2007-08-28 Jonathan Pobst <monkey@jpobst.com>
[mono.git] / mcs / class / Managed.Windows.Forms / System.Windows.Forms / QueryContinueDragEventArgs.cs
1 // Permission is hereby granted, free of charge, to any person obtaining
2 // a copy of this software and associated documentation files (the
3 // "Software"), to deal in the Software without restriction, including
4 // without limitation the rights to use, copy, modify, merge, publish,
5 // distribute, sublicense, and/or sell copies of the Software, and to
6 // permit persons to whom the Software is furnished to do so, subject to
7 // the following conditions:
8 // 
9 // The above copyright notice and this permission notice shall be
10 // included in all copies or substantial portions of the Software.
11 // 
12 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
14 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
16 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
17 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
18 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
19 //
20 // Copyright (c) 2004-2005 Novell, Inc.
21 //
22 // Authors:
23 //      Peter Bartok    pbartok@novell.com
24 //
25 //
26
27
28 // COMPLETE
29
30 using System.Runtime.InteropServices;
31
32 namespace System.Windows.Forms {
33         [ComVisible(true)]
34         public class QueryContinueDragEventArgs : EventArgs {
35                 internal int            key_state;
36                 internal bool           escape_pressed;
37                 internal DragAction     drag_action;
38
39                 #region Public Constructors
40                 public QueryContinueDragEventArgs(int keyState, bool escapePressed, DragAction action) {
41                         this.key_state = keyState;
42                         this.escape_pressed = escapePressed;
43                         this.drag_action = action;
44                 }
45                 #endregion      // Public Constructors
46
47                 #region Public Instance Properties
48                 public DragAction Action {
49                         get {
50                                 return this.drag_action;
51                         }
52
53                         set {
54                                 this.drag_action=value;
55                         }
56                 }
57
58                 public bool EscapePressed {
59                         get {
60                                 return this.escape_pressed;
61                         }
62                 }
63
64                 public int KeyState {
65                         get {
66                                 return this.key_state;
67                         }
68                 }
69                 #endregion      // Public Instance Properties
70         }
71 }