[eglib] Prefer <langinfo.h> to <localcharset.h>
[mono.git] / mcs / class / Mono.Posix / Mono.Remoting.Channels.Unix / UnixServerTransportSink.cs
1 //
2 // Mono.Remoting.Channels.Unix.UnixServerTransportSink.cs
3 //
4 // Author: Rodrigo Moya (rodrigo@ximian.com)
5 //         Lluis Sanchez Gual (lsg@ctv.es)
6 //
7 // Copyright (C) 2005 Novell, Inc (http://www.novell.com)
8 //
9
10 //
11 // Permission is hereby granted, free of charge, to any person obtaining
12 // a copy of this software and associated documentation files (the
13 // "Software"), to deal in the Software without restriction, including
14 // without limitation the rights to use, copy, modify, merge, publish,
15 // distribute, sublicense, and/or sell copies of the Software, and to
16 // permit persons to whom the Software is furnished to do so, subject to
17 // the following conditions:
18 // 
19 // The above copyright notice and this permission notice shall be
20 // included in all copies or substantial portions of the Software.
21 // 
22 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
25 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
26 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 //
30
31 using System;
32 using System.Net.Sockets;
33 using System.Collections;
34 using System.Runtime.Remoting.Messaging;
35 using System.IO;
36 using System.Runtime.Remoting.Channels;
37 using Mono.Posix;
38
39 namespace Mono.Remoting.Channels.Unix
40 {
41     internal class UnixServerTransportSink : IServerChannelSink, IChannelSinkBase
42     {
43         IServerChannelSink next_sink;
44         
45         public UnixServerTransportSink (IServerChannelSink next)
46         {
47             next_sink = next;
48         }
49         
50         public IServerChannelSink NextChannelSink 
51         {
52             get 
53             {
54                 return next_sink;
55             }
56         }
57
58         public IDictionary Properties 
59         {
60             get 
61             {
62                 if (next_sink != null) return next_sink.Properties;
63                 else return null;
64             }
65         }
66
67         public void AsyncProcessResponse (IServerResponseChannelSinkStack sinkStack, object state,
68                                           IMessage msg, ITransportHeaders headers, Stream responseStream)
69         {
70             ClientConnection connection = (ClientConnection)state;
71             NetworkStream stream = new NetworkStream (connection.Client);
72             UnixMessageIO.SendMessageStream (stream, responseStream, headers, connection.Buffer);
73             stream.Flush ();
74             stream.Close ();
75         }
76
77         public Stream GetResponseStream (IServerResponseChannelSinkStack sinkStack, object state,
78                                          IMessage msg, ITransportHeaders headers)
79         {
80             return null;
81         }
82         
83         public ServerProcessing ProcessMessage (IServerChannelSinkStack sinkStack,
84                                                 IMessage requestMsg,
85                                                 ITransportHeaders requestHeaders,
86                                                 Stream requestStream,
87                                                 out IMessage responseMsg,
88                                                 out ITransportHeaders responseHeaders,
89                                                 out Stream responseStream)
90         {
91             // this is the first sink, and UnixServerChannel does not call it.
92             throw new NotSupportedException ();
93         }
94
95         internal void InternalProcessMessage (ClientConnection connection, Stream stream)
96         {
97             // Reads the headers and the request stream
98
99             Stream requestStream;
100             ITransportHeaders requestHeaders;
101
102             requestStream = UnixMessageIO.ReceiveMessageStream (stream, out requestHeaders, connection.Buffer);
103
104 /*            try {
105                 PeerCred cred = connection.Client.PeerCredential;
106                 requestHeaders["__uid"] = cred.UserID;
107             } catch (Exception e) {
108                 Console.WriteLine ("Couldn't get the peer cred: " + e);
109             }
110 */
111             // Pushes the connection object together with the sink. This information
112             // will be used for sending the response in an async call.
113
114             ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
115             sinkStack.Push(this, connection);
116
117             ITransportHeaders responseHeaders;
118             Stream responseStream;
119             IMessage responseMsg;
120
121             ServerProcessing proc = next_sink.ProcessMessage(sinkStack, null, requestHeaders, requestStream, out responseMsg, out responseHeaders, out responseStream);
122
123             switch (proc)
124             {
125             case ServerProcessing.Complete:
126                 UnixMessageIO.SendMessageStream (stream, responseStream, responseHeaders, connection.Buffer);
127                 stream.Flush ();
128                 break;
129
130             case ServerProcessing.Async:
131             case ServerProcessing.OneWay:
132                 break;
133             }
134         }
135     }
136 }
137