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[mono.git] / mcs / class / Managed.Windows.Forms / System.Windows.Forms / Screen.cs
1 // Permission is hereby granted, free of charge, to any person obtaining
2 // a copy of this software and associated documentation files (the
3 // "Software"), to deal in the Software without restriction, including
4 // without limitation the rights to use, copy, modify, merge, publish,
5 // distribute, sublicense, and/or sell copies of the Software, and to
6 // permit persons to whom the Software is furnished to do so, subject to
7 // the following conditions:
8 // 
9 // The above copyright notice and this permission notice shall be
10 // included in all copies or substantial portions of the Software.
11 // 
12 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
14 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
16 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
17 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
18 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
19 //
20 // Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
21 //
22 // Authors:
23 //      Peter Bartok    (pbartok@novell.com)
24 //
25 //
26
27 // NOTE: We made a concious decision to have only a single 'screen'
28 // due to the differences in platforms. On Win32 we could gather
29 // all information, but not for X11 (and possibly Mac). So for now
30 // we'll stick with a single screen, but the functions are still 
31 // written to support multiple screens, simply beef up the all_screens 
32 // assignment to get multiples
33 // To support multiples, we need to use GetMonitorInfo API on Win32
34
35 using System;
36 using System.Drawing;
37
38 namespace System.Windows.Forms {
39         public class Screen {
40                 #region Local Variables
41                 private static Screen[] all_screens = { new Screen(true, "Mono MWF Primary Display", SystemInformation.VirtualScreen, SystemInformation.WorkingArea) };
42                 private bool            primary;
43                 private Rectangle       bounds;
44                 private Rectangle       workarea;
45                 private string          name;
46         
47                 #endregion      // Local Variables
48
49                 #region Constructors
50                 private Screen() {
51                         this.primary = true;
52                         this.bounds = SystemInformation.WorkingArea;
53                 }
54
55                 private Screen(bool primary, string name, Rectangle bounds, Rectangle workarea) {
56                         this.primary = primary;
57                         this.name = name;
58                         this.bounds = bounds;
59                         this.workarea = workarea;
60                 }
61                 #endregion      // Constructors
62
63                 #region Public Static Properties
64                 public static Screen[] AllScreens {
65                         get {
66                                 return all_screens;
67                         }
68                 }
69
70                 public static Screen PrimaryScreen {
71                         get {
72                                 return all_screens[0];
73                         }
74                 }
75                 #endregion      // Public Static Properties
76
77                 #region Public Instance Properties
78                 public Rectangle Bounds {
79                         get {
80                                 return this.bounds;
81                         }
82                 }
83
84                 public string DeviceName {
85                         get {
86                                 return this.name;
87                         }
88                 }
89
90                 public bool Primary {
91                         get {
92                                 return this.primary;
93                         }
94                 }
95
96                 public Rectangle WorkingArea {
97                         get {
98                                 return this.workarea;
99                         }
100                 }
101                 #endregion      // Public Instance Properties
102
103                 #region Public Static Methods
104                 public static Screen FromControl(Control control) {
105                         return Screen.FromPoint(control.Location);
106                 }
107
108                 public static Screen FromHandle(IntPtr hwnd) {
109                         Control control;
110
111                         control = Control.FromHandle(hwnd);
112                         if (control != null) {
113                                 return Screen.FromPoint(control.Location);
114                         }
115                         return Screen.PrimaryScreen;
116                 }
117
118                 public static Screen FromPoint(Point point) {
119                         for (int i = 0; i < all_screens.Length; i++) {
120                                 if (all_screens[i].Bounds.Contains(point)) {
121                                         return all_screens[i];
122                                 }
123                         }
124                         return Screen.PrimaryScreen;
125                 }
126
127                 public static Screen FromRectangle(Rectangle rect) {
128                         return Screen.FromPoint(new Point(rect.Left, rect.Top));
129                 }
130
131                 public static Rectangle GetBounds(Control ctl) {
132                         return Screen.FromControl(ctl).Bounds;
133                 }
134
135                 public static Rectangle GetBounds(Point pt) {
136                         return Screen.FromPoint(pt).Bounds;
137                 }
138
139                 public static Rectangle GetBounds(Rectangle rect) {
140                         return Screen.FromRectangle(rect).Bounds;
141                 }
142
143                 public static Rectangle GetWorkingArea(Control ctl) {
144                         return Screen.FromControl(ctl).WorkingArea;
145                 }
146
147                 public static Rectangle GetWorkingArea(Point pt) {
148                         return Screen.FromPoint(pt).WorkingArea;
149                 }
150
151                 public static Rectangle GetWorkingArea(Rectangle rect) {
152                         return Screen.FromRectangle(rect).WorkingArea;
153                 }
154                 #endregion      // Public Static Methods
155
156                 #region Public Instance Methods
157                 public override bool Equals(object obj) {
158                         if (obj is Screen) {
159                                 Screen s = (Screen)obj;
160
161                                 if (name.Equals(s.name) && (primary == s.primary) && (bounds.Equals(s.Bounds)) && (workarea.Equals(s.workarea))) {
162                                         return true;
163                                 }
164                         }
165                         return false;
166                 }
167
168                 public override int GetHashCode() {
169                         return base.GetHashCode ();
170                 }
171
172                 public override string ToString() {
173                         return "Screen[Bounds={" + this.Bounds + "} WorkingArea={" + this.WorkingArea + "} Primary={" + this.Primary + "} DeviceName=" + this.DeviceName;
174                 }
175
176
177                 #endregion      // Public Instance Methods
178         }
179 }