Fix bug #534965.
[mono.git] / mcs / class / Microsoft.Build.Engine / Microsoft.Build.BuildEngine / Target.cs
1 //
2 // Target.cs: Represents a target.
3 //
4 // Author:
5 //   Marek Sieradzki (marek.sieradzki@gmail.com)
6 //
7 // (C) 2005 Marek Sieradzki
8 //
9 // Permission is hereby granted, free of charge, to any person obtaining
10 // a copy of this software and associated documentation files (the
11 // "Software"), to deal in the Software without restriction, including
12 // without limitation the rights to use, copy, modify, merge, publish,
13 // distribute, sublicense, and/or sell copies of the Software, and to
14 // permit persons to whom the Software is furnished to do so, subject to
15 // the following conditions:
16 //
17 // The above copyright notice and this permission notice shall be
18 // included in all copies or substantial portions of the Software.
19 //
20 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
23 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
24 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 #if NET_2_0
29
30 using System;
31 using System.Collections;
32 using System.Collections.Generic;
33 using System.Xml;
34 using Microsoft.Build.Framework;
35 using Microsoft.Build.Utilities;
36
37 namespace Microsoft.Build.BuildEngine {
38         public class Target : IEnumerable {
39         
40                 TargetBatchingImpl batchingImpl;
41                 BuildState      buildState;
42                 Engine          engine;
43                 ImportedProject importedProject;
44                 string          name;
45                 Project         project;
46                 XmlElement      targetElement;
47                 List <XmlElement>       onErrorElements;
48                 List <BuildTask>        buildTasks;
49                 
50                 internal Target (XmlElement targetElement, Project project, ImportedProject importedProject)
51                 {
52                         if (project == null)
53                                 throw new ArgumentNullException ("project");
54                         if (targetElement == null)
55                                 throw new ArgumentNullException ("targetElement");
56
57                         this.targetElement = targetElement;
58                         this.name = targetElement.GetAttribute ("Name");
59
60                         this.project = project;
61                         this.engine = project.ParentEngine;
62                         this.importedProject = importedProject;
63
64                         this.onErrorElements  = new List <XmlElement> ();
65                         this.buildState = BuildState.NotStarted;
66                         this.buildTasks = new List <BuildTask> ();
67                         this.batchingImpl = new TargetBatchingImpl (project, this.targetElement);
68
69                         bool onErrorFound = false;
70                         foreach (XmlNode xn in targetElement.ChildNodes) {
71                                 if (xn is XmlElement) {
72                                         XmlElement xe = (XmlElement) xn;
73                                         if (xe.Name == "OnError") {
74                                                 onErrorElements.Add (xe);
75                                                 onErrorFound = true;
76                                         } else if (onErrorFound)
77                                                 throw new InvalidProjectFileException (
78                                                         "The element <OnError> must be last under element <Target>. Found element <Error> instead.");
79                                         else
80                                                 buildTasks.Add (new BuildTask (xe, this));
81                                 }
82                         }
83                 }
84                 
85                 [MonoTODO]
86                 public BuildTask AddNewTask (string taskName)
87                 {
88                         if (taskName == null)
89                                 throw new ArgumentNullException ("taskName");
90                 
91                         XmlElement task = project.XmlDocument.CreateElement (taskName, Project.XmlNamespace);
92                         targetElement.AppendChild (task);
93                         BuildTask bt = new BuildTask (task, this);
94                         buildTasks.Add (bt);
95                         
96                         return bt;
97                 }
98
99                 public IEnumerator GetEnumerator ()
100                 {
101                         foreach (BuildTask bt in buildTasks)
102                                 yield return bt;
103                 }
104
105                 // FIXME: shouldn't we remove it from XML?
