2 // System.Web.UI.WebControls.MenuItemCollection.cs
5 // Lluis Sanchez Gual (lluis@novell.com)
7 // (C) 2004 Novell, Inc (http://www.novell.com)
9 // Permission is hereby granted, free of charge, to any person obtaining
10 // a copy of this software and associated documentation files (the
11 // "Software"), to deal in the Software without restriction, including
12 // without limitation the rights to use, copy, modify, merge, publish,
13 // distribute, sublicense, and/or sell copies of the Software, and to
14 // permit persons to whom the Software is furnished to do so, subject to
15 // the following conditions:
17 // The above copyright notice and this permission notice shall be
18 // included in all copies or substantial portions of the Software.
20 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
23 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
24 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 // Copyright (C) 2004 Novell, Inc (http://www.novell.com)
35 using System.Collections;
37 namespace System.Web.UI.WebControls
39 public sealed class MenuItemCollection: ICollection, IEnumerable, IStateManager
41 ArrayList items = new ArrayList ();
47 public MenuItemCollection ()
51 public MenuItemCollection (MenuItem owner)
54 this.menu = owner.Menu;
57 internal MenuItemCollection (Menu menu)
62 internal void SetMenu (Menu menu)
65 foreach (MenuItem item in items)
69 public MenuItem this [int i] {
70 get { return (MenuItem) items [i]; }
73 public void Add (MenuItem child)
75 child.Index = items.Add (child);
77 child.SetParent (parent);
79 ((IStateManager)child).TrackViewState ();
84 internal void SetDirty () {
85 for (int n = 0; n < Count; n++)
90 public void AddAt (int index, MenuItem child)
92 items.Insert (index, child);
95 child.SetParent (parent);
96 for (int n=index+1; n<items.Count; n++)
97 ((MenuItem)items[n]).Index = n;
99 ((IStateManager)child).TrackViewState ();
106 if (menu != null || parent != null) {
107 foreach (MenuItem nod in items) {
109 nod.SetParent (null);
118 public bool Contains (MenuItem child)
120 return items.Contains (child);
123 public void CopyTo (Array itemArray, int index)
125 items.CopyTo (itemArray, index);
128 public void CopyTo (MenuItem[] itemArray, int index)
130 items.CopyTo (itemArray, index);
133 public IEnumerator GetEnumerator ()
135 return items.GetEnumerator ();
138 public int IndexOf (MenuItem item)
140 return items.IndexOf (item);
143 public void Remove (MenuItem item)
145 int i = IndexOf (item);
155 public void RemoveAt (int index)
157 MenuItem item = (MenuItem) items [index];
158 items.RemoveAt (index);
167 get { return items.Count; }
170 public bool IsSynchronized {
171 get { return false; }
174 public object SyncRoot {
175 get { return items; }
178 void System.Collections.ICollection.CopyTo (Array array, int index)
180 items.CopyTo (array, index);
183 void IStateManager.LoadViewState (object state)
185 if (state == null) return;
186 object[] its = (object[]) state;
188 dirty = (bool)its [0];
193 for (int n = 1; n < its.Length; n++) {
194 MenuItem item = new MenuItem ();
198 ((IStateManager) item).LoadViewState (ns);
202 for (int n = 1; n < its.Length; n++) {
203 Pair pair = (Pair) its [n];
204 int oi = (int) pair.First;
205 MenuItem node = (MenuItem) items [oi];
206 ((IStateManager) node).LoadViewState (pair.Second);
211 object IStateManager.SaveViewState ()
213 object[] state = null;
214 bool hasData = false;
217 if (items.Count > 0) {
219 state = new object [items.Count + 1];
221 for (int n = 0; n < items.Count; n++) {
222 MenuItem item = items [n] as MenuItem;
223 object ns = ((IStateManager) item).SaveViewState ();
228 ArrayList list = new ArrayList ();
229 for (int n=0; n<items.Count; n++) {
230 MenuItem item = items[n] as MenuItem;
231 object ns = ((IStateManager)item).SaveViewState ();
234 list.Add (new Pair (n, ns));
238 list.Insert (0, false);
239 state = list.ToArray ();
249 void IStateManager.TrackViewState ()
252 for (int n=0; n<items.Count; n++)
253 ((IStateManager) items [n]).TrackViewState ();
256 bool IStateManager.IsTrackingViewState {
257 get { return marked; }