do not check order sequence if option /order was not used
[mono.git] / mcs / class / IKVM.Reflection / reflect.build
1 <?xml version="1.0"?>
2 <project name="reflect" default="IKVM.Reflection">
3     <target name="IKVM.Reflection">
4         <property name="defs" value="TRACE" />
5         <if test="${framework::exists('mono-2.0')}">
6             <property name="defs" value="${defs};MONO" />
7         </if>
8         <if test="${property::exists('signed')}">
9             <property name="defs" value="${defs};${signed}" />
10         </if>
11         <if test="${version::get-major(framework::get-version(framework::get-target-framework() )) == 4}">
12             <property name="defs" value="${defs};NET_4_0" />
13         </if>
14         <!-- workaround for the fact that <include if="${framework::exists('mono-2.0')} ...> still insists on evaluating the name attribute -->
15         <property name="MonoSymbolWriter" value="dummy.dll" />
16         <if test="${framework::exists('mono-2.0')}">
17             <property name="MonoSymbolWriter" value="${path::combine(framework::get-assembly-directory('mono-2.0'), 'Mono.CompilerServices.SymbolWriter.dll')}" />
18         </if>
19         <csc target="library" output="../bin/IKVM.Reflection.dll" optimize="true" define="${defs}">
20             <sources>
21                 <include name="../CommonAssemblyInfo.cs" />
22                 <include name="AmbiguousMatchException.cs" />
23                 <include name="Assembly.cs" />
24                 <include name="AssemblyName.cs" />
25                 <include name="BadImageFormatException.cs" />
26                 <include name="Binder.cs" />
27                 <include name="ConstructorInfo.cs" />
28                 <include name="CustomAttributeData.cs" />
29                 <include name="CustomAttributeNamedArgument.cs" />
30                 <include name="CustomAttributeTypedArgument.cs" />
31                 <include name="CustomModifiers.cs" />
32                 <include name="Enums.cs" />
33                 <include name="EventInfo.cs" />
34                 <include name="ExceptionHandlingClause.cs" />
35                 <include name="FieldInfo.cs" />
36                 <include name="FieldSignature.cs" />
37                 <include name="Fusion.cs" />
38                 <include name="GenericWrappers.cs" />
39                 <include name="InterfaceMapping.cs" />
40                 <include name="LocalVariableInfo.cs" />
41                 <include name="ManifestResourceInfo.cs" />
42                 <include name="MarshalSpec.cs" />
43                 <include name="MemberInfo.cs" />
44                 <include name="MethodBase.cs" />
45                 <include name="MethodBody.cs" />
46                 <include name="MethodImplMap.cs" />
47                 <include name="MethodInfo.cs" />
48                 <include name="MethodSignature.cs" />
49                 <include name="Missing.cs" />
50                 <include name="Module.cs" />
51                 <include name="ParameterInfo.cs" />
52                 <include name="ParameterModifier.cs" />
53                 <include name="PropertyInfo.cs" />
54                 <include name="PropertySignature.cs" />
55                 <include name="Signature.cs" />
56                 <include name="StandAloneMethodSig.cs" />
57                 <include name="StrongNameKeyPair.cs" />
58                 <include name="Type.cs" />
59                 <include name="TypeNameParser.cs" />
60                 <include name="Universe.cs" />
61                 <include name="Util.cs" />
62                 <include name="Emit\AssemblyBuilder.cs" />
63                 <include name="Emit\ConstructorBuilder.cs" />
64                 <include name="Emit\CustomAttributeBuilder.cs" />
65                 <include name="Emit\CustomModifiersBuilder.cs" />
66                 <include name="Emit\EnumBuilder.cs" />
67                 <include name="Emit\Enums.cs" />
68                 <include name="Emit\EventBuilder.cs" />
69                 <include name="Emit\FieldBuilder.cs" />
70                 <include name="Emit\ILGenerator.cs" />
71                 <include name="Emit\MethodBuilder.cs" />
72                 <include name="Emit\ModuleBuilder.cs" />
73                 <include name="Emit\OpCode.cs" />
74                 <include name="Emit\OpCodes.cs" />
75                 <include name="Emit\ParameterBuilder.cs" />
76                 <include name="Emit\PropertyBuilder.cs" />
77                 <include name="Emit\SignatureHelper.cs" />
78                 <include name="Emit\Tokens.cs" />
79                 <include name="Emit\TypeBuilder.cs" />
80                 <include name="Impl\ITypeOwner.cs" />
81                 <include name="Impl\MdbWriter.cs" />
82                 <include name="Impl\PdbWriter.cs" />
83                 <include name="Impl\SymbolSupport.cs" />
84                 <include name="Metadata\CliHeader.cs" />
85                 <include name="Metadata\MetadataRW.cs" />
86                 <include name="Metadata\Tables.cs" />
87                 <include name="Properties\AssemblyInfo.cs" />
88                 <include name="Reader\AssemblyReader.cs" />
89                 <include name="Reader\ByteReader.cs" />
90                 <include name="Reader\EventInfoImpl.cs" />
91                 <include name="Reader\Field.cs" />
92                 <include name="Reader\GenericTypeParameter.cs" />
93                 <include name="Reader\MetadataReader.cs" />
94                 <include name="Reader\Method.cs" />
95                 <include name="Reader\ModuleReader.cs" />
96                 <include name="Reader\PEReader.cs" />
97                 <include name="Reader\PropertyInfoImpl.cs" />
98                 <include name="Reader\ResourceModule.cs" />
99                 <include name="Reader\TypeDefImpl.cs" />
100                 <include name="Writer\ByteBuffer.cs" />
101                 <include name="Writer\Heaps.cs" />
102                 <include name="Writer\MetadataWriter.cs" />
103                 <include name="Writer\ModuleWriter.cs" />
104                 <include name="Writer\PEWriter.cs" />
105                 <include name="Writer\ResourceSection.cs" />
106                 <include name="Writer\TextSection.cs" />
107                 <include name="Writer\VersionInfo.cs" />
108             </sources>
109             <references>
110                 <include if="${framework::exists('mono-2.0')}" name="${MonoSymbolWriter}" />
111             </references>
112         </csc>
113     </target>
114 </project>