New test.
[mono.git] / mcs / class / Managed.Windows.Forms / System.Windows.Forms / FlowLayoutSettings.cs
1 //
2 // FlowLayoutSettings.cs
3 //
4 // Permission is hereby granted, free of charge, to any person obtaining
5 // a copy of this software and associated documentation files (the
6 // "Software"), to deal in the Software without restriction, including
7 // without limitation the rights to use, copy, modify, merge, publish,
8 // distribute, sublicense, and/or sell copies of the Software, and to
9 // permit persons to whom the Software is furnished to do so, subject to
10 // the following conditions:
11 // 
12 // The above copyright notice and this permission notice shall be
13 // included in all copies or substantial portions of the Software.
14 // 
15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
19 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
20 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
21 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 //
23 // Copyright (c) 2006 Jonathan Pobst
24 //
25 // Authors:
26 //      Jonathan Pobst (monkey@jpobst.com)
27 //
28
29 #if NET_2_0
30 using System.Windows.Forms.Layout;
31 using System.ComponentModel;
32 using System.Collections.Generic;
33
34 namespace System.Windows.Forms
35 {
36         [DefaultProperty ("FlowDirection")]
37         public class FlowLayoutSettings : LayoutSettings
38         {
39                 private FlowDirection flow_direction;
40                 private bool wrap_contents;
41                 private LayoutEngine layout_engine;
42                 private Dictionary<object, bool> flow_breaks;
43                 private FlowLayoutPanel panel;
44
45                 internal FlowLayoutSettings (FlowLayoutPanel panel)
46                 {
47                         layout_engine = new FlowLayout ();
48                         this.panel = panel;
49                         flow_breaks = new Dictionary<object, bool> ();
50                         wrap_contents = true;
51                         flow_direction = FlowDirection.LeftToRight;
52                 }
53
54                 #region Public Properties
55                 [DefaultValue (FlowDirection.LeftToRight)]
56                 public FlowDirection FlowDirection {
57                         get { return this.flow_direction; }
58                         set { this.flow_direction = value; }
59                 }
60
61                 public override LayoutEngine LayoutEngine {
62                         get { return layout_engine; }
63                 }
64
65                 [DefaultValue (true)]
66                 public bool WrapContents {
67                         get { return this.wrap_contents; }
68                         set { this.wrap_contents = value; }
69                 }
70                 #endregion
71
72                 #region Public Methods
73                 public bool GetFlowBreak (Object child)
74                 {
75                         bool retval;
76
77                         if (flow_breaks.TryGetValue (child, out retval))
78                                 return retval;
79
80                         return false;
81                 }
82
83                 public void SetFlowBreak (Object child, bool value)
84                 {
85                         flow_breaks[child] = value;
86                 }
87                 #endregion
88         }
89 }
90 #endif