* TabControl.cs: Show the tooltip depending on the value
[mono.git] / mcs / class / Managed.Windows.Forms / System.Windows.Forms / FlowLayoutSettings.cs
1 //
2 // FlowLayoutSettings.cs
3 //
4 // Permission is hereby granted, free of charge, to any person obtaining
5 // a copy of this software and associated documentation files (the
6 // "Software"), to deal in the Software without restriction, including
7 // without limitation the rights to use, copy, modify, merge, publish,
8 // distribute, sublicense, and/or sell copies of the Software, and to
9 // permit persons to whom the Software is furnished to do so, subject to
10 // the following conditions:
11 // 
12 // The above copyright notice and this permission notice shall be
13 // included in all copies or substantial portions of the Software.
14 // 
15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
19 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
20 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
21 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 //
23 // Copyright (c) 2006 Jonathan Pobst
24 //
25 // Authors:
26 //      Jonathan Pobst (monkey@jpobst.com)
27 //
28
29 #if NET_2_0
30 using System.Windows.Forms.Layout;
31 using System.ComponentModel;
32 using System.Collections.Generic;
33
34 namespace System.Windows.Forms
35 {
36         [DefaultProperty ("FlowDirection")]
37         public class FlowLayoutSettings : LayoutSettings
38         {
39                 private FlowDirection flow_direction;
40                 private bool wrap_contents;
41                 private LayoutEngine layout_engine;
42                 private Dictionary<object, bool> flow_breaks;
43                 private Control owner;
44
45                 internal FlowLayoutSettings () : this (null)
46                 {
47                 }
48
49                 internal FlowLayoutSettings (Control owner)
50                 {
51                         flow_breaks = new Dictionary<object, bool> ();
52                         wrap_contents = true;
53                         flow_direction = FlowDirection.LeftToRight;
54                         this.owner = owner;
55                 }
56
57                 #region Public Properties
58                 [DefaultValue (FlowDirection.LeftToRight)]
59                 public FlowDirection FlowDirection {
60                         get { return this.flow_direction; }
61                         set { 
62                                 if (this.flow_direction != value) {
63                                         this.flow_direction = value;
64                                         if (owner != null)
65                                                 owner.PerformLayout (owner, "FlowDirection");
66                                 }
67                         }
68                 }
69
70                 public override LayoutEngine LayoutEngine {
71                         get { 
72                                 if (this.layout_engine == null)
73                                         this.layout_engine = new FlowLayout ();
74                                         
75                                 return this.layout_engine;
76                         }
77                 }
78
79                 [DefaultValue (true)]
80                 public bool WrapContents {
81                         get { return this.wrap_contents; }
82                         set { 
83                                 if (this.wrap_contents != value) {
84                                         this.wrap_contents = value;
85                                         if (owner != null)
86                                                 owner.PerformLayout (owner, "WrapContents");
87                                 }
88                         }
89                 }
90                 #endregion
91
92                 #region Public Methods
93                 public bool GetFlowBreak (Object child)
94                 {
95                         bool retval;
96
97                         if (flow_breaks.TryGetValue (child, out retval))
98                                 return retval;
99
100                         return false;
101                 }
102
103                 public void SetFlowBreak (Object child, bool value)
104                 {
105                         flow_breaks[child] = value;
106                         if (owner != null)
107                                 owner.PerformLayout ((Control)child, "FlowBreak");
108                 }
109                 #endregion
110         }
111 }
112 #endif