2005-10-06 Sebastien Pouliot <sebastien@ximian.com>
[mono.git] / mcs / class / Mono.Security / Mono.Security.Protocol.Tls / ServerRecordProtocol.cs
1 // Transport Security Layer (TLS)
2 // Copyright (c) 2003-2004 Carlos Guzman Alvarez
3
4 //
5 // Permission is hereby granted, free of charge, to any person obtaining
6 // a copy of this software and associated documentation files (the
7 // "Software"), to deal in the Software without restriction, including
8 // without limitation the rights to use, copy, modify, merge, publish,
9 // distribute, sublicense, and/or sell copies of the Software, and to
10 // permit persons to whom the Software is furnished to do so, subject to
11 // the following conditions:
12 // 
13 // The above copyright notice and this permission notice shall be
14 // included in all copies or substantial portions of the Software.
15 // 
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
19 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
20 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
21 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
22 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 //
24
25 using System;
26 using System.Globalization;
27 using System.IO;
28
29 using Mono.Security.Protocol.Tls.Handshake;
30 using Mono.Security.Protocol.Tls.Handshake.Server;
31
32 namespace Mono.Security.Protocol.Tls
33 {
34         internal class ServerRecordProtocol : RecordProtocol
35         {
36                 #region Constructors
37
38                 public ServerRecordProtocol(
39                         Stream                  innerStream, 
40                         ServerContext   context) : base(innerStream, context)
41                 {
42                 }
43
44                 #endregion
45
46                 #region Send Messages
47
48                 public override HandshakeMessage GetMessage(HandshakeType type)
49                 {
50                         // Create and process the record message
51                         HandshakeMessage msg = this.createServerHandshakeMessage(type);
52
53                         return msg;
54                 }
55
56                 #endregion
57
58                 #region Handshake Processing Methods
59
60                 protected override void ProcessChangeCipherSpec()
61                 {
62                         // Reset sequence numbers
63                         this.context.ReadSequenceNumber = 0;
64
65                         // Make the pending state to be the current state
66                         this.context.IsActual = true;
67                 }
68
69                 protected override void ProcessHandshakeMessage(TlsStream handMsg)
70                 {
71                         HandshakeType           handshakeType   = (HandshakeType)handMsg.ReadByte();
72                         HandshakeMessage        message                 = null;
73
74                         // Read message length
75                         int length = handMsg.ReadInt24();
76
77                         // Read message data
78                         byte[] data = new byte[length];
79                         handMsg.Read(data, 0, length);
80
81                         // Create and process the server message
82                         message = this.createClientHandshakeMessage(handshakeType, data);
83                         message.Process();
84
85                         // Update the last handshake message
86                         this.Context.LastHandshakeMsg = handshakeType;
87
88                         // Update session
89                         if (message != null)
90                         {
91                                 message.Update();
92                                 this.Context.HandshakeMessages.WriteByte ((byte) handshakeType);
93                                 this.Context.HandshakeMessages.WriteInt24 (length);
94                                 this.Context.HandshakeMessages.Write (data, 0, data.Length);
95                         }
96                 }
97
98                 #endregion
99
100                 #region Server Handshake Message Factories
101
102                 private HandshakeMessage createClientHandshakeMessage(
103                         HandshakeType type, byte[] buffer)
104                 {
105                         switch (type)
106                         {
107                                 case HandshakeType.ClientHello:
108                                         return new TlsClientHello(this.context, buffer);
109
110                                 case HandshakeType.Certificate:
111                                         return new TlsClientCertificate(this.context, buffer);
112
113                                 case HandshakeType.ClientKeyExchange:
114                                         return new TlsClientKeyExchange(this.context, buffer);
115
116                                 case HandshakeType.CertificateVerify:
117                                         return new TlsClientCertificateVerify(this.context, buffer);
118
119                                 case HandshakeType.Finished:
120                                         return new TlsClientFinished(this.context, buffer);
121
122                                 default:
123                                         throw new TlsException(
124                                                 AlertDescription.UnexpectedMessage,
125                                                 String.Format(CultureInfo.CurrentUICulture,
126                                                         "Unknown server handshake message received ({0})", 
127                                                         type.ToString()));
128                         }
129                 }
130
131                 private HandshakeMessage createServerHandshakeMessage(
132                         HandshakeType type)
133                 {
134                         switch (type)
135                         {
136                                 case HandshakeType.HelloRequest:
137                                         this.SendRecord(HandshakeType.ClientHello);
138                                         return null;
139
140                                 case HandshakeType.ServerHello:
141                                         return new TlsServerHello(this.context);
142
143                                 case HandshakeType.Certificate:
144                                         return new TlsServerCertificate(this.context);
145
146                                 case HandshakeType.ServerKeyExchange:
147                                         return new TlsServerKeyExchange(this.context);
148
149                                 case HandshakeType.CertificateRequest:
150                                         return new TlsServerCertificateRequest(this.context);
151
152                                 case HandshakeType.ServerHelloDone:
153                                         return new TlsServerHelloDone(this.context);
154
155                                 case HandshakeType.Finished:
156                                         return new TlsServerFinished(this.context);
157
158                                 default:
159                                         throw new InvalidOperationException("Unknown server handshake message type: " + type.ToString() );                                      
160                         }
161                 }
162
163                 #endregion
164         }
165 }