merge -r 58784:58785
[mono.git] / mcs / class / Mono.Security / Mono.Security.Protocol.Tls.Handshake.Client / TlsClientHello.cs
1 // Transport Security Layer (TLS)
2 // Copyright (c) 2003-2004 Carlos Guzman Alvarez
3
4 //
5 // Permission is hereby granted, free of charge, to any person obtaining
6 // a copy of this software and associated documentation files (the
7 // "Software"), to deal in the Software without restriction, including
8 // without limitation the rights to use, copy, modify, merge, publish,
9 // distribute, sublicense, and/or sell copies of the Software, and to
10 // permit persons to whom the Software is furnished to do so, subject to
11 // the following conditions:
12 // 
13 // The above copyright notice and this permission notice shall be
14 // included in all copies or substantial portions of the Software.
15 // 
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
19 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
20 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
21 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
22 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 //
24
25 using System;
26 using System.Security.Cryptography;
27
28 namespace Mono.Security.Protocol.Tls.Handshake.Client
29 {
30         internal class TlsClientHello : HandshakeMessage
31         {
32                 #region Fields
33
34                 private byte[] random;
35
36                 #endregion
37
38                 #region Constructors
39
40                 public TlsClientHello(Context context) 
41                         : base(context, HandshakeType.ClientHello)
42                 {
43                 }
44
45                 #endregion
46
47                 #region Methods
48
49                 public override void Update()
50                 {
51                         ClientContext context = (ClientContext)this.Context;
52
53                         base.Update();
54
55                         context.ClientRandom            = random;
56                         context.ClientHelloProtocol     = this.Context.Protocol;
57
58                         random = null;
59                 }
60
61                 #endregion
62
63                 #region Protected Methods
64
65                 protected override void ProcessAsSsl3()
66                 {
67                         this.ProcessAsTls1();
68                 }
69
70                 protected override void ProcessAsTls1()
71                 {
72                         // Client Version
73                         this.Write(this.Context.Protocol);
74                                                                 
75                         // Random bytes - Unix time + Radom bytes [28]
76                         TlsStream clientRandom = new TlsStream();
77                         clientRandom.Write(this.Context.GetUnixTime());
78                         clientRandom.Write(this.Context.GetSecureRandomBytes(28));
79                         this.random = clientRandom.ToArray();
80                         clientRandom.Reset();
81
82                         this.Write(this.random);
83
84                         // Session id
85                         // Send the session ID empty
86                         if (this.Context.SessionId != null)
87                         {
88                                 this.Write((byte)this.Context.SessionId.Length);
89                                 if (this.Context.SessionId.Length > 0)
90                                 {
91                                         this.Write(this.Context.SessionId);
92                                 }
93                         }
94                         else
95                         {
96                                 this.Write((byte)0);
97                         }
98                         
99                         // Write length of Cipher suites                        
100                         this.Write((short)(this.Context.SupportedCiphers.Count*2));
101
102                         // Write Supported Cipher suites
103                         for (int i = 0; i < this.Context.SupportedCiphers.Count; i++)
104                         {
105                                 this.Write((short)this.Context.SupportedCiphers[i].Code);
106                         }
107
108                         // Compression methods length
109                         this.Write((byte)1);
110                         
111                         // Compression methods ( 0 = none )
112                         this.Write((byte)this.Context.CompressionMethod);
113                 }
114
115                 #endregion
116         }
117 }