2010-07-25 Carlos Alberto Cortez <calberto.cortez@gmail.com>
[mono.git] / mcs / class / System.Messaging / System.Messaging / MessageQueuePermissionEntryCollection.cs
1 //\r
2 // System.Messaging\r
3 //\r
4 // Authors:\r
5 //      Peter Van Isacker (sclytrack@planetinternet.be)\r
6 //\r
7 // (C) 2003 Peter Van Isacker\r
8 //\r
9
10 //
11 // Permission is hereby granted, free of charge, to any person obtaining
12 // a copy of this software and associated documentation files (the
13 // "Software"), to deal in the Software without restriction, including
14 // without limitation the rights to use, copy, modify, merge, publish,
15 // distribute, sublicense, and/or sell copies of the Software, and to
16 // permit persons to whom the Software is furnished to do so, subject to
17 // the following conditions:
18 // 
19 // The above copyright notice and this permission notice shall be
20 // included in all copies or substantial portions of the Software.
21 // 
22 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
25 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
26 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 //
30 using System;\r
31 using System.Collections;\r
32 \r
33 namespace System.Messaging \r
34 {\r
35         [Serializable]\r
36         public class MessageQueuePermissionEntryCollection: CollectionBase \r
37         {\r
38                 private MessageQueuePermission owner;\r
39 \r
40                 internal MessageQueuePermissionEntryCollection (MessageQueuePermission owner)\r
41                 {\r
42                         this.owner = owner;\r
43                 }\r
44 \r
45                 public MessageQueuePermissionEntry this[int index] \r
46                 {\r
47                         get\r
48                         {\r
49                                 return ((MessageQueuePermissionEntry) base.List[index]);\r
50                         }\r
51                         set\r
52                         {\r
53                                 base.List[index] = value;\r
54                         }\r
55                 }\r
56                 \r
57                 public int Add(MessageQueuePermissionEntry value)\r
58                 {\r
59                         return base.List.Add (value);\r
60                 }\r
61                 \r
62                 public void AddRange(MessageQueuePermissionEntry[] value)\r
63                 {\r
64                         if (value == null)\r
65                         {\r
66                                 throw new ArgumentNullException ("value");\r
67 \r
68                         }\r
69                         for (int counter = 0; counter < value.Length; counter++)\r
70                         {\r
71                                 this.Add (value[counter]);\r
72                         }\r
73                 }\r
74                 \r
75                 public void AddRange(MessageQueuePermissionEntryCollection value)\r
76                 {\r
77                         if (value == null)\r
78                         {\r
79                                 throw new ArgumentNullException ("value");\r
80 \r
81                         }\r
82                         int entryCount = value.Count;\r
83                         for (int counter = 0; counter < entryCount; counter++)\r
84                         {\r
85                                 this.Add (value[counter]);\r
86                         }\r
87                 }\r
88                 \r
89                 public bool Contains(MessageQueuePermissionEntry value)\r
90                 {\r
91                         return base.List.Contains (value);\r
92                 }\r
93                 \r
94                 public void CopyTo(MessageQueuePermissionEntry[] array,int index)\r
95                 {\r
96                         base.List.CopyTo (array, index);\r
97                 }\r
98                 \r
99                 [MonoTODO]\r
100                 public int IndexOf(MessageQueuePermissionEntry value)\r
101                 {\r
102                         return base.List.IndexOf (value);\r
103                 }\r
104                 \r
105                 public void Insert(int index, MessageQueuePermissionEntry value)\r
106                 {\r
107                         base.List.Insert (index, value);\r
108                 }\r
109                 \r
110                 public void Remove(MessageQueuePermissionEntry value)\r
111                 {\r
112                         base.List.Remove (value);\r
113                 }\r
114                 \r
115                 [MonoTODO]\r
116                 protected override void OnClear()\r
117                 {\r
118                 }\r
119                 \r
120                 [MonoTODO]\r
121                 protected override void OnInsert(int index,object value)\r
122                 {\r
123                 }\r
124                 \r
125                 [MonoTODO]\r
126                 protected override void OnRemove(int index,object value)\r
127                 {\r
128                 }\r
129                 \r
130                 [MonoTODO]\r
131                 protected override void OnSet(int index,object oldValue,object newValue)\r
132                 {\r
133                 }\r
134         }\r
135 }\r