In class/Microsoft.Build.Engine/Microsoft.Build.BuildEngine:
[mono.git] / mcs / class / Microsoft.Build.Tasks / Microsoft.Build.Tasks / CallTarget.cs
1 //
2 // CallTarget.cs
3 //
4 // Author:
5 //   Marek Sieradzki (marek.sieradzki@gmail.com)
6 //
7 // (C) 2006 Marek Sieradzki
8 //
9 // Permission is hereby granted, free of charge, to any person obtaining
10 // a copy of this software and associated documentation files (the
11 // "Software"), to deal in the Software without restriction, including
12 // without limitation the rights to use, copy, modify, merge, publish,
13 // distribute, sublicense, and/or sell copies of the Software, and to
14 // permit persons to whom the Software is furnished to do so, subject to
15 // the following conditions:
16 //
17 // The above copyright notice and this permission notice shall be
18 // included in all copies or substantial portions of the Software.
19 //
20 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
23 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
24 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 #if NET_2_0
29
30 using System;
31 using System.Collections;
32 using System.IO;
33 using Microsoft.Build.Framework;
34
35 namespace Microsoft.Build.Tasks {
36         public class CallTarget : TaskExtension {
37         
38                 bool            runEachTargetSeparately;
39                 ITaskItem[]     targetOutputs;
40                 string[]        targets;
41         
42                 public CallTarget ()
43                 {
44                 }
45                 
46                 [MonoTODO]
47                 public override bool Execute ()
48                 {
49                         Hashtable targets_table = new Hashtable ();
50                         targetOutputs = new ITaskItem [targets.Length];
51
52                         if (!RunEachTargetSeparately) {
53                                 bool ret = BuildEngine.BuildProjectFile (BuildEngine.ProjectFileOfTaskNode,
54                                                 targets, null, targets_table);
55                                 int i = 0;
56                                 foreach (ITaskItem[] items in targets_table.Values) {
57                                         //FIXME: can a target return multiple taskitems?
58                                         if (items != null && items.Length > 0)
59                                                 targetOutputs [i ++] = items [0];
60                                 }
61
62                                 return ret;
63                         }
64
65                         // RunEachTargetSeparately
66                         bool allPassed = true;
67                         for (int i = 0; i < targets.Length; i ++) {
68                                 string target = targets [i];
69                                 bool result = BuildEngine.BuildProjectFile (BuildEngine.ProjectFileOfTaskNode,
70                                                 new string[] { target }, null, targets_table);
71
72                                 if (allPassed && !result)
73                                         allPassed = false;
74
75                                 if (!targets_table.Contains (target))
76                                         continue;
77
78                                 ITaskItem [] items = (ITaskItem[]) targets_table [target];
79                                 if (items != null && items.Length > 0)
80                                         //FIXME:
81                                         targetOutputs [i] = items [0];
82                         }
83
84                         return allPassed;
85                 }
86                 
87                 public bool RunEachTargetSeparately {
88                         get { return runEachTargetSeparately; }
89                         set { runEachTargetSeparately = value; }
90                 }
91                 
92                 [Output]
93                 public ITaskItem[] TargetOutputs {
94                         get { return targetOutputs; }
95                 }
96                 
97                 public string[] Targets {
98                         get { return targets; }
99                         set { targets = value; }
100                 }
101         }
102 }
103
104 #endif