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+<HTML>
+<HEAD>
+    <TITLE>  Two-Level Tree Structure for Fast Pointer Lookup</TITLE>
+    <AUTHOR> Hans-J. Boehm, Silicon Graphics (now at HP)</author>
+</HEAD>
+<BODY>
+<H1>Two-Level Tree Structure for Fast Pointer Lookup</h1>
+<P>
+The conservative garbage collector described
+<A HREF="http://www.hpl.hp.com/personal/Hans_Boehm/gc/">here</a>
+uses a 2-level tree
+data structure to aid in fast pointer identification.
+This data structure is described in a bit more detail here, since
+<OL>
+<LI> Variations of the data structure are more generally useful.
+<LI> It appears to be hard to understand by reading the code.
+<LI> Some other collectors appear to use inferior data structures to
+solve the same problem.
+<LI> It is central to fast collector operation.
+</ol>
+A candidate pointer is divided into three sections, the <I>high</i>,
+<I>middle</i>, and <I>low</i> bits.  The exact division between these
+three groups of bits is dependent on the detailed collector configuration.
+<P>
+The high and middle bits are used to look up an entry in the table described
+here.  The resulting table entry consists of either a block descriptor
+(<TT>struct hblkhdr *</tt> or <TT>hdr *</tt>)
+identifying the layout of objects in the block, or an indication that this
+address range corresponds to the middle of a large block, together with a
+hint for locating the actual block descriptor.  Such a hint consist
+of a displacement that can be subtracted from the middle bits of the candidate
+pointer without leaving the object.
+<P>
+In either case, the block descriptor (<TT>struct hblkhdr</tt>)
+refers to a table of object starting addresses (the <TT>hb_map</tt> field).
+The starting address table is indexed by the low bits if the candidate pointer.
+The resulting entry contains a displacement to the beginning of the object,
+or an indication that this cannot be a valid object pointer.
+(If all interior pointer are recognized, pointers into large objects
+are handled specially, as appropriate.)
+
+<H2>The Tree</h2>
+<P>
+The rest of this discussion focuses on the two level data structure
+used to map the high and middle bits to the block descriptor.
+<P>
+The high bits are used as an index into the <TT>GC_top_index</tt> (really
+<TT>GC_arrays._top_index</tt>) array.  Each entry points to a
+<TT>bottom_index</tt> data structure.  This structure in turn consists
+mostly of an array <TT>index</tt> indexed by the middle bits of
+the candidate pointer.  The <TT>index</tt> array contains the actual
+<TT>hdr</tt> pointers. 
+<P>
+Thus a pointer lookup consists primarily of a handful of memory references,
+and can be quite fast:
+<OL>
+<LI> The appropriate <TT>bottom_index</tt> pointer is looked up in
+<TT>GC_top_index</tt>, based on the high bits of the candidate pointer.
+<LI> The appropriate <TT>hdr</tt> pointer is looked up in the
+<TT>bottom_index</tt> structure, based on the middle bits.
+<LI> The block layout map pointer is retrieved from the <TT>hdr</tt>
+structure.  (This memory reference is necessary since we try to share
+block layout maps.)
+<LI> The displacement to the beginning of the object is retrieved from the
+above map.
+</ol>
+<P>
+In order to conserve space, not all <TT>GC_top_index</tt> entries in fact
+point to distinct <TT>bottom_index</tt> structures.  If no address with
+the corresponding high bits is part of the heap, then the entry points
+to <TT>GC_all_nils</tt>, a single <TT>bottom_index</tt> structure consisting
+only of NULL <TT>hdr</tt> pointers.
+<P>
+<TT>Bottom_index</tt> structures contain slightly more information than
+just <TT>hdr</tt> pointers.  The <TT>asc_link</tt> field is used to link
+all <TT>bottom_index</tt> structures in ascending order for fast traversal.
+This list is pointed to be <TT>GC_all_bottom_indices</tt>.
+It is maintained with the aid of <TT>key</tt> field that contains the
+high bits corresponding to the <TT>bottom_index</tt>.
+
+<H2>64 bit addresses</h2>
+<P>
+In the case of 64 bit addresses, this picture is complicated slightly
+by the fact that one of the index structures would have to be huge to
+cover the entire address space with a two level tree.  We deal with this
+by turning <TT>GC_top_index</tt> into a chained hash table, instead of
+a simple array.  This adds a <TT>hash_link</tt> field to the
+<TT>bottom_index</tt> structure.
+<P>
+The "hash function" consists of dropping the high bits.  This is cheap to
+compute, and guarantees that there will be no collisions if the heap
+is contiguous and not excessively large.
+
+<H2>A picture</h2>
+<P>
+The following is an ASCII diagram of the data structure.
+This was contributed by Dave Barrett several years ago.
