2004-11-05 Sebastien Pouliot <sebastien@ximian.com>
[mono.git] / mcs / class / Mono.Security / Mono.Security.Protocol.Tls.Handshake.Server / TlsServerFinished.cs
1 // Transport Security Layer (TLS)
2 // Copyright (c) 2003-2004 Carlos Guzman Alvarez
3
4 //
5 // Permission is hereby granted, free of charge, to any person obtaining
6 // a copy of this software and associated documentation files (the
7 // "Software"), to deal in the Software without restriction, including
8 // without limitation the rights to use, copy, modify, merge, publish,
9 // distribute, sublicense, and/or sell copies of the Software, and to
10 // permit persons to whom the Software is furnished to do so, subject to
11 // the following conditions:
12 // 
13 // The above copyright notice and this permission notice shall be
14 // included in all copies or substantial portions of the Software.
15 // 
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
19 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
20 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
21 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
22 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 //
24
25 using System;
26 using System.Security.Cryptography;
27
28 using Mono.Security.Cryptography;
29
30 namespace Mono.Security.Protocol.Tls.Handshake.Server
31 {
32         internal class TlsServerFinished : HandshakeMessage
33         {
34                 #region Constructors
35
36                 public TlsServerFinished(Context context) 
37                         : base(context, HandshakeType.Finished)
38                 {
39                 }
40
41                 #endregion
42
43                 #region Protected Methods
44
45                 protected override void ProcessAsSsl3()
46                 {
47                         // Compute handshake messages hashes
48                         HashAlgorithm hash = new SslHandshakeHash(this.Context.MasterSecret);
49
50                         TlsStream data = new TlsStream();
51                         data.Write(this.Context.HandshakeMessages.ToArray());
52                         data.Write((int)0x53525652);
53                         
54                         hash.TransformFinalBlock(data.ToArray(), 0, (int)data.Length);
55
56                         this.Write(hash.Hash);
57
58                         data.Reset();
59                 }
60
61                 protected override void ProcessAsTls1()
62                 {
63                         // Compute handshake messages hash
64                         HashAlgorithm hash = new MD5SHA1();
65                         hash.ComputeHash(
66                                 this.Context.HandshakeMessages.ToArray(),
67                                 0,
68                                 (int)this.Context.HandshakeMessages.Length);
69
70                         // Write message
71                         this.Write(this.Context.Cipher.PRF(
72                                 this.Context.MasterSecret, "server finished", hash.Hash, 12));
73                 }
74
75                 #endregion
76         }
77 }