if (!(Console.stdout is CStreamWriter)) {
// Application set its own stdout, we need a reference to the real stdout
- stdout = new CStreamWriter (Console.OpenStandardOutput (0), Console.OutputEncoding);
+ stdout = new CStreamWriter (Console.OpenStandardOutput (0), Console.OutputEncoding, false);
((StreamWriter) stdout).AutoFlush = true;
} else {
stdout = (CStreamWriter) Console.stdout;