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[mono.git] / mcs / class / System / System.ComponentModel / DesignerSerializationVisibilityAttribute.cs
1 //
2 // System.ComponentModel.DesignerSerializationVisibilityAttribute.cs
3 //
4 // Author:
5 //  Miguel de Icaza (miguel@ximian.com)
6 //  Andreas Nahr (ClassDevelopment@A-SoftTech.com)
7 //
8 // (C) Ximian, Inc.  http://www.ximian.com
9 // (C) 2003 Andreas Nahr
10 //
11 //
12
13 //
14 // Permission is hereby granted, free of charge, to any person obtaining
15 // a copy of this software and associated documentation files (the
16 // "Software"), to deal in the Software without restriction, including
17 // without limitation the rights to use, copy, modify, merge, publish,
18 // distribute, sublicense, and/or sell copies of the Software, and to
19 // permit persons to whom the Software is furnished to do so, subject to
20 // the following conditions:
21 // 
22 // The above copyright notice and this permission notice shall be
23 // included in all copies or substantial portions of the Software.
24 // 
25 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
26 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
27 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
28 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
29 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
30 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
31 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32 //
33
34 namespace System.ComponentModel {
35
36         [AttributeUsage (AttributeTargets.Method | AttributeTargets.Property)]
37         public sealed class DesignerSerializationVisibilityAttribute : Attribute
38         {
39
40                 private DesignerSerializationVisibility visibility;
41
42                 public static readonly DesignerSerializationVisibilityAttribute Default=
43                                 new DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility.Visible);
44                 public static readonly DesignerSerializationVisibilityAttribute Content =
45                                 new DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility.Content);
46                 public static readonly DesignerSerializationVisibilityAttribute Hidden =
47                                 new DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility.Hidden);
48                 public static readonly DesignerSerializationVisibilityAttribute Visible=
49                                 new DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility.Visible);
50
51
52                 public DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility vis)
53                 {
54                         visibility = vis;
55                 }
56
57
58                 public DesignerSerializationVisibility Visibility {
59                         get { return visibility; }
60                 }
61
62                 public override bool Equals (object obj)
63                 {
64                         if (!(obj is DesignerSerializationVisibilityAttribute))
65                                 return false;
66                         if (obj == this)
67                                 return true;
68                         return ((DesignerSerializationVisibilityAttribute) obj).Visibility == visibility;
69                 }
70
71                 public override int GetHashCode ()
72                 {
73                         return visibility.GetHashCode ();
74                 }
75
76                 public override bool IsDefaultAttribute ()
77                 {
78                         return visibility == DesignerSerializationVisibilityAttribute.Default.Visibility;
79                 }
80         }
81 }