Implement MachineKey.Protect and MachineKey.Unprotect
[mono.git] / mcs / class / System / System.ComponentModel.Design / DesignerTransaction.cs
1 //
2 // System.ComponentModel.Design.DesignerTransaction.cs
3 //
4 // Author:
5 //   Alejandro Sánchez Acosta (raciel@es.gnu.org)
6 //   Andreas Nahr (ClassDevelopment@A-SoftTech.com)
7 //
8 // (C) Alejandro Sánchez Acosta
9 // (C) 2003 Andreas Nahr
10 // Copyright (C) 2005 Novell, Inc (http://www.novell.com)
11 //
12 // Permission is hereby granted, free of charge, to any person obtaining
13 // a copy of this software and associated documentation files (the
14 // "Software"), to deal in the Software without restriction, including
15 // without limitation the rights to use, copy, modify, merge, publish,
16 // distribute, sublicense, and/or sell copies of the Software, and to
17 // permit persons to whom the Software is furnished to do so, subject to
18 // the following conditions:
19 // 
20 // The above copyright notice and this permission notice shall be
21 // included in all copies or substantial portions of the Software.
22 // 
23 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
27 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
28 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
29 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 //
31
32 namespace System.ComponentModel.Design
33 {
34         public abstract class DesignerTransaction : IDisposable
35         {
36                 private string description;
37                 private bool committed;
38                 private bool canceled;
39
40                 protected DesignerTransaction () 
41                         : this ("")
42                 {
43                 }
44
45                 protected DesignerTransaction (string description)
46                 {
47                         this.description = description;
48                         this.committed = false;
49                         this.canceled = false;
50                 }
51                 
52                 void IDisposable.Dispose () 
53                 { 
54                         Dispose (true);
55                 }
56                 
57                 protected virtual void Dispose (bool disposing)
58                 {
59                         Cancel ();
60                         if (disposing) {
61                                 GC.SuppressFinalize (true);
62                         }
63                 }
64
65                 protected abstract void OnCancel ();
66
67                 protected abstract void OnCommit ();
68
69                 public void Cancel ()
70                 {
71                         // LAMESPEC Cannot find anything about the exact behavior, but I do some checks that
72                         // seem to make sense
73                         if (this.Canceled == false && this.Committed == false) {
74                                 this.canceled = true;
75                                 OnCancel ();
76                         }
77                 }
78
79                 public void Commit ()
80                 {
81                         // LAMESPEC Cannot find anything about the exact behavior, but I do some checks that
82                         // seem to make sense
83                         if (this.Canceled == false && this.Committed == false) {
84                                 this.committed = true;
85                                 OnCommit ();
86                         }
87                 }
88
89                 public bool Canceled {
90                         get {
91                                 return canceled;
92                         }
93                 }
94
95                 public bool Committed {
96                         get {
97                                 return committed;
98                         }
99                 }
100                 
101                 public string Description {
102                         get {
103                                 return description;
104                         }
105                 }
106
107                 ~DesignerTransaction ()
108                 {
109                         Dispose (false);
110                 }
111         }
112 }