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[mono.git] / mcs / class / System / System.ComponentModel.Design.Serialization / RootDesignerSerializerAttribute.cs
1 //
2 // System.ComponentModel.Design.Serialization.RootDesignerSerializerAttribute.cs
3 //
4 // Authors:
5 //   Alejandro Sánchez Acosta (raciel@gnome.org)
6 //   Andreas Nahr (ClassDevelopment@A-SoftTech.com)
7 //
8 // (C) Alejandro Sánchez Acosta
9 // (C) 2003 Andreas Nahr
10 //
11
12 //
13 // Permission is hereby granted, free of charge, to any person obtaining
14 // a copy of this software and associated documentation files (the
15 // "Software"), to deal in the Software without restriction, including
16 // without limitation the rights to use, copy, modify, merge, publish,
17 // distribute, sublicense, and/or sell copies of the Software, and to
18 // permit persons to whom the Software is furnished to do so, subject to
19 // the following conditions:
20 // 
21 // The above copyright notice and this permission notice shall be
22 // included in all copies or substantial portions of the Software.
23 // 
24 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
25 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
26 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
27 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
28 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
29 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
30 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 //
32
33 namespace System.ComponentModel.Design.Serialization
34 {
35         [AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = true, Inherited = true)]
36 #if NET_2_0
37         [Obsolete ("Use DesignerSerializerAttribute instead")]
38 #endif
39         public sealed class RootDesignerSerializerAttribute : Attribute
40         {
41                 private string serializer;
42                 private string baseserializer;
43                 private bool reload;
44                 
45                 public RootDesignerSerializerAttribute (string serializerTypeName, string baseSerializerTypeName, bool reloadable) {
46                         this.serializer = serializerTypeName;
47                         this.baseserializer = baseSerializerTypeName;
48                         this.reload = reloadable;
49                 }
50
51                 public RootDesignerSerializerAttribute (string serializerTypeName, Type baseSerializerType, bool reloadable)
52                         : this (serializerTypeName, baseSerializerType.AssemblyQualifiedName, reloadable)
53                 {
54                 }
55
56                 public RootDesignerSerializerAttribute (Type serializerType, Type baseSerializerType, bool reloadable) 
57                         : this (serializerType.AssemblyQualifiedName, baseSerializerType.AssemblyQualifiedName, reloadable)
58                 {
59                 }
60
61                 public bool Reloadable {
62                         get {
63                                 return this.reload;
64                         }
65                 }
66
67                 public string SerializerBaseTypeName {
68                         get {
69                                 return this.baseserializer;
70                         }
71                 }
72
73                 public string SerializerTypeName {
74                         get {
75                                 return this.serializer;
76                         }
77                 }
78
79                 public override object TypeId {
80                         get { return string.Concat (this.ToString(), baseserializer);}
81                 }
82         }
83 }