2005-09-23 Sebastien Pouliot <sebastien@ximian.com>
[mono.git] / mcs / class / System.Web / System.Web.UI.WebControls / RoleGroupCollection.cs
1 //
2 // System.Web.UI.WebControls.RoleGroupCollection class
3 //
4 // Author:
5 //      Sebastien Pouliot  <sebastien@ximian.com>
6 //
7 // Copyright (C) 2005 Novell, Inc (http://www.novell.com)
8 //
9 // Permission is hereby granted, free of charge, to any person obtaining
10 // a copy of this software and associated documentation files (the
11 // "Software"), to deal in the Software without restriction, including
12 // without limitation the rights to use, copy, modify, merge, publish,
13 // distribute, sublicense, and/or sell copies of the Software, and to
14 // permit persons to whom the Software is furnished to do so, subject to
15 // the following conditions:
16 // 
17 // The above copyright notice and this permission notice shall be
18 // included in all copies or substantial portions of the Software.
19 // 
20 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
23 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
24 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 //
28
29 #if NET_2_0
30
31 using System.Collections;
32 using System.ComponentModel;
33 using System.Security.Permissions;
34 using System.Security.Principal;
35
36 namespace System.Web.UI.WebControls {
37
38         // CAS (no InheritanceDemand for sealed class)
39         [AspNetHostingPermission (SecurityAction.LinkDemand, Level = AspNetHostingPermissionLevel.Minimal)]
40         // attributes
41         [Editor ("System.Web.UI.Design.WebControls.RoleGroupCollectionEditor, " + Consts.AssemblySystem_Design, "System.Drawing.Design.UITypeEditor, " + Consts.AssemblySystem_Drawing)]
42         public sealed class RoleGroupCollection : CollectionBase {
43
44                 public RoleGroupCollection ()
45                 {
46                 }
47
48
49                 public RoleGroup this [int index] {
50                         get { return (RoleGroup) this [index]; }
51                 }
52
53
54                 public void Add (RoleGroup group)
55                 {
56                         ((IList) this).Add (group);
57                 }
58
59                 public bool Contains (RoleGroup group)
60                 {
61                         return ((IList) this).Contains (group);
62                 }
63
64                 public void CopyTo (RoleGroup[] array, int index)
65                 {
66                         if (array == null)
67                                 throw new ArgumentNullException ("array");
68                         if (index < 0)
69                                 throw new ArgumentException (Locale.GetText ("Negative index."), "index");
70                         if (this.Count <= array.Length - index)
71                                 throw new ArgumentException (Locale.GetText ("Destination isn't large enough to copy collection."), "array");
72
73                         for (int i=0; i < Count; i++)
74                                 array [i + index] = this [i];
75                 }
76
77                 public RoleGroup GetMatchingRoleGroup (IPrincipal user)
78                 {
79                         if (user == null)
80                                 throw new ArgumentNullException ("user");
81
82                         if (Count > 0) {
83                                 foreach (RoleGroup rg in this) {
84                                         if (rg.ContainsUser (user))
85                                                 return rg;
86                                 }
87                         }
88                         return null;
89                 }
90
91                 public int IndexOf (RoleGroup group)
92                 {
93                         return ((IList) this).IndexOf (group);
94                 }
95
96                 public void Insert (int index, RoleGroup group)
97                 {
98                         ((IList) this).Insert (index, group);
99                 }
100
101                 public void Remove (RoleGroup group)
102                 {
103                         // note: checks required or we'll throw more exceptions :(
104                         if (group != null) {
105                                 if (Contains (group))
106                                         ((IList) this).Remove (group);
107                         }
108                 }
109
110                 [MonoTODO]
111                 public void OnValidate (object sender)
112                 {
113                 }
114         }
115 }
116
117 #endif