1 // Permission is hereby granted, free of charge, to any person obtaining
2 // a copy of this software and associated documentation files (the
3 // "Software"), to deal in the Software without restriction, including
4 // without limitation the rights to use, copy, modify, merge, publish,
5 // distribute, sublicense, and/or sell copies of the Software, and to
6 // permit persons to whom the Software is furnished to do so, subject to
7 // the following conditions:
9 // The above copyright notice and this permission notice shall be
10 // included in all copies or substantial portions of the Software.
12 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
14 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
16 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
17 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
18 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 // Copyright (c) 2004 Novell, Inc.
23 // Peter Bartok pbartok@novell.com
28 // $Log: InputLanguageChangingEventArgs.cs,v $
29 // Revision 1.4 2004/08/11 22:28:02 pbartok
30 // - Never check in before compiling. Fixes the last check-in
32 // Revision 1.3 2004/08/11 22:26:14 pbartok
33 // - More signature fixes
35 // Revision 1.2 2004/08/11 22:20:59 pbartok
38 // Revision 1.1 2004/07/09 05:21:25 pbartok
46 using System.ComponentModel;
47 using System.Globalization;
49 namespace System.Windows.Forms {
50 public class InputLanguageChangingEventArgs : System.ComponentModel.CancelEventArgs {
51 private CultureInfo culture;
52 private bool system_charset;
53 private InputLanguage input_language;
55 #region Public Constructors
56 public InputLanguageChangingEventArgs (System.Globalization.CultureInfo culture, bool sysCharSet) {
57 this.culture = culture;
58 this.system_charset = sysCharSet;
59 this.input_language = InputLanguage.FromCulture(culture);
62 public InputLanguageChangingEventArgs (InputLanguage inputLanguage, bool sysCharSet) {
63 this.culture = inputLanguage.Culture;
64 this.system_charset = sysCharSet;
65 this.input_language = inputLanguage;
67 #endregion // Public Constructors
69 #region Public Instance Properties
70 public bool SysCharSet {
72 return this.system_charset;
76 public CultureInfo Culture {
82 public InputLanguage InputLanguage {
84 return this.input_language;
87 #endregion // Public Instance Properties