minor fix for bug 9520:
[mono.git] / mcs / class / System / System.Diagnostics / Switch.cs
1 //
2 // System.Diagnostics.Switch.cs
3 //
4 // Comments from John R. Hicks <angryjohn69@nc.rr.com> original implementation 
5 // can be found at: /mcs/docs/apidocs/xml/en/System.Diagnostics
6 //
7 // Author:
8 //      John R. Hicks  (angryjohn69@nc.rr.com)
9 //      Jonathan Pryor (jonpryor@vt.edu)
10 //
11 // (C) 2001-2002
12 //
13
14 //
15 // Permission is hereby granted, free of charge, to any person obtaining
16 // a copy of this software and associated documentation files (the
17 // "Software"), to deal in the Software without restriction, including
18 // without limitation the rights to use, copy, modify, merge, publish,
19 // distribute, sublicense, and/or sell copies of the Software, and to
20 // permit persons to whom the Software is furnished to do so, subject to
21 // the following conditions:
22 // 
23 // The above copyright notice and this permission notice shall be
24 // included in all copies or substantial portions of the Software.
25 // 
26 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
27 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
28 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
29 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
30 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
31 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
32 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
33 //
34
35 using System.Collections;
36 using System.Collections.Specialized;
37 #if CONFIGURATION_DEP
38 using System.Configuration;
39 #endif
40
41 namespace System.Diagnostics
42 {
43         public abstract class Switch
44         {
45                 private string name;
46                 private string description;
47                 private int switchSetting;
48                 private string value;
49                 private string defaultSwitchValue;
50                 // MS Behavior is that (quoting from MSDN for OnSwitchSettingChanged()):
51                 //              "...It is invoked the first time a switch reads its value from the
52                 //              configuration file..."
53                 // The docs + testing implies two things:
54                 //      1. The value of the switch is not read in from the constructor
55                 //      2. The value is instead read in on the first time get_SwitchSetting is
56                 //              invoked
57                 // Assuming that OnSwitchSettingChanged() is invoked on a .config file
58                 // read and on all changes
59                 //
60                 // Thus, we need to keep track of whether or not switchSetting has been
61                 // initialized.  Using `switchSetting=-1' seems logical, but if someone
62                 // actually wants to use -1 as a switch value that would cause problems.
63                 private bool initialized;
64
65                 protected Switch(string displayName, string description)
66                 {
67                         this.name = displayName;
68                         this.description = description;
69                 }
70
71                 protected Switch(string displayName, string description, string defaultSwitchValue)
72                         : this (displayName, description)
73                 {
74                         this.defaultSwitchValue = defaultSwitchValue;
75                 }
76
77                 public string Description {
78                         get {return description;}
79                 }
80
81                 public string DisplayName {
82                         get {return name;}
83                 }
84
85                 protected int SwitchSetting {
86                         get {
87                                 if (!initialized) {
88                                         initialized = true;
89                                         GetConfigFileSetting ();
90                                         OnSwitchSettingChanged ();
91                                 }
92                                 return switchSetting;
93                         }
94                         set {
95                                 if(switchSetting != value) {
96                                         switchSetting = value;
97                                         OnSwitchSettingChanged();
98                                 }
99                                 initialized = true;
100                         }
101                 }
102
103                 StringDictionary attributes = new StringDictionary ();
104
105 #if XML_DEP
106                 [System.Xml.Serialization.XmlIgnore]
107 #endif
108                 public StringDictionary Attributes {
109                         get { return attributes; }
110                 }
111
112                 protected string Value {
113                         get { return value; }
114                         set {
115                                 this.value = value;
116 #if CONFIGURATION_DEP
117                                 try {
118                                         OnValueChanged ();
119                                 } catch (Exception ex) {
120                                         string msg = string.Format ("The config "
121                                                 + "value for Switch '{0}' was "
122                                                 + "invalid.", DisplayName);
123
124                                         throw new ConfigurationErrorsException (
125                                                 msg, ex);
126                                 }
127 #else
128                                 OnValueChanged ();
129 #endif
130                         }
131                 }
132
133                 protected internal virtual string [] GetSupportedAttributes ()
134                 {
135                         return null;
136                 }
137
138                 protected virtual void OnValueChanged ()
139                 {
140                 }
141
142                 private void GetConfigFileSetting ()
143                 {
144                         IDictionary d = (IDictionary) DiagnosticsConfiguration.Settings ["switches"];
145                         
146                         // Load up the specified switch
147                         if (d != null) {
148                                 if (d.Contains (name)) {
149 #if CONFIGURATION_DEP
150                                         Value = d [name] as string;
151 #else
152                                         switchSetting = (int) d [name];
153 #endif
154                                         return;
155                                 }
156                         }
157
158                         if (defaultSwitchValue != null) {
159                                 value = defaultSwitchValue;
160                                 OnValueChanged ();
161                         }
162                 }
163
164                 protected virtual void OnSwitchSettingChanged()
165                 {
166                         // Do nothing.  This is merely provided for derived classes to know when
167                         // the value of SwitchSetting has changed.
168                 }
169         }
170 }