2007-04-02 Jonathan Pobst <monkey@jpobst.com>
[mono.git] / mcs / class / Managed.Windows.Forms / System.Windows.Forms / FlowLayoutSettings.cs
1 //
2 // FlowLayoutSettings.cs
3 //
4 // Permission is hereby granted, free of charge, to any person obtaining
5 // a copy of this software and associated documentation files (the
6 // "Software"), to deal in the Software without restriction, including
7 // without limitation the rights to use, copy, modify, merge, publish,
8 // distribute, sublicense, and/or sell copies of the Software, and to
9 // permit persons to whom the Software is furnished to do so, subject to
10 // the following conditions:
11 // 
12 // The above copyright notice and this permission notice shall be
13 // included in all copies or substantial portions of the Software.
14 // 
15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
19 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
20 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
21 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 //
23 // Copyright (c) 2006 Jonathan Pobst
24 //
25 // Authors:
26 //      Jonathan Pobst (monkey@jpobst.com)
27 //
28
29 #if NET_2_0
30 using System.Windows.Forms.Layout;
31 using System.ComponentModel;
32 using System.Collections.Generic;
33
34 namespace System.Windows.Forms
35 {
36         [DefaultProperty ("FlowDirection")]
37         public class FlowLayoutSettings : LayoutSettings
38         {
39                 private FlowDirection flow_direction;
40                 private bool wrap_contents;
41                 private LayoutEngine layout_engine;
42                 private Dictionary<object, bool> flow_breaks;
43
44                 internal FlowLayoutSettings ()
45                 {
46                         flow_breaks = new Dictionary<object, bool> ();
47                         wrap_contents = true;
48                         flow_direction = FlowDirection.LeftToRight;
49                 }
50
51                 #region Public Properties
52                 [DefaultValue (FlowDirection.LeftToRight)]
53                 public FlowDirection FlowDirection {
54                         get { return this.flow_direction; }
55                         set { this.flow_direction = value; }
56                 }
57
58                 public override LayoutEngine LayoutEngine {
59                         get { 
60                                 if (this.layout_engine == null)
61                                         this.layout_engine = new FlowLayout ();
62                                         
63                                 return this.layout_engine;
64                         }
65                 }
66
67                 [DefaultValue (true)]
68                 public bool WrapContents {
69                         get { return this.wrap_contents; }
70                         set { this.wrap_contents = value; }
71                 }
72                 #endregion
73
74                 #region Public Methods
75                 public bool GetFlowBreak (Object child)
76                 {
77                         bool retval;
78
79                         if (flow_breaks.TryGetValue (child, out retval))
80                                 return retval;
81
82                         return false;
83                 }
84
85                 public void SetFlowBreak (Object child, bool value)
86                 {
87                         flow_breaks[child] = value;
88                 }
89                 #endregion
90         }
91 }
92 #endif