copy of this software and associated documentation files (the
6 // "Software"), to deal in the Software without restriction, including
7 // without limitation the rights to use, copy, modify, merge, publish,
8 // distribute, sublicense, and/or sell copies of the Software, and to
9 // permit persons to whom the Software is furnished to do so, subject to
10 // the following conditions:
12 // The above copyright notice and this permission notice shall be
13 // included in all copies or substantial portions of the Software.
15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
19 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
20 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
21 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 // Copyright (c) 2006 Jonathan Pobst
26 // Jonathan Pobst (monkey@jpobst.com)
29 using System.Windows.Forms.Layout;
30 using System.ComponentModel;
31 using System.Collections.Generic;
33 namespace System.Windows.Forms
35 [DefaultProperty ("FlowDirection")]
36 public class FlowLayoutSettings : LayoutSettings
38 private FlowDirection flow_direction;
39 private bool wrap_contents;
40 private LayoutEngine layout_engine;
41 private Dictionary<object, bool> flow_breaks;
42 private Control owner;
44 internal FlowLayoutSettings () : this (null)
48 internal FlowLayoutSettings (Control owner)
50 flow_breaks = new Dictionary<object, bool> ();
52 flow_direction = FlowDirection.LeftToRight;
56 #region Public Properties
57 [DefaultValue (FlowDirection.LeftToRight)]
58 public FlowDirection FlowDirection {
59 get { return this.flow_direction; }
61 if (this.flow_direction != value) {
62 this.flow_direction = value;
64 owner.PerformLayout (owner, "FlowDirection");
69 public override LayoutEngine LayoutEngine {
71 if (this.layout_engine == null)
72 this.layout_engine = new FlowLayout ();
74 return this.layout_engine;
79 public bool WrapContents {
80 get { return this.wrap_contents; }
82 if (this.wrap_contents != value) {
83 this.wrap_contents = value;
85 owner.PerformLayout (owner, "WrapContents");
91 #region Public Methods
92 public bool GetFlowBreak (Object child)
96 if (flow_breaks.TryGetValue (child, out retval))
102 public void SetFlowBreak (Object child, bool value)
104 flow_breaks[child] = value;
106 owner.PerformLayout ((Control)child, "FlowBreak");