Merge pull request #409 from Alkarex/patch-1
[mono.git] / mcs / class / Mono.CodeContracts / Mono.CodeContracts.Static.DataStructures / SequenceExtensions.cs
1 // 
2 // SequenceExtensions.cs
3 // 
4 // Authors:
5 //      Alexander Chebaturkin (chebaturkin@gmail.com)
6 // 
7 // Copyright (C) 2011 Alexander Chebaturkin
8 // 
9 // Permission is hereby granted, free of charge, to any person obtaining
10 // a copy of this software and associated documentation files (the
11 // "Software"), to deal in the Software without restriction, including
12 // without limitation the rights to use, copy, modify, merge, publish,
13 // distribute, sublicense, and/or sell copies of the Software, and to
14 // permit persons to whom the Software is furnished to do so, subject to
15 // the following conditions:
16 // 
17 // The above copyright notice and this permission notice shall be
18 // included in all copies or substantial portions of the Software.
19 //  
20 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 
22 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
23 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
24 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 // 
28
29 using System;
30 using System.Collections.Generic;
31
32 namespace Mono.CodeContracts.Static.DataStructures {
33         public static class SequenceExtensions {
34                 public static Sequence<T> Cons<T> (this Sequence<T> rest, T elem)
35                 {
36                         return Sequence<T>.Cons (elem, rest);
37                 }
38
39                 public static Sequence<T> Append<T> (this Sequence<T> list, Sequence<T> append)
40                 {
41                         if (list == null)
42                                 return append;
43                         if (append == null)
44                                 return list;
45
46                         return Cons (list.Tail.Append (append), list.Head);
47                 }
48
49                 public static Sequence<T> Where<T> (this Sequence<T> list, Predicate<T> keep)
50                 {
51                         if (list == null)
52                                 return null;
53                         Sequence<T> rest = list.Tail.Where (keep);
54                         if (!keep (list.Head))
55                                 return rest;
56
57                         if (rest == list.Tail)
58                                 return list;
59
60                         return Cons (rest, list.Head);
61                 }
62
63                 public static void Apply<T> (this Sequence<T> list, Action<T> action)
64                 {
65                         Sequence<T>.Apply (list, action);
66                 }
67
68                 public static IEnumerable<T> AsEnumerable<T> (this Sequence<T> list)
69                 {
70                         return Sequence<T>.PrivateGetEnumerable (list);
71                 }
72
73                 public static bool Any<T> (this Sequence<T> list, Predicate<T> predicate)
74                 {
75                         if (list == null)
76                                 return false;
77
78                         if (predicate (list.Head))
79                                 return true;
80
81                         return list.Tail.Any (predicate);
82                 }
83
84                 public static bool All<T> (this Sequence<T> list, Predicate<T> predicate)
85                 {
86                         if (list == null)
87                                 return true;
88
89                         if (!predicate (list.Head))
90                                 return false;
91
92                         return list.Tail.All (predicate);
93                 }
94
95                 public static int Length<T> (this Sequence<T> list)
96                 {
97                         return Sequence<T>.LengthOf (list);
98                 }
99
100                 public static bool IsEmpty<T> (this Sequence<T> list)
101                 {
102                         return list == null;
103                 }
104
105                 public static Sequence<S> Select<T, S> (this Sequence<T> list, Func<T, S> selector)
106                 {
107                         return Sequence<T>.Select (list, selector);
108                 }
109
110                 public static T Last<T> (this Sequence<T> list)
111                 {
112                         if (list == null)
113                                 return default(T);
114
115                         while (Sequence<T>.LengthOf (list) > 1)
116                                 list = list.Tail;
117
118                         return list.Head;
119                 }
120
121                 public static Sequence<T> Coerce<S, T> (this Sequence<S> list)
122                         where S : T
123                 {
124                         return list.Select (l => (T) l);
125                 }
126
127                 public static Sequence<T> Reverse<T> (this Sequence<T> list)
128                 {
129                         Sequence<T> rest = null;
130                         
131                         for (Sequence<T> cur = list; cur != null; cur = cur.Tail)
132                                 rest = rest.Cons (cur.Head);
133
134                         return rest;
135                 }
136
137                 public static void ForEach<T> (this Sequence<T> seq, Action<T> action)
138                 {
139                         if (seq == null)
140                                 return;
141
142                         action (seq.Head);
143                         seq.Tail.ForEach (action);
144                 }
145         }
146 }