Move Mono.CompilerServices.SymbolWriter to build after 2.1 raw mscorlib
[mono.git] / mcs / class / System.Design / System.ComponentModel.Design / DesignerActionItem.cs
1 //
2 // System.ComponentModel.Design.DesignerActionItem.cs
3 //
4 // Authors:
5 //      Miguel de Icaza (miguel@novell.com)
6 //      Atsushi Enomoto (atsushi@ximian.com)
7 //
8 // Copyright 2006-2007 Novell, Inc
9 //
10
11 //
12 // Permission is hereby granted, free of charge, to any person obtaining
13 // a copy of this software and associated documentation files (the
14 // "Software"), to deal in the Software without restriction, including
15 // without limitation the rights to use, copy, modify, merge, publish,
16 // distribute, sublicense, and/or sell copies of the Software, and to
17 // permit persons to whom the Software is furnished to do so, subject to
18 // the following conditions:
19 // 
20 // The above copyright notice and this permission notice shall be
21 // included in all copies or substantial portions of the Software.
22 // 
23 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
27 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
28 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
29 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 //
31 #if NET_2_0
32 using System.Windows.Forms;
33 using System.Collections;
34
35 namespace System.ComponentModel.Design
36 {
37         public abstract class DesignerActionItem {
38                 bool allow_associate;
39                 string category;
40                 string description;
41                 string display_name;
42                 IDictionary properties;
43
44                 public DesignerActionItem (string displayName, string category, string description)
45                 {
46                         this.display_name = displayName;
47                         this.description = description;
48                         this.category = category;
49                 }
50
51                 public bool AllowAssociate {
52                         get {
53                                 return allow_associate;
54                         }
55
56                         set {
57                                 allow_associate = value;
58                         }
59                 }
60
61                 public virtual string Category {
62                         get {
63                                 return category;
64                         }
65                 }
66
67                 public virtual string Description {
68                         get {
69                                 return description;
70                         }
71                 }
72
73                 public virtual string DisplayName {
74                         get {
75                                 return display_name;
76                         }
77                 }
78
79                 public IDictionary Properties {
80                         get {
81                                 if (properties == null)
82                                         properties = new Hashtable ();
83                                 return properties;
84                         }
85                 }
86                 
87         }
88 }
89 #endif