2004-02-09 Carlos Guzm��n ��lvarez <carlosga@telefonica.net>
[mono.git] / mcs / class / Mono.Security / Mono.Security.Protocol.Tls.Handshake.Client / TlsClientHello.cs
1 /* Transport Security Layer (TLS)
2  * Copyright (c) 2003-2004 Carlos Guzman Alvarez
3  * 
4  * Permission is hereby granted, free of charge, to any person 
5  * obtaining a copy of this software and associated documentation 
6  * files (the "Software"), to deal in the Software without restriction, 
7  * including without limitation the rights to use, copy, modify, merge, 
8  * publish, distribute, sublicense, and/or sell copies of the Software, 
9  * and to permit persons to whom the Software is furnished to do so, 
10  * subject to the following conditions:
11  * 
12  * The above copyright notice and this permission notice shall be included 
13  * in all copies or substantial portions of the Software.
14  * 
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES 
17  * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT 
19  * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 
20  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 
22  * DEALINGS IN THE SOFTWARE.
23  */
24
25 using System;
26 using System.Security.Cryptography;
27
28 namespace Mono.Security.Protocol.Tls.Handshake.Client
29 {
30         internal class TlsClientHello : TlsHandshakeMessage
31         {
32                 #region Fields
33
34                 private byte[] random;
35
36                 #endregion
37
38                 #region Constructors
39
40                 public TlsClientHello(TlsContext context) 
41                         : base(context, TlsHandshakeType.ClientHello)
42                 {
43                 }
44
45                 #endregion
46
47                 #region Methods
48
49                 public override void Update()
50                 {
51                         base.Update();
52
53                         this.Context.ClientRandom = random;
54
55                         random = null;
56                 }
57
58                 #endregion
59
60                 #region Protected Methods
61
62                 protected override void ProcessAsSsl3()
63                 {
64                         this.ProcessAsTls1();
65                 }
66
67                 protected override void ProcessAsTls1()
68                 {
69                         // Client Version
70                         this.Write((short)this.Context.Protocol);
71                                                                 
72                         // Random bytes - Unix time + Radom bytes [28]
73                         TlsStream clientRandom = new TlsStream();
74                         clientRandom.Write(this.Context.GetUnixTime());
75                         clientRandom.Write(this.Context.GetSecureRandomBytes(28));
76                         this.random = clientRandom.ToArray();
77                         clientRandom.Reset();
78
79                         this.Write(this.random);
80
81                         // Session id
82                         // Send the session ID empty
83                         if (this.Context.SessionId != null)
84                         {
85                                 this.Write((byte)this.Context.SessionId.Length);
86                                 if (this.Context.SessionId.Length > 0)
87                                 {
88                                         this.Write(this.Context.SessionId);
89                                 }
90                         }
91                         else
92                         {
93                                 this.Write((byte)0);
94                         }
95                         
96                         // Write length of Cipher suites                        
97                         this.Write((short)(this.Context.SupportedCiphers.Count*2));
98
99                         // Write Supported Cipher suites
100                         for (int i = 0; i < this.Context.SupportedCiphers.Count; i++)
101                         {
102                                 this.Write((short)this.Context.SupportedCiphers[i].Code);
103                         }
104
105                         // Compression methods length
106                         this.Write((byte)1);
107                         
108                         // Compression methods ( 0 = none )
109                         this.Write((byte)this.Context.CompressionMethod);
110                 }
111
112                 #endregion
113         }
114 }