New test.
[mono.git] / mcs / class / System.Messaging / System.Messaging / MessageQueueTransaction.cs
1 //\r
2 // System.Messaging\r
3 //\r
4 // Authors:\r
5 //      Peter Van Isacker (sclytrack@planetinternet.be)\r
6 //      Rafael Teixeira   (rafaelteixeirabr@hotmail.com)\r
7 //\r
8 // (C) 2003 Peter Van Isacker\r
9 //\r
10
11 //
12 // Permission is hereby granted, free of charge, to any person obtaining
13 // a copy of this software and associated documentation files (the
14 // "Software"), to deal in the Software without restriction, including
15 // without limitation the rights to use, copy, modify, merge, publish,
16 // distribute, sublicense, and/or sell copies of the Software, and to
17 // permit persons to whom the Software is furnished to do so, subject to
18 // the following conditions:
19 // 
20 // The above copyright notice and this permission notice shall be
21 // included in all copies or substantial portions of the Software.
22 // 
23 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
27 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
28 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
29 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 //
31 using System;\r
32 \r
33 namespace System.Messaging \r
34 {\r
35 \r
36         // TODO: have to comply with 'This type is safe for multithreaded operations'\r
37         public class MessageQueueTransaction : IDisposable \r
38         {\r
39         // To avoid multiple disposals\r
40         private bool disposed = false;\r
41 \r
42                 public MessageQueueTransaction()\r
43                 {\r
44                         status = MessageQueueTransactionStatus.Initialized;\r
45                 }\r
46                 \r
47                 MessageQueueTransactionStatus status;\r
48                 \r
49                 public MessageQueueTransactionStatus Status \r
50                 {\r
51                         get { return status; }\r
52                 }\r
53                         \r
54                 [MonoTODO]\r
55                 public void Abort()\r
56                 {\r
57                         if (status != MessageQueueTransactionStatus.Pending)\r
58                                 throw new InvalidOperationException();\r
59                         status = MessageQueueTransactionStatus.Aborted;\r
60                         throw new NotImplementedException();\r
61                 }\r
62                 \r
63                 [MonoTODO]\r
64                 public void Begin()\r
65                 {\r
66                         if (status != MessageQueueTransactionStatus.Initialized)\r
67                                 throw new InvalidOperationException();\r
68                         status = MessageQueueTransactionStatus.Pending;\r
69                         throw new NotImplementedException();\r
70                 }\r
71                 \r
72                 [MonoTODO]\r
73                 public void Commit()\r
74                 {\r
75                         if (status != MessageQueueTransactionStatus.Pending)\r
76                                 throw new InvalidOperationException();\r
77                         status = MessageQueueTransactionStatus.Committed;\r
78                         throw new NotImplementedException();\r
79                 }\r
80 \r
81                 public virtual void Dispose()\r
82                 {\r
83                         if (status == MessageQueueTransactionStatus.Pending)\r
84                                 Abort();\r
85             // Do this only at the first time\r
86             if (!this.disposed)\r
87                                 Dispose(true);\r
88             disposed = true;         \r
89             // Take this object off the finalization queue \r
90             GC.SuppressFinalize(this);\r
91                 }\r
92                 \r
93                 [MonoTODO]\r
94                 protected virtual void Dispose(bool disposing)\r
95                 {\r
96                         //if (disposing)\r
97                         //  free managed resources, by calling dispose on them\r
98 \r
99                         // free external resources\r
100                         throw new NotImplementedException();\r
101                 }\r
102                 \r
103                 ~MessageQueueTransaction()\r
104                 {\r
105                         if (status == MessageQueueTransactionStatus.Pending)\r
106                                 Abort();\r
107                 if (!this.disposed)\r
108                                 Dispose(false);\r
109                 }\r
110         }\r
111 }\r