support scenario, when Update panel is created programmatically
[mono.git] / mcs / class / System.Web.Extensions / System.Web.UI / ScriptReference.cs
1 //
2 // ScriptReference.cs
3 //
4 // Author:
5 //   Igor Zelmanovich <igorz@mainsoft.com>
6 //
7 // (C) 2007 Mainsoft, Inc.  http://www.mainsoft.com
8 //
9 //
10 // Permission is hereby granted, free of charge, to any person obtaining
11 // a copy of this software and associated documentation files (the
12 // "Software"), to deal in the Software without restriction, including
13 // without limitation the rights to use, copy, modify, merge, publish,
14 // distribute, sublicense, and/or sell copies of the Software, and to
15 // permit persons to whom the Software is furnished to do so, subject to
16 // the following conditions:
17 // 
18 // The above copyright notice and this permission notice shall be
19 // included in all copies or substantial portions of the Software.
20 // 
21 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
24 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
25 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 //
29
30 using System;
31 using System.Collections.Generic;
32 using System.Text;
33 using System.ComponentModel;
34 using System.Web.UI.WebControls;
35
36 namespace System.Web.UI
37 {
38         [DefaultProperty ("Path")]
39         public class ScriptReference
40         {
41                 string _path;
42                 string _name;
43                 string _assembly;
44                 ScriptMode _scriptMode = ScriptMode.Auto;
45                 bool _notifyScriptLoaded = true;
46                 bool _ignoreScriptPath;
47                 string [] _resourceUICultures;
48
49                 public ScriptReference ()
50                 {
51                 }
52
53                 public ScriptReference (string path)
54                 {
55                         _path = path;
56                 }
57
58                 public ScriptReference (string name, string assembly)
59                 {
60                         _name = name;
61                         _assembly = assembly;
62                 }
63
64                 public string Assembly {
65                         get {
66                                 return _assembly;
67                         }
68                         set {
69                                 _assembly = value;
70                         }
71                 }
72
73                 public bool IgnoreScriptPath {
74                         get {
75                                 return _ignoreScriptPath;
76                         }
77                         set {
78                                 _ignoreScriptPath = value;
79                         }
80                 }
81
82                 public string Name {
83                         get {
84                                 return _name;
85                         }
86                         set {
87                                 _name = value;
88                         }
89                 }
90
91                 public bool NotifyScriptLoaded {
92                         get {
93                                 return _notifyScriptLoaded;
94                         }
95                         set {
96                                 _notifyScriptLoaded = value;
97                         }
98                 }
99
100                 public string Path {
101                         get {
102                                 return _path;
103                         }
104                         set {
105                                 _path = value;
106                         }
107                 }
108
109                 [TypeConverter (typeof (StringArrayConverter))]
110                 public string [] ResourceUICultures {
111                         get {
112                                 return _resourceUICultures;
113                         }
114                         set {
115                                 _resourceUICultures = value;
116                         }
117                 }
118
119                 public ScriptMode ScriptMode {
120                         get {
121                                 return _scriptMode;
122                         }
123                         set {
124                                 _scriptMode = value;
125                         }
126                 }
127
128                 internal ScriptMode ScriptModeInternal {
129                         get {
130                                 if (ScriptMode == ScriptMode.Auto) {
131                                         if (!String.IsNullOrEmpty (Name))
132                                                 return ScriptMode.Inherit;
133                                         else
134                                                 return ScriptMode.Release;
135                                 }
136                                 else
137                                         return ScriptMode;
138                         }
139                 }
140
141                 public override string ToString ()
142                 {
143                         throw new NotImplementedException ();
144                 }
145         }
146 }