1 // Permission is hereby granted, free of charge, to any person obtaining
2 // a copy of this software and associated documentation files (the
3 // "Software"), to deal in the Software without restriction, including
4 // without limitation the rights to use, copy, modify, merge, publish,
5 // distribute, sublicense, and/or sell copies of the Software, and to
6 // permit persons to whom the Software is furnished to do so, subject to
7 // the following conditions:
9 // The above copyright notice and this permission notice shall be
10 // included in all copies or substantial portions of the Software.
12 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
14 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
16 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
17 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
20 // Antonello Provenzano <antonello@deveel.com>
23 using System.Collections.ObjectModel;
26 namespace System.Linq.Expressions
28 public sealed class ListInitExpression : Expression
31 internal ListInitExpression(NewExpression newExpression, ReadOnlyCollection<ElementInit> expressions)
32 : base(ExpressionType.ListInit, newExpression.Type)
34 this.newExpression = newExpression;
35 this.initializers = initializers;
40 private ReadOnlyCollection<ElementInit> initializers;
41 private NewExpression newExpression;
45 public ReadOnlyCollection<ElementInit> Initializers
47 get { return initializers; }
50 public NewExpression NewExpression
52 get { return newExpression; }
56 #region Internal Methods
57 internal override void BuildString(StringBuilder builder)
59 // we need to build the "new" expression before...
60 newExpression.BuildString(builder);
62 //... and the elements of the list ...
65 int exprc = initializers.Count;
66 for (int i = 0; i < exprc; i++)
68 throw new System.NotImplementedException ();
69 //initializers[i].BuildString(builder);
70 //if (i < initializers.Count - 1)
71 // builder.Append(", ");