--- /dev/null
+/******************************************************************************
+* The MIT License
+* Copyright (c) 2003 Novell Inc. www.novell.com
+*
+* Permission is hereby granted, free of charge, to any person obtaining a copy
+* of this software and associated documentation files (the Software), to deal
+* in the Software without restriction, including without limitation the rights
+* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+* copies of the Software, and to permit persons to whom the Software is
+* furnished to do so, subject to the following conditions:
+*
+* The above copyright notice and this permission notice shall be included in
+* all copies or substantial portions of the Software.
+*
+* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+* SOFTWARE.
+*******************************************************************************/
+//
+// Novell.Directory.Ldap.Asn1.Asn1Sequence.cs
+//
+// Author:
+// Sunil Kumar (Sunilk@novell.com)
+//
+// (C) 2003 Novell, Inc (http://www.novell.com)
+//
+
+using System;
+
+namespace Novell.Directory.Ldap.Asn1
+{
+
+ /// <summary> The Asn1Sequence class can hold an ordered collection of components with
+ /// distinct type.
+ ///
+ /// This class inherits from the Asn1Structured class which
+ /// provides functionality to hold multiple Asn1 components.
+ /// </summary>
+ [CLSCompliantAttribute(true)]
+ public class Asn1Sequence:Asn1Structured
+ {
+
+ /// <summary> ASN.1 SEQUENCE tag definition.</summary>
+ public const int TAG = 0x10;
+
+ /// <summary> ID is added for Optimization.
+ ///
+ /// id needs only be one Value for every instance Thus we create it only once.
+ /// </summary>
+ private static readonly Asn1Identifier ID = new Asn1Identifier(Asn1Identifier.UNIVERSAL, true, TAG);
+ /* Constructors for Asn1Sequence
+ */
+
+ /// <summary> Constructs an Asn1Sequence object with no actual Asn1Objects in it.
+ ///
+ /// Assumes a default size of 10 elements.
+ /// </summary>
+ public Asn1Sequence():base(ID, 10)
+ {
+ return ;
+ }
+
+ /// <summary> Constructs an Asn1Sequence object with the specified
+ /// number of placeholders for Asn1Objects.
+ ///
+ /// It should be noted there are no actual Asn1Objects in this
+ /// SequenceOf object.
+ ///
+ /// </summary>
+ /// <param name="size">Specifies the initial size of the collection.
+ /// </param>
+ public Asn1Sequence(int size):base(ID, size)
+ {
+ return ;
+ }
+
+ /// <summary> Constructs an Asn1Sequence object with an array representing an
+ /// Asn1 sequence.
+ ///
+ /// </summary>
+ /// <param name="newContent">the array containing the Asn1 data for the sequence
+ ///
+ /// </param>
+ /// <param name="size">Specifies the number of items in the array
+ /// </param>
+ public Asn1Sequence(Asn1Object[] newContent, int size):base(ID, newContent, size)
+ {
+ return ;
+ }
+
+ /// <summary> Constructs an Asn1Sequence object by decoding data from an
+ /// input stream.
+ ///
+ /// </summary>
+ /// <param name="dec">The decoder object to use when decoding the
+ /// input stream. Sometimes a developer might want to pass
+ /// in his/her own decoder object<br>
+ ///
+ /// </param>
+ /// <param name="in">A byte stream that contains the encoded ASN.1
+ ///
+ /// </param>
+ [CLSCompliantAttribute(false)]
+ public Asn1Sequence(Asn1Decoder dec, System.IO.Stream in_Renamed, int len):base(ID)
+ {
+ decodeStructured(dec, in_Renamed, len);
+ return ;
+ }
+
+ /* Asn1Sequence specific methods
+ */
+
+ /// <summary> Return a String representation of this Asn1Sequence.</summary>
+ [CLSCompliantAttribute(false)]
+ public override System.String ToString()
+ {
+ return base.toString("SEQUENCE: { ");
+ }
+ }
+}