1 <Type Name="UnixEndPoint" FullName="Mono.Posix.UnixEndPoint">
2 <TypeSignature Language="C#" Value="public class UnixEndPoint : System.Net.EndPoint" Maintainer="auto" />
4 <AssemblyName>Mono.Posix</AssemblyName>
5 <AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 79 15 99 77 D2 D0 3A 8E 6B EA 7A 2E 74 E8 D1 AF CC 93 E8 85 19 74 95 2B B4 80 A1 2C 91 34 47 4D 04 06 24 47 C3 7E 0E 68 C0 80 53 6F CF 3C 3F BE 2F F9 C9 79 CE 99 84 75 E5 06 E8 CE 82 DD 5B 0F 35 0D C1 0E 93 BF 2E EE CF 87 4B 24 77 0C 50 81 DB EA 74 47 FD DA FA 27 7B 22 DE 47 D6 FF EA 44 96 74 A4 F9 FC CF 84 D1 50 69 08 93 80 28 4D BD D3 5F 46 CD FF 12 A1 BD 78 E4 EF 00 65 D0 16 DF]</AssemblyPublicKey>
6 <AssemblyVersion>1.0.5000.0</AssemblyVersion>
7 <AssemblyVersion>2.0.0.0</AssemblyVersion>
9 <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
11 <BaseTypeName>System.Net.EndPoint</BaseTypeName>
15 <summary>A System.Net.EndPoint implementation for UNIX sockets as network addresses..</summary>
17 <para>This type is obsolete. Please use
18 <see cref="T:Mono.Unix.UnixEndPoint" /> instead.</para>
23 UnixEndPoint endPoint = new UnixEndPoint (socketName);
24 socket.Connect (endPoint);
25 stream = new NetworkStream (socket, true);
36 <altmember cref="T:Mono.Unix.UnixEndPoint" />
39 <Member MemberName=".ctor">
40 <MemberSignature Language="C#" Value="public UnixEndPoint (string filename);" />
41 <MemberType>Constructor</MemberType>
44 <Parameter Name="filename" Type="System.String" />
47 <param name="filename">a <see cref="T:System.String" /> representing the socket name.</param>
48 <summary>Constructor with socketName as parameter.</summary>
50 <altmember cref="C:Mono.Unix.UnixEndPoint(System.String)" />
53 <AssemblyVersion>1.0.5000.0</AssemblyVersion>
54 <AssemblyVersion>2.0.0.0</AssemblyVersion>
57 <Member MemberName="AddressFamily">
58 <MemberSignature Language="C#" Value="public override System.Net.Sockets.AddressFamily AddressFamily { get; }" />
59 <MemberType>Property</MemberType>
61 <ReturnType>System.Net.Sockets.AddressFamily</ReturnType>
64 <summary>To be added.</summary>
65 <value>To be added.</value>
66 <remarks>To be added.</remarks>
69 <AssemblyVersion>1.0.5000.0</AssemblyVersion>
70 <AssemblyVersion>2.0.0.0</AssemblyVersion>
73 <Member MemberName="Create">
74 <MemberSignature Language="C#" Value="public override System.Net.EndPoint Create (System.Net.SocketAddress socketAddress);" />
75 <MemberType>Method</MemberType>
77 <ReturnType>System.Net.EndPoint</ReturnType>
80 <Parameter Name="socketAddress" Type="System.Net.SocketAddress" />
83 <param name="socketAddress">To be added.</param>
84 <summary>To be added.</summary>
85 <returns>To be added.</returns>
86 <remarks>To be added.</remarks>
89 <AssemblyVersion>1.0.5000.0</AssemblyVersion>
90 <AssemblyVersion>2.0.0.0</AssemblyVersion>
93 <Member MemberName="Equals">
94 <MemberSignature Language="C#" Value="public override bool Equals (object o);" />
95 <MemberType>Method</MemberType>
97 <ReturnType>System.Boolean</ReturnType>
100 <Parameter Name="o" Type="System.Object" />
103 <param name="o">To be added.</param>
104 <summary>To be added.</summary>
105 <returns>To be added.</returns>
106 <remarks>To be added.</remarks>
109 <AssemblyVersion>1.0.5000.0</AssemblyVersion>
110 <AssemblyVersion>2.0.0.0</AssemblyVersion>
113 <Member MemberName="Filename">
114 <MemberSignature Language="C#" Value="public string Filename { set; get; }" />
115 <MemberType>Property</MemberType>
117 <ReturnType>System.String</ReturnType>
121 <summary>Returns the filename representing the unix socket.</summary>
122 <value>a <see cref="T:System.String" /></value>
124 <altmember cref="P:Mono.Unix.UnixEndPoint.Filename" />
127 <AssemblyVersion>1.0.5000.0</AssemblyVersion>
128 <AssemblyVersion>2.0.0.0</AssemblyVersion>
131 <Member MemberName="GetHashCode">
132 <MemberSignature Language="C#" Value="public override int GetHashCode ();" />
133 <MemberType>Method</MemberType>
135 <ReturnType>System.Int32</ReturnType>
139 <summary>To be added.</summary>
140 <returns>To be added.</returns>
141 <remarks>To be added.</remarks>
144 <AssemblyVersion>1.0.5000.0</AssemblyVersion>
145 <AssemblyVersion>2.0.0.0</AssemblyVersion>
148 <Member MemberName="Serialize">
149 <MemberSignature Language="C#" Value="public override System.Net.SocketAddress Serialize ();" />
150 <MemberType>Method</MemberType>
152 <ReturnType>System.Net.SocketAddress</ReturnType>
156 <summary>To be added.</summary>
157 <returns>To be added.</returns>
158 <remarks>To be added.</remarks>
161 <AssemblyVersion>1.0.5000.0</AssemblyVersion>
162 <AssemblyVersion>2.0.0.0</AssemblyVersion>
165 <Member MemberName="ToString">
166 <MemberSignature Language="C#" Value="public override string ToString ();" />
167 <MemberType>Method</MemberType>
169 <ReturnType>System.String</ReturnType>
173 <summary>To be added.</summary>
174 <returns>To be added.</returns>
175 <remarks>To be added.</remarks>
178 <AssemblyVersion>1.0.5000.0</AssemblyVersion>
179 <AssemblyVersion>2.0.0.0</AssemblyVersion>
185 <AttributeName>System.Obsolete("Use Mono.Unix.UnixEndPoint")</AttributeName>