106                 public void RemoveTask (BuildTask buildTask)
107                 {
108                         if (buildTask == null)
109                                 throw new ArgumentNullException ("buildTask");
110                         buildTasks.Remove (buildTask);
111                 }
112
113                 bool Build ()
114                 {
115                         return Build (null);
116                 }
117
118                 internal bool Build (string built_targets_key)
119                 {
120                         bool executeOnErrors;
121                         return Build (built_targets_key, out executeOnErrors);
122                 }
123
124                 bool Build (string built_targets_key, out bool executeOnErrors)
125                 {
126                         bool result = false;
127                         executeOnErrors = false;
128
129                         // built targets are keyed by the particular set of global
130                         // properties. So, a different set could allow a target
131                         // to run again
132                         built_targets_key = project.GetKeyForTarget (Name);
133                         ITaskItem[] outputs;
134                         if (project.ParentEngine.BuiltTargetsOutputByName.ContainsKey (built_targets_key)) {
135                                 LogTargetSkipped ();
136                                 return true;
137                         }
138
139                         if (!ConditionParser.ParseAndEvaluate (Condition, Project)) {
140                                 LogMessage (MessageImportance.Low,
141                                                 "Target {0} skipped due to false condition: {1}",
142                                                 Name, Condition);
143                                 return true;
144                         }
145
146                         try {
147                                 buildState = BuildState.Started;
148                                 result = BuildDependencies (GetDependencies (), out executeOnErrors);
149
150                                 if (!result && executeOnErrors)
151                                         ExecuteOnErrors ();
152
153                                 if (result)
154                                         // deps built fine, do main build
155                                         result = DoBuild (out executeOnErrors);
156
157                                 buildState = BuildState.Finished;
158                         } catch (Exception e) {
159                                 LogError ("Error building target {0}: {1}", Name, e.ToString ());
160                                 return false;
161                         }
162
163                         project.ParentEngine.BuiltTargetsOutputByName [built_targets_key] = (ITaskItem[]) Outputs.Clone ();
164                         project.BuiltTargetKeys.Add (built_targets_key);
165
166                         return result;
167                 }
168
169                 List <Target> GetDependencies ()
170                 {
171                         List <Target> list = new List <Target> ();
172                         Target t;
173                         string [] targetNames;
174                         Expression deps;
175
176                         if (DependsOnTargets != String.Empty) {
177                                 deps = new Expression ();
178                                 deps.Parse (DependsOnTargets, ParseOptions.AllowItemsNoMetadataAndSplit);
179                                 targetNames = (string []) deps.ConvertTo (Project, typeof (string []));
180                                 foreach (string dep_name in targetNames) {
181                                         t = project.Targets [dep_name.Trim ()];
182                                         if (t == null)
183                                                 throw new InvalidProjectFileException (String.Format (
184                                                                 "Target '{0}', a dependency of target '{1}', not found.",
185                                                                 dep_name.Trim (), Name));
186                                         list.Add (t);
187                                 }
188                         }
189                         return list;
190                 }
191
192                 bool BuildDependencies (List <Target> deps, out bool executeOnErrors)
193                 {
194                         executeOnErrors = false;
195                         foreach (Target t in deps) {
196                                 if (t.BuildState == BuildState.NotStarted)
197                                         if (!t.Build (null, out executeOnErrors))
198                                                 return false;
199                                 if (t.BuildState == BuildState.Started)
200                                         throw new InvalidProjectFileException ("Cycle in target dependencies detected");
201                         }
202
203                         return true;
204                 }
205                 
206                 bool DoBuild (out bool executeOnErrors)
207                 {
208                         executeOnErrors = false;
209                         bool result = true;
210
211                         if (BuildTasks.Count == 0)
212                                 // nothing to do
213                                 return true;
214                 
215                         try {
216                                 result = batchingImpl.Build (this, out executeOnErrors);
217                         } catch (Exception e) {
