* Mono.Posix.dll.sources: Rename Mono.Posix to Mono.Unix.
[mono.git] / mcs / class / System.Web / System.Web / HttpAsyncResult.cs
1 // \r
2 // System.Web.HttpAsyncResult\r
3 //\r
4 // Author:\r
5 //   Patrik Torstensson (ptorsten@hotmail.com)\r
6 //\r
7
8 //
9 // Permission is hereby granted, free of charge, to any person obtaining
10 // a copy of this software and associated documentation files (the
11 // "Software"), to deal in the Software without restriction, including
12 // without limitation the rights to use, copy, modify, merge, publish,
13 // distribute, sublicense, and/or sell copies of the Software, and to
14 // permit persons to whom the Software is furnished to do so, subject to
15 // the following conditions:
16 // 
17 // The above copyright notice and this permission notice shall be
18 // included in all copies or substantial portions of the Software.
19 // 
20 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
23 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
24 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 //
28 using System;\r
29 using System.Threading;\r
30 \r
31 namespace System.Web\r
32 {\r
33         internal class HttpAsyncResult : IAsyncResult\r
34         {\r
35                 private object _result;\r
36                 private object _asyncState;\r
37                 private AsyncCallback _callback;\r
38                 private Exception _error;\r
39 \r
40                 private bool _ready;\r
41                 private bool _readySync;\r
42 \r
43                 internal HttpAsyncResult(AsyncCallback callback, object state) {\r
44                         _callback = callback;\r
45                         _asyncState = state;\r
46                 }\r
47 \r
48                 internal void Complete(bool sync, object result, Exception error) {\r
49                         _ready = true;\r
50                         _readySync = sync;\r
51                         _result = result;\r
52                         _error = error;\r
53                         if (null != _callback) {\r
54                                 _callback(this);\r
55                         }\r
56                 }\r
57 \r
58                 internal Exception Error {\r
59                         get {\r
60                                 return null;\r
61                         }\r
62                 }\r
63 \r
64                 public object AsyncState {\r
65                         get {\r
66                                 return _asyncState;\r
67                         }\r
68                 }\r
69 \r
70                 public object AsyncObject {\r
71                         get {\r
72                                 return null;\r
73                         }\r
74                 }\r
75 \r
76                 public WaitHandle AsyncWaitHandle {\r
77                         get {\r
78                                 return null;\r
79                         }\r
80                 }\r
81 \r
82                 public bool CompletedSynchronously {\r
83                         get {\r
84                                 return _readySync;\r
85                         }\r
86                 }\r
87 \r
88                 public bool IsCompleted {\r
89                         get {\r
90                                 return _ready;\r
91                         }\r
92                 }\r
93         }\r
94 }\r