2 using System.Collections.Generic;
3 using System.Runtime.Caching;
6 namespace MonoTests.Common
8 class PokerChangeMonitor : ChangeMonitor
13 public List<string> Calls
18 calls = new List<string> ();
24 public override string UniqueId
26 get { return uniqueId; }
29 public PokerChangeMonitor ()
31 uniqueId = "UniqueID";
32 InitializationComplete ();
35 public void SignalChange ()
40 protected override void Dispose (bool disposing)
42 Calls.Add ("Dispose (bool disposing)");