218                                 LogError ("Error building target {0}: {1}", Name, e.Message);
219                                 LogMessage (MessageImportance.Low, "Error building target {0}: {1}", Name, e.ToString ());
220                                 return false;
221                         }
222
223                         if (executeOnErrors == true)
224                                 ExecuteOnErrors ();
225                                 
226                         return result;
227                 }
228                 
229                 void ExecuteOnErrors ()
230                 {
231                         foreach (XmlElement onError in onErrorElements) {
232                                 if (onError.GetAttribute ("ExecuteTargets") == String.Empty)
233                                         throw new InvalidProjectFileException ("ExecuteTargets attribute is required in OnError element.");
234
235                                 string on_error_condition = onError.GetAttribute ("Condition");
236                                 if (!ConditionParser.ParseAndEvaluate (on_error_condition, Project)) {
237                                         LogMessage (MessageImportance.Low,
238                                                 "OnError for target {0} skipped due to false condition: {1}",
239                                                 Name, on_error_condition);
240                                         continue;
241                                 }
242
243                                 string[] targetsToExecute = onError.GetAttribute ("ExecuteTargets").Split (';');
244                                 foreach (string t in targetsToExecute)
245                                         this.project.Targets [t].Build ();
246                         }
247                 }
248
249                 void LogTargetSkipped ()
250                 {
251                         BuildMessageEventArgs bmea;
252                         bmea = new BuildMessageEventArgs (String.Format (
253                                                 "Target {0} skipped, as it has already been built.", Name),
254                                         null, null, MessageImportance.Low);
255
256                         project.ParentEngine.EventSource.FireMessageRaised (this, bmea);
257                 }
258
259                 void LogError (string message, params object [] messageArgs)
260                 {
261                         if (message == null)
262                                 throw new ArgumentException ("message");
263
264                         BuildErrorEventArgs beea = new BuildErrorEventArgs (
265                                 null, null, null, 0, 0, 0, 0, String.Format (message, messageArgs),
266                                 null, null);
267                         engine.EventSource.FireErrorRaised (this, beea);
268                 }
269
270                 void LogMessage (MessageImportance importance, string message, params object [] messageArgs)
271                 {
272                         if (message == null)
273                                 throw new ArgumentNullException ("message");
274
275                         BuildMessageEventArgs bmea = new BuildMessageEventArgs (
276                                 String.Format (message, messageArgs), null,
277                                 null, importance);
278                         engine.EventSource.FireMessageRaised (this, bmea);
279                 }
280         
281                 public string Condition {
282                         get { return targetElement.GetAttribute ("Condition"); }
283                         set { targetElement.SetAttribute ("Condition", value); }
284                 }
285
286                 public string DependsOnTargets {
287                         get { return targetElement.GetAttribute ("DependsOnTargets"); }
288                         set { targetElement.SetAttribute ("DependsOnTargets", value); }
289                 }
290
291                 public bool IsImported {
292                         get { return importedProject != null; }
293                 }
294
295                 public string Name {
296                         get { return name; }
297                 }
298                 
299                 internal Project Project {
300                         get { return project; }
301                 }
302
303                 internal List<BuildTask> BuildTasks {
304                         get { return buildTasks; }
305                 }
306
307                 internal Engine Engine {
308                         get { return engine; }
309                 }
310                 
311                 internal BuildState BuildState {
312                         get { return buildState; }
313                 }
314
315                 internal ITaskItem [] Outputs {
316                         get {
317                                 string outputs = targetElement.GetAttribute ("Outputs");
318                                 if (outputs == String.Empty)
319                                         return new ITaskItem [0];
320
321                                 Expression e = new Expression ();
322                                 e.Parse (outputs, ParseOptions.AllowItemsNoMetadataAndSplit);
323
324                                 return (ITaskItem []) e.ConvertTo (project, typeof (ITaskItem []));
325                         }
326                 }
327         }
328         
329         internal enum BuildState {
330                 NotStarted,
331                 Started,
332                 Finished,
333                 Skipped
334         }
335 }
336
337 #endif