add realm from HttpListener
[mono.git] / mcs / class / System / System.CodeDom / CodeSnippetCompileUnit.cs
1 //
2 // System.CodeDom CodeSnippetCompileUnit Class implementation
3 //
4 // Author:
5 //   Daniel Stodden (stodden@in.tum.de)
6 //
7 // (C) 2002 Ximian, Inc.
8 //
9
10 //
11 // Permission is hereby granted, free of charge, to any person obtaining
12 // a copy of this software and associated documentation files (the
13 // "Software"), to deal in the Software without restriction, including
14 // without limitation the rights to use, copy, modify, merge, publish,
15 // distribute, sublicense, and/or sell copies of the Software, and to
16 // permit persons to whom the Software is furnished to do so, subject to
17 // the following conditions:
18 // 
19 // The above copyright notice and this permission notice shall be
20 // included in all copies or substantial portions of the Software.
21 // 
22 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
25 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
26 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 //
30
31 using System.Runtime.InteropServices;
32
33 namespace System.CodeDom
34 {
35         [Serializable]
36         [ClassInterface(ClassInterfaceType.AutoDispatch)]
37         [ComVisible(true)]
38         public class CodeSnippetCompileUnit
39                 : CodeCompileUnit
40         {
41                 private CodeLinePragma linePragma;
42                 private string value;
43
44                 //
45                 // Constructors
46                 //
47 #if NET_2_0
48                 public CodeSnippetCompileUnit ()
49                 {
50                 }
51 #endif
52                 public CodeSnippetCompileUnit( string value )
53                 {
54                         this.value = value;
55                 }
56
57                 //
58                 // Properties
59                 //
60                 public CodeLinePragma LinePragma {
61                         get {
62                                 return linePragma;
63                         }
64                         set {
65                                 linePragma = value;
66                         }
67                 }
68
69                 public string Value {
70                         get {
71                                 if (this.value == null) {
72                                         return string.Empty;
73                                 }
74                                 return this.value;
75                         }
76                         set {
77                                 this.value = value;
78                         }
79                 }
80         }
81 }