// methods
public void Dispose()
{
+ Dispose (true);
+ GC.SuppressFinalize (true);
}
protected virtual void Dispose (bool disposing)
Status status;
FontFamily[] families;
- status = GDIPlus.GdipGetFontCollectionFamilyCount (nativeFontCollection, out found);\r
+ status = GDIPlus.GdipGetFontCollectionFamilyCount (nativeFontCollection, out found);
GDIPlus.CheckStatus (status);
int nSize = Marshal.SizeOf (IntPtr.Zero);