2004-02-23 Carlos Guzman Alvarez <carlosga@telefonica.net>
[mono.git] / mcs / class / Mono.Security / Mono.Security.Protocol.Tls.Handshake.Client / TlsServerHello.cs
1 /* Transport Security Layer (TLS)
2  * Copyright (c) 2003-2004 Carlos Guzman Alvarez
3  * 
4  * Permission is hereby granted, free of charge, to any person 
5  * obtaining a copy of this software and associated documentation 
6  * files (the "Software"), to deal in the Software without restriction, 
7  * including without limitation the rights to use, copy, modify, merge, 
8  * publish, distribute, sublicense, and/or sell copies of the Software, 
9  * and to permit persons to whom the Software is furnished to do so, 
10  * subject to the following conditions:
11  * 
12  * The above copyright notice and this permission notice shall be included 
13  * in all copies or substantial portions of the Software.
14  * 
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES 
17  * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT 
19  * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 
20  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 
22  * DEALINGS IN THE SOFTWARE.
23  */
24
25 using System;
26
27 namespace Mono.Security.Protocol.Tls.Handshake.Client
28 {
29         internal class TlsServerHello : TlsHandshakeMessage
30         {
31                 #region Fields
32
33                 private SecurityCompressionType compressionMethod;
34                 private byte[]                                  random;
35                 private byte[]                                  sessionId;
36                 private CipherSuite     cipherSuite;
37                 
38                 #endregion
39
40                 #region Constructors
41
42                 public TlsServerHello(Context context, byte[] buffer) 
43                         : base(context, TlsHandshakeType.ServerHello, buffer)
44                 {
45                 }
46
47                 #endregion
48
49                 #region Methods
50
51                 public override void Update()
52                 {
53                         base.Update();
54
55                         this.Context.SessionId                  = this.sessionId;
56                         this.Context.ServerRandom               = this.random;
57                         this.Context.Cipher                             = this.cipherSuite;
58                         this.Context.CompressionMethod  = this.compressionMethod;
59                         this.Context.Cipher.Context             = this.Context;
60                         this.Context.ProtocolNegotiated = true;
61
62                         // Compute ClientRandom + ServerRandom
63                         TlsStream random = new TlsStream();
64                         random.Write(this.Context.ClientRandom);
65                         random.Write(this.Context.ServerRandom);
66                         this.Context.RandomCS = random.ToArray();
67
68                         // Server Random + Client Random
69                         random.Reset();
70                         random.Write(this.Context.ServerRandom);
71                         random.Write(this.Context.ClientRandom);
72
73                         this.Context.RandomSC = random.ToArray();
74                         random.Reset();
75                 }
76
77                 #endregion
78
79                 #region Protected Methods
80
81                 protected override void ProcessAsSsl3()
82                 {
83                         this.ProcessAsTls1();
84                 }
85
86                 protected override void ProcessAsTls1()
87                 {
88                         // Read protocol version
89                         this.processProtocol(this.ReadInt16());
90                         
91                         // Read random  - Unix time + Random bytes
92                         this.random     = this.ReadBytes(32);
93                         
94                         // Read Session id
95                         int length = (int)ReadByte();
96                         if (length > 0)
97                         {
98                                 this.sessionId = this.ReadBytes(length);
99                         }
100
101                         // Read cipher suite
102                         short cipherCode = this.ReadInt16();
103                         if (this.Context.SupportedCiphers.IndexOf(cipherCode) == -1)
104                         {
105                                 // The server has sent an invalid ciphersuite
106                                 throw new TlsException("Invalid cipher suite received from server");
107                         }
108                         this.cipherSuite = this.Context.SupportedCiphers[cipherCode];
109                         
110                         // Read compression methods ( always 0 )
111                         this.compressionMethod = (SecurityCompressionType)this.ReadByte();
112                 }
113
114                 #endregion
115
116                 #region Private Methods
117
118                 private void processProtocol(short protocol)
119                 {
120                         SecurityProtocolType serverProtocol = this.Context.DecodeProtocolCode(protocol);
121
122                         if ((serverProtocol & this.Context.SecurityProtocolFlags) == serverProtocol ||
123                                 (this.Context.SecurityProtocolFlags & SecurityProtocolType.Default) == SecurityProtocolType.Default)
124                         {
125                                 this.Context.SecurityProtocol = serverProtocol;
126                                 this.Context.SupportedCiphers.Clear();
127                                 this.Context.SupportedCiphers = null;
128                                 this.Context.SupportedCiphers = TlsCipherSuiteFactory.GetSupportedCiphers(serverProtocol);
129                         }
130                         else
131                         {
132                                 throw this.Context.CreateException("Incorrect protocol version received from server");
133                         }
134                 }
135
136                 #endregion
137         }
138 }