1 // Permission is hereby granted, free of charge, to any person obtaining
2 // a copy of this software and associated documentation files (the
3 // "Software"), to deal in the Software without restriction, including
4 // without limitation the rights to use, copy, modify, merge, publish,
5 // distribute, sublicense, and/or sell copies of the Software, and to
6 // permit persons to whom the Software is furnished to do so, subject to
7 // the following conditions:
9 // The above copyright notice and this permission notice shall be
10 // included in all copies or substantial portions of the Software.
12 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
14 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
16 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
17 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
18 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 // Copyright (c) 2004-2005 Novell, Inc.
23 // Dennis Hayes dennish@raytek.com
24 // Peter Bartok pbartok@novell.com
28 using System.ComponentModel;
30 using System.Runtime.InteropServices;
32 namespace System.Windows.Forms {
33 [DefaultProperty("Checked")]
34 [DefaultEvent("CheckedChanged")]
37 [ClassInterface (ClassInterfaceType.AutoDispatch)]
38 [DefaultBindingProperty ("CheckState")]
41 public class CheckBox : ButtonBase {
42 #region Local Variables
43 internal Appearance appearance;
44 internal bool auto_check;
45 internal ContentAlignment check_alignment;
46 internal CheckState check_state;
47 internal bool three_state;
48 #endregion // Local Variables
50 #region CheckBoxAccessibleObject Subclass
52 public class CheckBoxAccessibleObject : ButtonBaseAccessibleObject {
53 #region CheckBoxAccessibleObject Local Variables
54 private CheckBox owner;
55 #endregion // CheckBoxAccessibleObject Local Variables
57 #region CheckBoxAccessibleObject Constructors
58 public CheckBoxAccessibleObject(Control owner) : base(owner) {
59 this.owner = (CheckBox)owner;
61 #endregion // CheckBoxAccessibleObject Constructors
63 #region CheckBoxAccessibleObject Properties
64 public override string DefaultAction {
70 public override AccessibleRole Role {
72 return AccessibleRole.CheckButton;
76 public override AccessibleStates State {
78 AccessibleStates retval;
80 retval = AccessibleStates.Default;
82 if (owner.check_state == CheckState.Checked) {
83 retval |= AccessibleStates.Checked;
87 retval |= AccessibleStates.Focused;
91 retval |= AccessibleStates.Focusable;
97 #endregion // CheckBoxAccessibleObject Properties
100 #region CheckBoxAccessibleObject Methods
101 public override void DoDefaultAction ()
103 owner.Checked = !owner.Checked;
105 #endregion // CheckBoxAccessibleObject Methods
108 #endregion // CheckBoxAccessibleObject Sub-class
110 #region Public Constructors
112 appearance = Appearance.Normal;
114 check_alignment = ContentAlignment.MiddleLeft;
115 text_alignment = ContentAlignment.MiddleLeft;
116 SetStyle(ControlStyles.StandardDoubleClick, false);
118 #endregion // Public Constructors
120 #region Internal Methods
121 internal override void Draw (PaintEventArgs pe) {
122 ThemeEngine.Current.DrawCheckBox (pe.Graphics, this.ClientRectangle, this);
125 internal override void HaveDoubleClick() {
126 if (DoubleClick != null) DoubleClick(this, EventArgs.Empty);
128 #endregion // Internal Methods
130 #region Public Instance Properties
131 [DefaultValue(Appearance.Normal)]
133 public Appearance Appearance {
139 if (value != appearance) {
141 OnAppearanceChanged (EventArgs.Empty);
148 public bool AutoCheck {
160 [DefaultValue(ContentAlignment.MiddleLeft)]
161 public ContentAlignment CheckAlign {
163 return check_alignment;
167 if (value != check_alignment) {
168 check_alignment = value;
176 [RefreshProperties(RefreshProperties.All)]
177 [DefaultValue(false)]
179 [SettingsBindable (true)]
181 public bool Checked {
183 if (check_state != CheckState.Unchecked) {
