2 // System.Runtime.Remoting.Channels.RemotingThreadPool.cs
4 // Author: Lluis Sanchez Gual (lluis@ximian.com)
6 // 2005 (C) Copyright, Novell, Inc.
10 // Permission is hereby granted, free of charge, to any person obtaining
11 // a copy of this software and associated documentation files (the
12 // "Software"), to deal in the Software without restriction, including
13 // without limitation the rights to use, copy, modify, merge, publish,
14 // distribute, sublicense, and/or sell copies of the Software, and to
15 // permit persons to whom the Software is furnished to do so, subject to
16 // the following conditions:
18 // The above copyright notice and this permission notice shall be
19 // included in all copies or substantial portions of the Software.
21 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
24 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
25 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 using System.Collections;
32 using System.Threading;
34 namespace System.Runtime.Remoting.Channels
36 internal class RemotingThreadPool
38 const int ThreadLimit = 1000;
39 const int ThreadWaitTime = 20000; //ms
40 const int PoolGrowDelay = 500; // ms
41 const int MinThreads = 3;
45 Queue workItems = new Queue ();
46 AutoResetEvent threadDone = new AutoResetEvent (false);
47 ArrayList runningThreads = new ArrayList ();
51 static object globalLock = new object ();
52 static RemotingThreadPool sharedPool;
54 public static RemotingThreadPool GetSharedPool ()
57 if (sharedPool == null)
58 sharedPool = new RemotingThreadPool ();
59 sharedPool.poolUsers++;
74 foreach (Thread t in runningThreads)
76 runningThreads.Clear ();
78 if (this == sharedPool)
83 public bool RunThread (ThreadStart threadStart)
87 throw new RemotingException ("Server channel stopped.");
89 if (freeThreads > 0) {
91 workItems.Enqueue (threadStart);
92 Monitor.Pulse (workItems);
94 } else if (runningThreads.Count < MinThreads) {
95 workItems.Enqueue (threadStart);
101 // Try again some ms later, and if there are still no free threads,
102 // then create a new one
104 threadDone.WaitOne (PoolGrowDelay, false);
108 throw new RemotingException ("Server channel stopped.");
110 if (freeThreads > 0) {
112 workItems.Enqueue (threadStart);
113 Monitor.Pulse (workItems);
115 if (runningThreads.Count >= ThreadLimit)
117 workItems.Enqueue (threadStart);
124 void StartPoolThread ()
126 Thread thread = new Thread (new ThreadStart (PoolThread));
127 runningThreads.Add (thread);
128 thread.IsBackground = true;
135 ThreadStart work = null;
138 if (workItems.Count > 0)
139 work = (ThreadStart) workItems.Dequeue ();
143 if (!Monitor.Wait (workItems, ThreadWaitTime)) {
144 // Maybe it timed out when the work was being queued.
145 if (workItems.Count > 0) {
146 work = (ThreadStart) workItems.Dequeue ();
149 if (freeThreads == 0) threadDone.Reset ();
150 runningThreads.Remove (Thread.CurrentThread);
156 } while (work == null);
163 Console.WriteLine("The exception was caught during RemotingThreadPool.PoolThread - work: {0}, {1}", ex.GetType(), ex.Message);