1 // Permission is hereby granted, free of charge, to any person obtaining
2 // a copy of this software and associated documentation files (the
3 // "Software"), to deal in the Software without restriction, including
4 // without limitation the rights to use, copy, modify, merge, publish,
5 // distribute, sublicense, and/or sell copies of the Software, and to
6 // permit persons to whom the Software is furnished to do so, subject to
7 // the following conditions:
9 // The above copyright notice and this permission notice shall be
10 // included in all copies or substantial portions of the Software.
12 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
14 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
16 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
17 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
18 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 // Copyright (c) 2004 Novell, Inc.
23 // Jackson Harper (jackson@ximian.com)
30 using System.Collections;
32 namespace System.Windows.Forms {
34 internal class HandleData : IDisposable {
36 private Queue message_queue;
37 private Rectangle invalid = Rectangle.Empty;
39 private bool has_expose;
40 private bool is_visible;
42 #region Constructors and destructors
48 public void Dispose () {
53 #region Paint area handling
54 public Object DeviceContext {
57 if (value is Graphics) {
59 ((Graphics)dc).Dispose ();
66 public bool HasExpose {
75 public bool IsVisible {
84 public Rectangle InvalidArea {
89 public void AddToInvalidArea (int x, int y, int width, int height)
91 if (invalid == Rectangle.Empty) {
92 invalid = new Rectangle (x, y, width, height);
95 invalid = Rectangle.Union (invalid, new Rectangle (x, y, width, height));
98 public void AddToInvalidArea (Rectangle r)
100 if (invalid == Rectangle.Empty) {
104 invalid = Rectangle.Union (invalid, r);
107 public void ClearInvalidArea ()
109 invalid = Rectangle.Empty;
112 #endregion // Paint area methods
114 #region Message storage and retrieval
115 public bool MessageWaiting {
117 if ((message_queue == null) || (message_queue.Count == 0)) {
124 public bool GetMessage(ref MSG msg) {
127 if ((message_queue == null) || (message_queue.Count == 0)) {
131 message = (MSG)message_queue.Dequeue();
137 public bool StoreMessage(ref MSG msg) {
138 MSG message = new MSG();
140 if (message_queue == null) {
141 message_queue = new Queue();
145 message_queue.Enqueue(message);
149 #endregion // Message storage and retrieval