Make blocking socket calls on Windows interruptible
[mono.git] / msvc / libmonoruntime.vcxproj
index 78517bc7c3aece3e8f2b96fc3d519c791872fe43..27b57943223773d3fcb4d390e8d7d97196a3593b 100644 (file)
@@ -26,6 +26,7 @@
     <ClCompile Include="..\mono\metadata\class.c" />\r
     <ClCompile Include="..\mono\metadata\cominterop.c" />\r
     <ClCompile Include="..\mono\metadata\console-win32.c" />\r
+    <ClCompile Include="..\mono\metadata\socket-io-windows.c" />\r
     <ClCompile Include="..\mono\metadata\w32mutex-win32.c" />\r
     <ClCompile Include="..\mono\metadata\w32semaphore-win32.c" />\r
     <ClCompile Include="..\mono\metadata\w32event-win32.c" />\r
     <ClInclude Include="..\mono\metadata\seq-points-data.h" />\r
     <ClInclude Include="..\mono\metadata\sgen-bridge-internals.h" />\r
     <ClInclude Include="..\mono\metadata\sgen-client-mono.h" />\r
+    <ClInclude Include="..\mono\metadata\socket-io-windows-internals.h" />\r
     <ClInclude Include="..\mono\metadata\threadpool-ms-io.h" />\r
     <ClInclude Include="..\mono\metadata\threadpool-ms.h" />\r
     <ClInclude Include="..\mono\sgen\gc-internal-agnostic.h" />\r