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1 // Permission is hereby granted, free of charge, to any person obtaining
2 // a copy of this software and associated documentation files (the
3 // "Software"), to deal in the Software without restriction, including
4 // without limitation the rights to use, copy, modify, merge, publish,
5 // distribute, sublicense, and/or sell copies of the Software, and to
6 // permit persons to whom the Software is furnished to do so, subject to
7 // the following conditions:
8 // 
9 // The above copyright notice and this permission notice shall be
10 // included in all copies or substantial portions of the Software.
11 // 
12 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
14 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
16 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
17 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
18 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
19 //
20 // Copyright (c) 2004 Novell, Inc.
21 //
22 // Authors:
23 //      Peter Bartok    pbartok@novell.com
24 //
25 //
26 // $Revision: 1.1 $
27 // $Modtime: $
28 // $Log: UICuesEventArgs.cs,v $
29 // Revision 1.1  2004/07/09 05:21:25  pbartok
30 // - Initial check-in
31 //
32 //
33
34 // COMPLETE
35
36 namespace System.Windows.Forms {
37         public class UICuesEventArgs : EventArgs {
38                 private UICues  cues;
39
40                 #region Public Constructors
41                 public UICuesEventArgs(UICues uicues) {
42                         this.cues = uicues;
43                 }
44                 #endregion
45
46                 #region Public Instance Properties
47                 public UICues Changed {
48                         get {
49                                 return (cues & UICues.Changed);
50                         }
51                 }
52
53                 public bool ChangeFocus {
54                         get {
55                                 if ((cues & UICues.ChangeFocus)==0) {
56                                         return false;
57                                 } else {
58                                         return true;
59                                 }
60                         }
61                 }
62
63                 public bool ChangeKeyboard {
64                         get {
65                                 if ((cues & UICues.ChangeKeyboard)==0) {
66                                         return false;
67                                 } else {
68                                         return true;
69                                 }
70                         }
71                 }
72
73                 public bool ShowFocus {
74                         get {
75                                 if ((cues & UICues.ShowFocus)==0) {
76                                         return false;
77                                 } else {
78                                         return true;
79                                 }
80                         }
81                 }
82
83                 public bool ShowKeyboard {
84                         get {
85                                 if ((cues & UICues.ShowKeyboard)==0) {
86                                         return false;
87                                 } else {
88                                         return true;
89                                 }
90                         }
91                 }
92                 #endregion      // Public Instance Properties
93         }
94 }