190 if (value && (check_state != CheckState.Checked)) {
191 check_state = CheckState.Checked;
193 OnCheckedChanged(EventArgs.Empty);
194 } else if (!value && (check_state != CheckState.Unchecked)) {
195 check_state = CheckState.Unchecked;
197 OnCheckedChanged(EventArgs.Empty);
202 [DefaultValue(CheckState.Unchecked)]
203 [RefreshProperties(RefreshProperties.All)]
205 public CheckState CheckState {
211 if (value != check_state) {
212 bool was_checked = (check_state != CheckState.Unchecked);
216 if (was_checked != (check_state != CheckState.Unchecked)) {
217 OnCheckedChanged(EventArgs.Empty);
220 OnCheckStateChanged(EventArgs.Empty);
226 [DefaultValue(ContentAlignment.MiddleLeft)]
228 public override ContentAlignment TextAlign {
230 return text_alignment;
234 if (value != text_alignment) {
235 text_alignment = value;
242 [DefaultValue(false)]
243 public bool ThreeState {
252 #endregion // Public Instance Properties
254 #region Protected Instance Properties
255 protected override CreateParams CreateParams {
257 return base.CreateParams;
261 protected override Size DefaultSize {
263 return new Size(104, 24);
266 #endregion // Protected Instance Properties
268 #region Public Instance Methods
269 public override string ToString() {
270 return base.ToString() + ", CheckState: " + (int)check_state;
272 #endregion // Public Instance Methods
274 #region Protected Instance Methods
275 protected override AccessibleObject CreateAccessibilityInstance() {
278 ao = base.CreateAccessibilityInstance ();
279 ao.role = AccessibleRole.CheckButton;
284 protected virtual void OnAppearanceChanged(EventArgs e) {
285 EventHandler eh = (EventHandler)(Events [AppearanceChangedEvent]);
290 protected virtual void OnCheckedChanged(EventArgs e) {
291 EventHandler eh = (EventHandler)(Events [CheckedChangedEvent]);
296 protected virtual void OnCheckStateChanged(EventArgs e) {
297 EventHandler eh = (EventHandler)(Events [CheckStateChangedEvent]);
302 protected override void OnClick(EventArgs e) {
304 switch(check_state) {
305 case CheckState.Unchecked: {
307 CheckState = CheckState.Indeterminate;
309 CheckState = CheckState.Checked;
314 case CheckState.Indeterminate: {
315 CheckState = CheckState.Checked;
319 case CheckState.Checked: {
320 CheckState = CheckState.Unchecked;
329 protected override void OnHandleCreated(EventArgs e) {
330 base.OnHandleCreated (e);
334 protected override void OnKeyDown (KeyEventArgs kevent)
336 base.OnKeyDown (kevent);
340 protected override void OnMouseUp(MouseEventArgs mevent) {
341 base.OnMouseUp (mevent);
344 protected override bool ProcessMnemonic(char charCode) {
345 if (IsMnemonic(charCode, Text) == true) {
347 OnClick(EventArgs.Empty);
351 return base.ProcessMnemonic(charCode);
353 #endregion // Protected Instance Methods
356 static object AppearanceChangedEvent = new object ();
357 static object CheckedChangedEvent = new object ();
358 static object CheckStateChangedEvent = new object ();
360 public event EventHandler AppearanceChanged {
361 add { Events.AddHandler (AppearanceChangedEvent, value); }
362 remove { Events.RemoveHandler (AppearanceChangedEvent, value); }
365 public event EventHandler CheckedChanged {
366 add { Events.AddHandler (CheckedChangedEvent, value); }
367 remove { Events.RemoveHandler (CheckedChangedEvent, value); }
370 public event EventHandler CheckStateChanged {
371 add { Events.AddHandler (CheckStateChangedEvent, value); }
372 remove { Events.RemoveHandler (CheckStateChangedEvent, value); }
376 public event MouseEventHandler MouseDoubleClick {
377 add { base.MouseDoubleClick += value; }
378 remove { base.MouseDoubleClick -= value; }
384 // XXX have a look at this and determine if it
385 // manipulates base.DoubleClick, and see if
386 // HaveDoubleClick can just call OnDoubleClick.
388 [EditorBrowsable (EditorBrowsableState.Never)]
389 public new event EventHandler DoubleClick;