* TreeView.cs: Don't draw the selected node when we lose
[mono.git] / mcs / class / Managed.Windows.Forms / System.Windows.Forms / KeyEventArgs.cs
1 // Permission is hereby granted, free of charge, to any person obtaining
2 // a copy of this software and associated documentation files (the
3 // "Software"), to deal in the Software without restriction, including
4 // without limitation the rights to use, copy, modify, merge, publish,
5 // distribute, sublicense, and/or sell copies of the Software, and to
6 // permit persons to whom the Software is furnished to do so, subject to
7 // the following conditions:
8 // 
9 // The above copyright notice and this permission notice shall be
10 // included in all copies or substantial portions of the Software.
11 // 
12 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
14 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
16 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
17 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
18 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
19 //
20 // Copyright (c) 2004-2005 Novell, Inc.
21 //
22 // Authors:
23 //      Peter Bartok    pbartok@novell.com
24 //
25 //
26
27
28 // COMPLETE
29
30 using System.Runtime.InteropServices;
31
32 namespace System.Windows.Forms {
33         [ComVisible(true)]
34         public class KeyEventArgs : EventArgs {
35                 private Keys    key_data;
36                 private bool    event_handled;
37
38                 #region Public Constructors
39                 public KeyEventArgs(Keys keyData) {
40                         this.key_data=keyData | XplatUI.State.ModifierKeys;
41                         this.event_handled=false;
42                 }
43                 #endregion      // Public Constructors
44
45                 #region Public Instance Properties
46                 public virtual bool Alt {
47                         get {
48                                 if ((this.key_data & Keys.Alt)==0) {
49                                         return false;
50                                 } else {
51                                         return true;
52                                 }
53                         }
54                 }
55
56                 public bool Control {
57                         get {
58                                 if ((this.key_data & Keys.Control)==0) {
59                                         return false;
60                                 } else {
61                                         return true;
62                                 }
63                         }
64                 }
65
66                 public bool Handled {
67                         get {
68                                 return this.event_handled;
69                         }
70
71                         set {
72                                 this.event_handled=value;
73                         }
74                 }
75
76                 public Keys KeyCode {
77                         get {
78                                 return (this.key_data & Keys.KeyCode);
79                         }
80                 }
81
82                 public Keys KeyData {
83                         get {
84                                 return this.key_data;
85                         }
86                 }
87
88                 public int KeyValue {
89                         get {
90                                 return Convert.ToInt32(this.key_data);
91                         }
92                 }
93
94                 public Keys Modifiers {
95                         get {
96                                 return (this.key_data & Keys.Modifiers);
97                         }
98                 }
99
100                 public virtual bool Shift {
101                         get {
102                                 if ((this.key_data & Keys.Shift)==0) {
103                                         return false;
104                                 } else {
105                                         return true;
106                                 }
107                         }
108                 }
109                 #endregion      // Public Instance Properties
110         }
111 }