2 // MetadataReference.cs: Represents a metadata reference in expression.
5 // Marek Sieradzki (marek.sieradzki@gmail.com)
7 // (C) 2005 Marek Sieradzki
9 // Permission is hereby granted, free of charge, to any person obtaining
10 // a copy of this software and associated documentation files (the
11 // "Software"), to deal in the Software without restriction, including
12 // without limitation the rights to use, copy, modify, merge, publish,
13 // distribute, sublicense, and/or sell copies of the Software, and to
14 // permit persons to whom the Software is furnished to do so, subject to
15 // the following conditions:
17 // The above copyright notice and this permission notice shall be
18 // included in all copies or substantial portions of the Software.
20 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
23 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
24 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 using Microsoft.Build.Framework;
32 using Microsoft.Build.Utilities;
34 namespace Microsoft.Build.BuildEngine {
35 internal class MetadataReference {
42 public MetadataReference (string itemName, string metadataName, int start, int length)
44 this.itemName = itemName;
45 this.metadataName = metadataName;
50 public string ItemName {
51 get { return itemName; }
54 public string MetadataName {
55 get { return metadataName; }
58 public bool IsQualified {
59 get { return (itemName == null) ? false : true; }
67 get { return start + length - 1; }