+<PRE>
+
+               Data Structure used by GC_base in gc3.7:
+                             21-Apr-94
+                        
+                       
+
+
+    63                  LOG_TOP_SZ[11]  LOG_BOTTOM_SZ[10]   LOG_HBLKSIZE[13]
+   +------------------+----------------+------------------+------------------+
+ p:|                  |   TL_HASH(hi)  |                  |   HBLKDISPL(p)   |
+   +------------------+----------------+------------------+------------------+
+    \-----------------------HBLKPTR(p)-------------------/
+    \------------hi-------------------/ 
+                      \______ ________/ \________ _______/ \________ _______/
+                             V                   V                  V
+                             |                   |                  |
+           GC_top_index[]    |                   |                  | 
+ ---      +--------------+   |                   |                  |  
+  ^       |              |   |                   |                  |   
+  |       |              |   |                   |                  |   
+ TOP      +--------------+<--+                   |                  |      
+ _SZ   +-<|      []      | *                     |                  |     
+(items)|  +--------------+  if 0 < bi< HBLKSIZE  |                  |    
+  |    |  |              | then large object     |                  |    
+  |    |  |              | starts at the bi'th   |                  |    
+  v    |  |              | HBLK before p.        |             i    |    
+ ---   |  +--------------+                       |          (word-  |    
+       v                                         |         aligned) |    
+   bi= |GET_BI(p){->hash_link}->key==hi          |                  |   
+       v                                         |                  |    
+       |   (bottom_index)  \ scratch_alloc'd     |                  |    
+       |   ( struct  bi )  / by get_index()      |                  |    
+ ---   +->+--------------+                       |                  |    
+  ^       |              |                       |                  |
+  ^       |              |                       |                  |
+ BOTTOM   |              |   ha=GET_HDR_ADDR(p)  |                  |
+_SZ(items)+--------------+<----------------------+          +-------+
+  |   +--<|   index[]    |                                  |         
+  |   |   +--------------+                      GC_obj_map: v              
+  |   |   |              |              from      / +-+-+-----+-+-+-+-+  --- 
+  v   |   |              |              GC_add   < 0| | |     | | | | |   ^  
+ ---  |   +--------------+             _map_entry \ +-+-+-----+-+-+-+-+   |  
+      |   |   asc_link   |                          +-+-+-----+-+-+-+-+ MAXOBJSZ
+      |   +--------------+                      +-->| | |  j  | | | | |  +1   
+      |   |     key      |                      |   +-+-+-----+-+-+-+-+   |  
+      |   +--------------+                      |   +-+-+-----+-+-+-+-+   | 
+      |   |  hash_link   |                      |   | | |     | | | | |   v 
+      |   +--------------+                      |   +-+-+-----+-+-+-+-+  ---
+      |                                         |   |<--MAX_OFFSET--->|   
+      |                                         |         (bytes)
+HDR(p)| GC_find_header(p)                       |   |<--MAP_ENTRIES-->| 
+      |                           \ from        |    =HBLKSIZE/WORDSZ   
+      |    (hdr) (struct hblkhdr) / alloc_hdr() |    (1024 on Alpha)
+      +-->+----------------------+              |    (8/16 bits each)
+GET_HDR(p)| word   hb_sz (words) |              |          
+          +----------------------+              |     
+          | struct hblk *hb_next |              |
+          +----------------------+              |       
+          |mark_proc hb_mark_proc|              |
+          +----------------------+              |
+          | char * hb_map        |>-------------+
+          +----------------------+           
+          | ushort hb_obj_kind   |           
+          +----------------------+           
+          |   hb_last_reclaimed  |           
+ ---      +----------------------+                
+  ^       |                      |
+ MARK_BITS|       hb_marks[]     | *if hdr is free, hb_sz + DISCARD_WORDS
+_SZ(words)|                      |  is the size of a heap chunk (struct hblk)
+  v       |                      |  of at least MININCR*HBLKSIZE bytes (below),
+ ---      +----------------------+  otherwise, size of each object in chunk.
+
+Dynamic data structures above are interleaved throughout the heap in blocks of 
+size MININCR * HBLKSIZE bytes as done by gc_scratch_alloc which cannot be
+freed; free lists are used (e.g. alloc_hdr).  HBLK's below are collected.
+
+             (struct hblk)      
+ ---      +----------------------+ < HBLKSIZE ---         ---          DISCARD_
+  ^       |garbage[DISCARD_WORDS]|   aligned   ^           ^ HDR_BYTES WORDS
+  |       |                      |             |           v (bytes)   (words)
+  |       +-----hb_body----------+ < WORDSZ    |          ---   ---   
+  |       |                      |   aligned   |           ^     ^
+  |       |      Object 0        |             |           hb_sz |
+  |       |                      |           i |(word-    (words)|
+  |       |                      |      (bytes)|aligned)   v     |
+  |       + - - - - - - - - - - -+ ---         |          ---    |
+  |       |                      |  ^          |           ^     |
+  n *     |                      |  j (words)  |          hb_sz BODY_SZ 
+ HBLKSIZE |      Object 1        |  v          v           |   (words)
+ (bytes)  |                      |---------------          v   MAX_OFFSET
+  |       + - - - - - - - - - - -+                        ---  (bytes)
+  |       |                      | !All_INTERIOR_PTRS      ^     |
+  |       |                      | sets j only for       hb_sz   |
+  |       |      Object N        | valid object offsets.   |     |
+  v       |                      | All objects WORDSZ      v     v
+ ---      +----------------------+ aligned.               ---   ---
+
+DISCARD_WORDS is normally zero.  Indeed the collector has not been tested
+with another value in ages.
+</pre>
+</body>