Merge pull request #82 from Unity-Technologies/master-gc-race
[mono.git] / mcs / class / System.Configuration / System.Configuration / ConfigurationLocationCollection.cs
1 //
2 // System.Configuration.ConfigurationLocation.cs
3 //
4 // Authors:
5 //      Duncan Mak (duncan@ximian.com)
6 //
7 // Permission is hereby granted, free of charge, to any person obtaining
8 // a copy of this software and associated documentation files (the
9 // "Software"), to deal in the Software without restriction, including
10 // without limitation the rights to use, copy, modify, merge, publish,
11 // distribute, sublicense, and/or sell copies of the Software, and to
12 // permit persons to whom the Software is furnished to do so, subject to
13 // the following conditions:
14 // 
15 // The above copyright notice and this permission notice shall be
16 // included in all copies or substantial portions of the Software.
17 // 
18 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
21 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
22 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 //
26 // Copyright (C) 2004 Novell, Inc (http://www.novell.com)
27 //
28
29 #if NET_2_0
30
31 using System.Collections;
32
33 namespace System.Configuration {
34
35         public class ConfigurationLocationCollection : ReadOnlyCollectionBase
36         {
37                 internal ConfigurationLocationCollection ()
38                 {
39                 }
40                 
41                 public ConfigurationLocation this [int index] {
42                         get { return InnerList [index] as ConfigurationLocation; }
43                 }
44                 
45                 internal void Add (ConfigurationLocation loc)
46                 {
47                         InnerList.Add (loc);
48                 }
49                 
50                 internal ConfigurationLocation Find (string location)
51                 {
52                         foreach (ConfigurationLocation loc in InnerList)
53                                 if (String.Compare (loc.Path, location, StringComparison.OrdinalIgnoreCase) == 0)
54                                         return loc;
55                         return null;
56                 }
57
58                 internal ConfigurationLocation FindBest (string location)
59                 {
60                         if(String.IsNullOrEmpty (location))
61                                 return null;
62                         
63                         ConfigurationLocation bestMatch = null;
64                         int locationlen = location.Length;
65                         int bestmatchlen = 0;
66                         
67                         foreach (ConfigurationLocation loc in InnerList) {
68                                 string lpath = loc.Path;
69                                 if (String.IsNullOrEmpty (lpath))
70                                         continue;
71                                 
72                                 int lpathlen = lpath.Length;
73                                 if (location.StartsWith (lpath, StringComparison.OrdinalIgnoreCase)) {
74                                         // Exact match always takes precedence
75                                         if (locationlen == lpathlen)
76                                                 return loc;
77                                         
78                                         // ensure path based comparisons consider full directory names (i.e. so 'admin' does not match an 'administration' path)
79                                         if(locationlen > lpathlen && location [lpathlen] != '/')
80                                                 continue;
81
82                                         if(bestMatch == null)
83                                                 bestMatch = loc;
84                                         else if (bestmatchlen < lpathlen) {
85                                                 bestMatch = loc;
86                                                 bestmatchlen = lpathlen;
87                                         }
88                                 }
89                         }
90
91                         return bestMatch;
92                 }
93         }
94 }
95 #endif