2 // Rafael Mizrahi <rafim@mainsoft.com>
3 // Erez Lotan <erezl@mainsoft.com>
4 // Oren Gurfinkel <oreng@mainsoft.com>
7 // Copyright (c) 2004 Mainsoft Co.
9 // Permission is hereby granted, free of charge, to any person obtaining
10 // a copy of this software and associated documentation files (the
11 // "Software"), to deal in the Software without restriction, including
12 // without limitation the rights to use, copy, modify, merge, publish,
13 // distribute, sublicense, and/or sell copies of the Software, and to
14 // permit persons to whom the Software is furnished to do so, subject to
15 // the following conditions:
17 // The above copyright notice and this permission notice shall be
18 // included in all copies or substantial portions of the Software.
20 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
23 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
24 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 using System.Globalization;
33 using System.Collections;
34 using Microsoft.VisualBasic;
38 public class IntlStrings
40 //Random generator used to generate the random numbers.
42 //*-------------------------------------------------------------------------------------------------
43 // Name : IntlStrings ( constructor )
44 // Purpose : Creates a random genrator and loads the default resources.
45 //*-------------------------------------------------------------------------------------------------
48 //Create a random object.
49 rand = new Random(10);//'cint(DateTime.Now.Ticks));
52 public IntlStrings(long lSeed):this(){}
54 //*--------------------------------------------------------------------------------------------------
55 // Name : GetRandString
56 // Purpose : Generates a string composed of valid characters for the current locale ID.
57 // String is retrieved from TEXT block in the resouce file.
58 // Inputs : iMaxChar -- int maximum number of unicode character to be generated.
59 // : bAbsolute -- if set true, exact number (iMaxChar) will be generated,
60 // if set false, number of generated chars will be random.
61 // : bValidate -- boolean, if true, verify generated characters are valid
62 // if false, does not verify generated characters
63 // Outputs : Random generated string
64 //*--------------------------------------------------------------------------------------------------
65 public string GetString(int iMaxChar, bool bAbsolute, bool bValidate, bool bNoLeadNum)
68 if ( iMaxChar <= 0 ) // If the string length is zero, return an empty string
73 //'If (Not bAbsolute ) Then
74 //' iMaxChar = rand.Next( 1 , iMaxChar )
77 strTemp = GetString(iMaxChar, true, true);
79 //Include all the intestring characters.
80 //rafi strTemp = InsertInterestingChars( strTemp );
85 public string GetString(int iMaxChar, bool bAbsolute, bool bValidate)
88 char[] chr_arr = new char[iMaxChar] ;
90 for (idx = 0 ;idx < iMaxChar ;idx++) //'GetString must return exact size of iMaxChar
91 { //genstring must be random, otherwise ,if generated strings will be repeated, tests will fail.
92 chr_arr[idx] = System.Convert.ToChar(64 + (System.DateTime.Now.Ticks + idx) % 60) ;
95 return new string(chr_arr);